FORUM [13/48]: https://wrobot.eu/forums/forum/31-battlegrounder-assistance/ #################################################################################################### ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/10341-healing-in-bg/ TITLE: Healing in BG ---------------------------------------------------------------------------------------------------- Unknown Hello, Is there a healing option in the Battlegrounder? Ive seen old threads and saw it would be implented. But i cant find how to set it up. ---------------------------------------- eLucious | 2018-11-02T15:06:56Z It was never implemented. You can write your own healing fightclasses in C# that will heal friends. If you want to follow friends around in combat I suggest using C# code similar to this: public void Initialize () { FightEvents . OnFightLoop += FightEventsOnOnFightLoop ; FightEvents . OnFightStart += FightEventsOnOnFightStart ; Rotation (); } private void FightEventsOnOnFightStart ( WoWUnit unit , CancelEventArgs cancelable ) { if (! ObjectManager . GetObjectWoWPlayer () . Any ( p => p . IsAlive && p . Reaction == Reaction . Friendly && p . Position . DistanceTo ( unit . Position ) <= 30 ) && ! Me . HaveAnyDebuff ( "Idle" , "Inactive" )) { BlackList ( unit ); cancelable . Cancel = true ; RunToHealTarget (); } } private void BlackList ( WoWUnit unit , uint seconds = 15 ) { wManagerSetting . AddBlackList ( unit . Guid , ( int ) ( seconds * 1000 ), true ); ObjectManager . BlackListObjectManagerGuid . Add ( unit . Guid ); new Thread (() => { Thread . Sleep (( int ) ( seconds * 1000 )); ObjectManager . BlackListObjectManagerGuid . Remove ( unit . Guid ); }). Start (); } private bool RunToHealTarget () { WoWUnit healTarget = ObjectManager . GetObjectWoWUnit () . Where ( o => o . Guid != Me . Guid && o . IsAlive && o . Reaction == Reaction . Friendly && o . HealthPercent <= 80 && o . Type == WoWObjectType . Player && o . GetDistance <= 75 ) . OrderBy ( o => o . GetDistance ) . FirstOrDefault (); if ( healTarget != null && healTarget . GetDistance > 10 && ! Me . IsCast ) { Logging . WriteFight ( "healing target found - chasing it to heal" ); Me . Target = healTarget . Guid ; if ( GoToTask . ToPosition ( healTarget . Position , 10f , false , context => Conditions . InGameAndConnectedAndAliveAndProductStartedNotInPause && Me . HealthPercent > 55 )) { MovementManager . StopMoveTo ( false , 1500 ); return true ; } } return false ; } private void FightEventsOnOnFightLoop ( WoWUnit unit , CancelEventArgs cancelable ) { //No friend to heal in range! WoWUnit friendInRange = ObjectManager . GetObjectWoWPlayer () . Where ( p => p . Guid != Me . Guid && p . IsAlive && p . Reaction == Reaction . Friendly && p . HealthPercent <= 80 && p . GetDistance <= 35 && ! TraceLine . TraceLineGo ( p . Position )) . OrderBy ( p => p . GetDistance ) . FirstOrDefault (); if ( friendInRange == null ) { if ( RunToHealTarget ()) { cancelable . Cancel = true ; } } else { if ( friendInRange ?. GetDistance > 30 && ! Me . IsCast ) { Logging . WriteFight ( "Running closer to heal target" ); MovementManager . MoveTo ( friendInRange ); Thread . Sleep ( 2500 ); } MovementManager . StopMoveTo ( false , 1000 ); } } For a resto shaman (vanilla) example fightclass, you can check out the source code here: Edited November 2, 2018 by Matenia ---------------------------------------- @Droidz @Droidz Is the source code of the battlegrounder product somewhere public? I would like to adjust it, to work with healers ? ---------------------------------------- Unknown Even tho I’d love to see the battleground code also, healing is part of fightclass, not the product ---------------------------------------- Unknown Well my fightclass behaves different in bg then in party mode. In the bg, it tries to melee always enemies, althought it has only heal spells defined ^^ Thats why I assume there is a different ---------------------------------------- Unknown Battlegrounder uses the GrindingBG and FightBG class. Decompile to see what they do. Replace GriningBG with your own state if you must. And adjust your fightclass range, then it won't try to melee people as a caster... ---------------------------------------- Unknown O will try, thanks. : ) Isuallyh the fightclass has no issues, only in the bg ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/11521-issue-in-bgs-like-everyone-else-wont-stop-following/ TITLE: Issue in bgs (like everyone else wont stop following) ---------------------------------------------------------------------------------------------------- Unknown 23:24:42.354 - [BG] Follow player Xiaoheimiao [D] 23:25:12.341 - [Security] [CHAT] [CHANNEL] (Funnie) |cffff8000|Hitem:22736:0:0:0|h[Andonisus, Reaper of Souls]|h|r|cffff8000|Hitem:19019:2564:0:0|h[Thunderfury, Blessed Blade of the Windseeker]|h|r [D] 23:25:15.357 - [Security] [CHAT] [CHANNEL] (Funnie) get Gud [D] 23:25:15.357 - [Security] [CHAT] [BATTLEGROUND] (Shaquiqui) hows north lookin? [D] 23:25:33.457 - [Security] [CHAT] [CHANNEL] (Badbish) WTS |cffff8000|Hitem:22736:0:0:0|h[Andonisus, Reaper of Souls]|h|r [N] 23:25:42.370 - [Path-Finding] FindPath from -1228.135 ; -252.8004 ; 73.37035 ; "None" to -1307.084 ; -290.333 ; 90.69086 ; "None" (PVPZone01) [N] 23:25:42.582 - [Server] [Path-Finding] -1228.135, -252.8004, 73.37035 to -1307.084, -290.333, 90.69086 (PVPZone01, ResultPartial=False, ResultSuccess=True, Path count=6, SkipIfPartiel=False, IgnoreServerRoadsWater=False, Time=1 [N] 23:25:42.582 - [Path-Finding] Path Count: 11 (96.42007y, 212ms, smoothed) 23:25:42.582 - [BG] Follow player Sipxd [D] 23:25:48.542 - [Security] [CHAT] [CHANNEL] (Therealjugso) 5g [D] 23:25:48.542 - [Security] [CHAT] [CHANNEL] (Dirtyunicorn) wts |cffff8000|Hitem:22736:0:0:0|h[Andonisus, Reaper of Souls]|h|r cheaper than badbish [D] 23:25:51.562 - [Security] [CHAT] [CHANNEL] (Manabyebye) LF |cffffd000|Henchant:27837|h[Enchanting: Enchant 2H Weapon - Agility]|h|r and Naxx enchant for melee DPS [D] 23:25:57.614 - [Security] [CHAT] [CHANNEL] (Fousekis) lf healer RFC [D] 23:26:09.695 - [Security] [CHAT] [CHANNEL] (Schney) LFM MC....need 3 dps...pref 1 mage [D] 23:26:24.780 - [Security] [CHAT] [CHANNEL] (Alanariuz) WARLOCK LFG ZG [D] 23:26:30.812 - [Security] [CHAT] [CHANNEL] (Efektive) lf enchanter +30 sp wep your mats [D] 23:26:33.833 - [Security] [CHAT] [CHANNEL] (Cheetoslut) u guys turtleing? [D] 23:26:36.853 - [Security] [CHAT] [CHANNEL] (Sureal) dps lfg zg [D] 23:26:36.854 - [Security] [CHAT] [CHANNEL] (Manabyebye) LF [Enchanting: Enchant 2H Weapon - Agility] and Naxx enchant for melee DPS [D] 23:26:36.854 - [Security] [CHAT] [CHANNEL] (Fousekis) lfm 1 healer 1 dps RFC [D] 23:26:39.872 - [Security] [CHAT] [CHANNEL] (Traumacauser) LF Chanter -- /w me!!! [D] 23:26:39.872 - [Security] [CHAT] [CHANNEL] (Dangerdave) WTS |cffffffff|Henchant:20015|h[Enchant Cloak - Superior Defense]|h|r300g |cffffffff|Henchant:25084|h[Enchant Cloak - Subtlety]|h|r800g [N] 23:26:42.638 - [Path-Finding] FindPath from -1232.269 ; -252.88 ; 73.3306 ; "None" to -1363.411 ; -260.6527 ; 99.3581 ; "None" (PVPZone01) [N] 23:26:42.864 - [Server] [Path-Finding] -1232.269, -252.88, 73.3306 to -1363.411, -260.6527, 99.3581 (PVPZone01, ResultPartial=False, ResultSuccess=True, Path count=8, SkipIfPartiel=False, IgnoreServerRoadsWater=False, Time=16 [N] 23:26:42.864 - [Path-Finding] Path Count: 16 (164.1533y, 226ms, smoothed) 23:26:42.876 - [BG] Follow player Clovera [D] 23:26:42.890 - [Security] [CHAT] [CHANNEL] (Dustywood) Your team turtled us [D] 23:26:45.908 - [Security] [CHAT] [CHANNEL] (Oxuu) playing hunters requires no hands - i invite everyone into discussion [D] 23:26:51.940 - [Security] [CHAT] [CHANNEL] (Dustywood) We all respawned north as a result [D] 23:27:00.992 - [Security] [CHAT] [CHANNEL] (Cheimon) if you got a foot pedal [D] 23:27:04.011 - [Security] [CHAT] [CHANNEL] (Schney) LF1M MC...fresh run....need mage/druid [D] 23:27:04.011 - [Security] [CHAT] [CHANNEL] (Fousekis) lfm 1 healer [D] 23:27:07.025 - [Security] [CHAT] [CHANNEL] (Divinelolz) LF enchanter 15 agil gloves [D] 23:27:10.041 - [Security] [CHAT] [CHANNEL] (Abortionist) people get so salty on AV weekend its hilarious [D] 23:27:13.059 - [Security] [CHAT] [CHANNEL] (Santyclause) thanks for the turtle %^&* horde 23:27:14.339 - [Logging]19 Jul 2019 22H28.log.html copied on your desktop. [D] 23:27:19.093 - [Security] [CHAT] [CHANNEL] (Cammeron) karma [D] 23:27:19.093 - [Security] [CHAT] [CHANNEL] (Clovera) you have to press auto shot then you can pretty much afk, since its most of their dps in classic [D] 23:27:22.109 - [Security] [CHAT] [CHANNEL] (Oxxu) yeah the av weekend salt is priceless [D] 23:27:25.125 - [Security] [CHAT] [CHANNEL] (Cheetoslut) theres only 2 of us here [D] 23:27:34.176 - [Security] [CHAT] [CHANNEL] (Cheetoslut) just me and some !@#$ geared warlock [D] 23:27:37.194 - [Security] [CHAT] [CHANNEL] (Fousekis) a [D] 23:27:40.215 - [Security] [CHAT] [CHANNEL] (Dustywood) Don't think anyone here is salty lol we're just talking about what just went down in our game [N] 23:27:42.941 - [Path-Finding] FindPath from -1234.937 ; -254.0731 ; 73.32631 ; "None" to -1312.042 ; -296.4398 ; 90.7242 ; "None" (PVPZone01) [N] 23:27:43.145 - [Server] [Path-Finding] -1234.937, -254.0731, 73.32631 to -1312.042, -296.4398, 90.7242 (PVPZone01, ResultPartial=False, ResultSuccess=True, Path count=5, SkipIfPartiel=False, IgnoreServerRoadsWater=False, Time=0 [N] 23:27:43.145 - [Path-Finding] Path Count: 9 (94.86153y, 204ms, smoothed) 23:27:43.146 - [BG] Follow player Shaquiqui ---------------------------------------- Unknown Turn off free mode. Then either add a profile for waypoints or let it do it's thing. ---------------------------------------- Unknown Ive seen in other posts that you referred them to Turn off Free mode, your referring to turn freemode off by checking off all of the bgs in the product settings tab ? I have done so and it still follows people even 1,000s of yard away. I have also tried making my own profile and putting it in the Battlegrounder folder with no sucess. Do you have any recommendations on how to correctly make a profile for pvp? ---------------------------------------- Unknown Would I start a profile in custom profiles? or would I just replace the notepad file in battlegrounder ---------------------------------------- Unknown Battlegrounder literally has a "profile creator" as part of the product that you can use ---------------------------------------- Unknown Have already done that and doesn't follow the path. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/11689-1121-bot-follows-for-2-seconds-then-does-nothing/ TITLE: (1.12.1) Bot follows for 2 seconds then does nothing ---------------------------------------------------------------------------------------------------- Unknown I am trying to use battlegrounder in AV on free mode and the bot practically does nothing. Logs only show "Follow Player..." and then absolutely nothing. When I start the bot it moves for a second or two then just stands there. I tried with a fresh install of wrobot and it's the same. edit: when it does move for a bit this is all it shows [N] 19:32:40.199 - [Path-Finding] FindPath from -1021.594 ; -437.4461 ; 50.69762 ; "None" to -1087.396 ; -349.665 ; 54.46633 ; "None" (PVPZone01) [N] 19:32:40.254 - [Path-Finding] Path Count: 3 (110.1451y, 54ms) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/11747-warsong-gulch-335/ TITLE: Warsong gulch 3.3.5 ---------------------------------------------------------------------------------------------------- Unknown Hi, my bot did some mistake when i used it on Bg at start on warsong he run on the wall like 2 min until some a2 come near of flag then he will start to attack them and when he rez he go on the same way all time he don't fight as i want. I mean i need him to go in middle of bg and search fight die and fight again and again for avoid all " report " ^^ Its on Wotlk 3.3.5 with a feral druid ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/12037-battlegrounder-harvest-nearby-nodes-durning-que-not-working/ TITLE: Battlegrounder - Harvest nearby nodes durning que not working ---------------------------------------------------------------------------------------------------- Unknown Hello, i wanna disabled option Harvest nearby nodes durning que but it's not working. It's make bot looks so obvious. Any help? TBC 2.4.3 ---------------------------------------- Unknown Pretty sure that's a WotLK feature. There are no nodes near NPCs in TBC. ---------------------------------------- Unknown Sorry i'm mean chracters is running beetwen battlematers, and trying que like every 10 sek, but is should be like every 1 min. Cuz now is look so obv. ---------------------------------------- Unknown I think that's just a bug some servers cause. Try only queueing at 2 battlemasters, not 3. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/12130-problem-when-the-bot-must-join-a-bg/ TITLE: Problem when the bot must join a bg ---------------------------------------------------------------------------------------------------- Unknown Hello , I am on the version of the game 3.3.5, I have no particular concern with the game, no addon which could interfere with the bot but I have a big concern. at each bg proc, the bot leaves the tail and instantly retags. He does it several times (a random number seems to me there) then ends up accepting. ---------------------------------------- Unknown Hello, you play in what server? ---------------------------------------- Unknown Sunwell > Frosthold ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/12440-queue-for-bg-with-macro/ TITLE: Queue for BG with macro ---------------------------------------------------------------------------------------------------- Unknown On TBC Karazhan server there is a feature to join any BG by typing ".join wsg", etc. Is it possible for some plugin to queue this way rather than going up to the queue person? ---------------------------------------- Unknown Lua . RunMacroText ( ".join wsg" ); ---------------------------------------- Unknown I'm pretty new to wRobot. Where exactly do I need to add the Lua.RunMacroText ? wRobot tells me everytime that I need to set the queue npcs. Do I have to write an plugin? ---------------------------------------- Unknown If that's what you want, yes you need to write a plugin or you can set up a macro ingame and use wrobot's macro settings to hit it every 30 seconds ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/12565-advancedbattlegrounder-mount-issues/ TITLE: AdvancedBattlegrounder Mount Issues ---------------------------------------------------------------------------------------------------- Unknown Hi there, the bot functions well and fights better than most of the casual players in TBC. However, the mount options only works once when I start the bot and manually enter the Ground Mount Name. After the first mount up, the Ground Mount Name is cleared and the bot no longer mounts. Can you help me resolve this issue? ---------------------------------------- @Matenia Buy a key, is what @Matenia would say I think. ---------------------------------------- Unknown Seems to me you're not using the latest version. Seeing as you don't own wrobot even, it would appear I need to up the security. Thanks for alerting me it's been cracked ? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/12710-question-to-improve-bot-behaviour/ TITLE: Question to improve bot behaviour ---------------------------------------------------------------------------------------------------- Unknown Hello, I created a custom profile for Alterac and i use a custom class (i am a rogue). I try to improve the bot behaviour but i didn't find how. Could you help me please ? First question : I would like to start Stealth ability when i get to a specific waypoint -> the alterac began, my bot follows a path road from the custom profile and when he is at a specific location he activated Stealth ability. Is-ti possible ? If not, do you know another way ? Second question : Today my bot follows always the same path. I would like to know if in the custom profile i can create a first path, then a second, etc -> Alterac began, i alway follow the same path until iceblood (all right). After that i go to the center of the map. If i am killed, i back to iceblood (all right). Then, from Ice blood i back to the center of the map and go to a tower, etc (all right). If i am killed back to iceblood grave. This time, i would like to "follow" another path. Is it possible ? If not, how do you do to "break" the bot routine ? Thank you a lot ? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/12894-sota-ioc-bg-leave-helperwotlk/ TITLE: SOTA + IOC BG Leave helper*WOTLK* ---------------------------------------------------------------------------------------------------- Unknown when i was using the bot for Farming BG's i figure out something... for some reason when i use my bot in horde sides the bot can play IOC BG successfully and click Portals to get Out/inside... but the alliance cant.... and stack at walls.... idk if u can fix this + can any one make Plugin for leave SOTA BG only please i would be so appreciate it ❤️ ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/12895-sota-ioc-bg-leave-helperwotlk/ TITLE: SOTA + IOC BG Leave helper*WOTLK* ---------------------------------------------------------------------------------------------------- Unknown when i was using the bot for Farming BG's i figure out something... for some reason when i use my bot in horde sides the bot can play IOC BG successfully and click Portals to get Out/inside... but the alliance cant.... and stack at walls.... idk if u can fix this + can any one make Plugin for leave SOTA BG only please i would be so appreciate it ❤️ ---------------------------------------- Unknown following this topic, i am trying to find something similiar too ---------------------------------------- Unknown All I had to do was use the search function and type "bg leave" ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/13488-how-to-improve-pathing/ TITLE: How to improve pathing? ---------------------------------------------------------------------------------------------------- Unknown How do I improve the battleground paths? At least for Warsog its really bad, looks like a bot does a bunch of weird motions? ---------------------------------------- Unknown Some other things I think may be helpful - Is there way to be a healer? (does this require an updated fightclass? - How can we make it so if 2 or more party members are grouped it runs in range of them? ---------------------------------------- Unknown You will need to write everything from scratch. WRobot doesn't support smart functionality like that for battlegrounds. ---------------------------------------- Unknown it does do a decent job of when to attack with the enemy ratio. However its got to find a way for better pathing. You cant run a battleground surrounded by people when the bot makes 90 degree turns and runs backward and forward in the start. It looks exactly like a bot. Its really bad. Im happy to help out here but im not a programmer at all. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/14104-twin-peaks-jumps-out/ TITLE: twin peaks Jumps out ---------------------------------------------------------------------------------------------------- Unknown When i die it goes outside off the map and just jumps. i dont understand why. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/15091-wrobot-will-not-attack-first-wow-1121/ TITLE: Wrobot will not attack first WoW 1.12.1 ---------------------------------------------------------------------------------------------------- Unknown No matter what I do I cannot get the battlgeround bot to attack anyone first. I can walk right by a player and it will not attack them. Please help! ---------------------------------------- Unknown Hello, Disable all Wow addons, all WRobot plugins and share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ). Some options like "max unit near" can cause this problem ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/15150-bot-does-not-accept-join-bg/ TITLE: bot does not accept Join BG ---------------------------------------------------------------------------------------------------- Unknown bot does not accept Join BG if I turn it on on the bg, he also doesn’t run anywhere if I select a player in the cell, he will beat him server sirus ---------------------------------------- Unknown Sirus have a custom interface, respectively, a custom frame for accepting an invitation to the battleground, and custom game modes with custom maps on which Wrobot will not be able to navigate and will not understand what to do. It should be understood that Wrobot is designed for a standard client 3.3.5. Some functions can be implemented, but for this you need to know C# and Lua well. ---------------------------------------- Unknown Who can do it and how much will it cost? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/15224-pvp-lost-target/ TITLE: PVP Lost target ---------------------------------------------------------------------------------------------------- Unknown Vanilla server, during PVP, when I select a target and start an attack by Fight.StartFight(target.Guid,true,false,false) ,if the target player  counterattack me, i will lose the current target. I have to select the current target again and again ... anyone can help thanks. ---------------------------------------- Unknown Hello, try: Fight . StartFight ( target . Guid , false , false , false , false ) You haven't more informaiton in the log ? The bot should indicate the reason why it stopped the fight. ---------------------------------------- Unknown when player start attack target,just attack target for seconds,lost target [Fight] BlackList Brynia during 60 sec it will add target to blacklist for 60 sec,why? ---------------------------------------- Unknown 16:27:13 - [Mount] Mounting ground mount 迅捷祖利安猛虎 16:27:13 - [BG] Started 16:27:14 - [Fight] Player Attacked by Domola (lvl 60) [D] 16:27:16 - [Fight] BlackList Domola during 60 sec 16:27:16 - [Fight] Player Attacked by Domola (lvl 60) [D] 16:27:17 - [Fight] Manually target change [F] 16:27:18 - [Spell] Cast 压制 (Overpower) [F] 16:27:18 - [Spell] Cast 断筋 (Hamstring) [F] 16:27:18 - [Spell] Cast 刺耳怒吼 (Piercing Howl) [F] 16:27:18 - [Spell] Cast 撕裂 (Rend) [D] 16:27:18 - [Fight] BlackList Domola during 60 sec 16:27:18 - [Fight] Player Attacked by Domola (lvl 60) [F] 16:27:19 - [Spell] Cast 狂暴姿态 (Berserker Stance) [D] 16:27:20 - [Fight] BlackList Domola during 60 sec [F] 16:27:20 - [Spell] Cast 鲁莽 (Recklessness) [F] 16:27:21 - [Spell] Cast 狂暴之怒 (Berserker Rage) 16:27:22 - [Fight] Player Attacked by Domola (lvl 60) [F] 16:27:23 - [Spell] Cast 鲁莽 (Recklessness) [F] 16:27:23 - [Spell] Cast 战斗姿态 (Battle Stance) [F] 16:27:24 - [Spell] Cast 压制 (Overpower) [F] 16:27:24 - [Spell] Cast 狂暴姿态 (Berserker Stance) [D] 16:27:24 - [Fight] BlackList Domola during 60 sec 16:27:24 - [Fight] Player Attacked by Domola (lvl 60) [F] 16:27:26 - [Spell] Cast 拳击 (Pummel) [F] 16:27:26 - [Spell] Cast 战斗姿态 (Battle Stance) [D] 16:27:26 - [Fight] BlackList Domola during 60 sec 16:27:26 - [Fight] Player Attacked by Domola (lvl 60) [F] 16:27:27 - [Spell] Cast 撕裂 (Rend) [F] 16:27:27 - [Spell] Cast 狂暴姿态 (Berserker Stance) [D] 16:27:28 - [Fight] BlackList Domola during 60 sec 16:27:28 - [Fight] Player Attacked by Domola (lvl 60) 16:27:29 - 寻找到最近的敌对玩家,攻击 ---> Domola [D] 16:27:29 - [Fight] BlackList Domola during 60 sec 16:27:29 - [Fight] Player Attacked by Domola (lvl 60) [D] 16:27:32 - [Fight] BlackList Domola during 60 sec 16:27:32 - [Fight] Player Attacked by Domola (lvl 60) [D] 16:27:33 - [Fight] Manually target change [F] 16:27:34 - [Spell] Cast 破胆怒吼 (Intimidating Shout) [F] 16:27:34 - [Spell] Cast 战斗姿态 (Battle Stance) [D] 16:27:34 - [Fight] BlackList Domola during 60 sec 16:27:34 - [Fight] Player Attacked by Domola (lvl 60) [F] 16:27:35 - [Spell] Cast 压制 (Overpower) [F] 16:27:35 - [Spell] Cast 狂暴姿态 (Berserker Stance) [D] 16:27:36 - [Fight] BlackList Domola during 60 sec 16:27:36 - [Fight] Player Attacked by Domola (lvl 60) [F] 16:27:37 - [Spell] Cast 拳击 (Pummel) [F] 16:27:37 - [Spell] Cast 断筋 (Hamstring) [F] 16:27:37 - [Spell] Cast 刺耳怒吼 (Piercing Howl) [F] 16:27:37 - [Spell] Cast 战斗姿态 (Battle Stance) [D] 16:27:38 - [Fight] BlackList Domola during 60 sec 16:27:38 - [Fight] Player Attacked by Domola (lvl 60) [F] 16:27:39 - [Spell] Cast 撕裂 (Rend) [F] 16:27:39 - [Spell] Cast 狂暴姿态 (Berserker Stance) [F] 16:27:40 - [Spell] Cast 战斗姿态 (Battle Stance) [D] 16:27:40 - [Fight] BlackList Domola during 60 sec 16:27:40 - [Fight] Player Attacked by Domola (lvl 60) ---------------------------------------- Unknown I think it is already blacklisted, you should look at the first logs, look at the options (like ignore elite, ...) and look at the blacklisted zones/units (with the 'Map' for example) ---------------------------------------- Unknown clear all blacklist,The problem still exists attack target for seconds,then lost target,blacklist target...... ---------------------------------------- Unknown It's complicated to help you without the complete code and logs (even then it might be). ---------------------------------------- Unknown [F] 17:15:24 - NewUserSettings = False ; LastProductSelected = Battlegrounder ; CustomClass = VanillaWarrior.dll ; DetectEvadingMob = False ; FightInteractTargetMinDistance = 45 ; IgnoreFightWhenInMove = False ; DismountLandGroundDistance = 3.5 ; SkipRegenIfFlaggedInCombat = False ; TryToUseBestBagFoodDrink = True ; EquipAvailableBagIfFreeContainerSlot = False ; FoodMaxPercent = 95 ; DrinkMaxPercent = 95 ; LootAndHarvestRangeQuickly = True ; LootInCombat = False ; SkipNodesInWater = False ; MaxUnitsNearMobs = 99 ; MaxUnitsNearObjects = 99 ; SearchRadiusMobs = 150 ; SearchRadiusObjects = 300 ; MaxZDistanceAttack = 150 ; MaxZDistanceIsAttacked = 150 ; MaxZDistanceFarm = 2000 ; BlacklistTaxiDefaultTimeMs = 1800000 ; BlacklistUnitDefaultTimeMs = 120000 ; BlacklistGameObjectDefaultTimeMs = 120000 ; MaxTryPerNode = 6 ; SellQuickly = False ; MaxCheckIfGoodMouseShortcutsWhenInteract = 2 ; HearthstoneAfterXBlockagesLatest10Minutes = 0 ; HearthstoneNameOrIdAfterXBlockagesLatest10Minutes = 6948 ; RecordChatInLog = True ; UseSpiritHealerAfterXDeathsLatest10Minutes = 0 ; IgnoreFightWithPlayer = False ; WaitWhenBuffWaitingToResurrect = False ; UseCTM = False ; AntiDrown = True ; AcceptOnlyProfileNpc = False ; PathFinderServerSeemDownPauseBotTimeSec = 10 ; PathFinderRequestLog = False ; PathFinderFromServer = True ; OffMeshConnectionsSearchDistance = 1600 ; PathFinderRequestTimeoutMs = 80000 ; TryToAvoidEnemyGroupsRatio = 0 ; IgnoreServerRoadsWater = False ; SmoothPath = False ; SmoothPathDistance = 1 ; KeyboardToTurn = False ; ReadObjectManagerFTS = 8 ; RetrieveCorpseMaxDistance = 26 ; EventsLuaWithArgsWaitTime = 150 ; DismountWhenStuck = True ; NpcScanRepair = True ; NpcScanAuctioneer = True ; NpcScanVendor = False ; NpcScanMailboxes = True ; SkipInOutDoors = False ; RandomJumping = False ; SizeWidth = 627 ; SizeHeight = 692 ; SaveWindowPosition = False ; WindowPosX = 0 ; WindowPosY = 0 ; MyMacro1 = wManager.wManagerSetting+MyMacro ; MyMacro2 = wManager.wManagerSetting+MyMacro ; MyMacro3 = wManager.wManagerSetting+MyMacro ; MyMacro4 = wManager.wManagerSetting+MyMacro ; PluginsSettings = Auto Decline.cs = False, Bolo_TrainHerbnSkinning.dll = False, HS2Town.cs = False, HunterHelper.dll = False, iTalents.dll = False, Operator.dll = False, StopBot.cs = False, VanillaFlightMaster.dll = False, VanillaTrainLevel.cs = False, WhatsGoingOn.dll = False, 协助攻击.dll = False, 回城触发使用炉石1.12修正版.cs = False, 拾取过滤.dll = False, 据说是盗贼上毒插件,我没用过.cs = False, 模拟人生MeHuman(装作活人,没事停下来看看地图什么的).cs = False, 猎人助手v2.0.dll = False, 猎人厄运助手.cs = False, 蛇皮走位(用于伪装玩家多余走位)MoveDuringCombat.dll = False, 食物饮料弹药-支持旅馆NPC购买 QQ群13167232 iBuy.dll = False, BGHelper.cs = False, [插件]拾取过滤.dll = False, 地图呆太久强制回城.dll = False ; CurrentSetting = wManager.wManagerSetting ; AssignTalents = False ; TrainNewSkills = False ; CanAttackUnitsAlreadyInFight = True ; DontStartFighting = False ; UseSpiritHealer = False ; UseMount = True ; UseGroundMount = True ; GroundMountName = 迅捷祖利安猛虎 ; MountDistance = 100 ; IgnoreFightGoundMount = False ; FlyingMountName = ; UseFlyingMount = False ; AquaticMountName = ; FoodName = 魔法肉桂面包 ; FoodPercent = 65 ; DrinkName = ; DrinkPercent = 35 ; RestingMana = False ; FoodIsSpell = False ; DrinkIsSpell = False ; LootMobs = True ; DetectNodesStuck = True ; LootChests = False ; SkinMobs = False ; SkinNinja = True ; HarvestMinerals = False ; HarvestHerbs = False ; HarvestTimber = False ; HarvestAvoidPlayersRadius = 7 ; MaxUnitsNear = 99 ; SearchRadius = 225 ; HarvestDuringLongMove = False ; Smelting = False ; Prospecting = False ; ProspectingInTown = False ; ProspectingTime = 15 ; ProspectingList = ; Milling = False ; MillingInTown = False ; MillingTime = 15 ; MillingList = ; BlackListHarvestByName = ; ListHarvestByName = ; Relogger = False ; AccountEmail = ; AccountPassword = ; BNetName = ; FoodAmount = 20 ; DrinkAmount = 20 ; MinFreeBagSlotsToGoToTown = 2 ; UseMammoth = False ; ToTownTimer = 40 ; ToTownTimerActivated = False ; Repair = True ; Selling = True ; SellGray = True ; SellWhite = True ; SellGreen = True ; SellBlue = False ; SellPurple = False ; DoNotSellList = 炉石, 锯齿箭, 魔法肉桂面包, 饺子, 元素磨刀石 ; ForceSellList = ; BuyList = ; UseMail = False ; UseMollE = False ; MailRecipient = ; MailSubject = Hey ; MailGray = False ; MailWhite = True ; MailGreen = True ; MailBlue = True ; MailPurple = True ; DoNotMailList = 硬肉干, 炉石, 新兵短裤, 用旧的木盾, 破损的短剑, 新兵之靴, 锯齿箭 ; ForceMailList = ; CloseIfFullBag = False ; CloseIfReached4000HonorPoints = False ; CloseIfPlayerTeleported = False ; CloseAfterXLevel = 100 ; CloseIfWhisperBiggerOrEgalAt = 10 ; CloseAfterXBlockagesLatest10Minutes = 25 ; CloseAfterXMin = 2880 ; SecurityPauseBotIfNerbyPlayer = False ; SecurityRecordWhisperInLogFile = True ; SecuritySongIfNewWhisper = False ; UsePathsFinder = True ; NpcMailboxSearchRadius = 10000 ; HelpingGroupMembers = True ; AttackElite = True ; CloseAfterXBlockagesActive = True ; CloseAfterXDeathsActive = False ; CloseAfterXDeathsLatest10Minutes = 5 ; CloseAfterXMinActive = False ; AttackBeforeBeingAttacked = True ; SpellRotationSpeed = False ; IgnoreFightDuringFarmIfDruidForm = False ; WaitResurrectionSickness = False ; BlackListZoneWhereDead = False ; ForceGroundMovementWhenDead = False ; DisableNearPlayerToTown = False ; GoToTownHerbBags = False ; GoToTownMiningBags = False ; CalcuCombatRange = True ; UnlockMaxFps = False ; PlayerAttackedIfOnePetAttacked = True ; IgnoreCombatWithPet = False ; IgnoreCombatWithPlayerPet = True ; UseLuaToMove = False ; SecurityPauseBotIfNerbyPlayerRadius = 1000 ; SecurityPauseBotIfNerbyPlayerTime = 20 ; SecurityShutdownComputer = False ; SecurityDoNotCloseGame = False ; LatencyMin = 100 ; LatencyMax = 200 ; AddToNpcDb = False ; BlackListTrainingDummy = True ; AvoidWallWithRays = True ; BackwardWhenStuck = True ; FlyAboveGroundHeight = 1.5 ; AvoidBlacklistedZonesPathFinder = True ; BlackListIfNotCompletePath = True ; WallDistancePathFinder = 0.5 ; PathFinderPostionOffset = 1.7 ; FlightMasterDiscoverRange = 150 ; FlightMasterTaxiDistance = 1000 ; FlightMasterTaxiUse = True ; FlightMasterTaxiUseOnlyIfNear = False ; LockFrameWhenDecollideFlightPath = False ; [F] 17:15:24 - WRobotFileName = ; WRobotTmpFolderName = ; DriveLetter = ; FullWowPath = C:\Program Files (x86)\World of Warcraft\ ; MaxFPS = 30 ; MaxLuaMemoryUsage = 2147483647 ; CloseIfCannotLoginWowMinutes = 2 ; WaitTimeToRelogSeconds = 0 ; CloseGameIfAdminRights = False ; HideLuaError = False ; UseShortcuts = True ; WindowName = ; TopMost = False ; Remote = False ; ToTrayBar = False ; DarkMode = False ; BotNameUI = qq123 ; MeShow = True ; TargetShow = True ; PathShow = True ; BlacklistShow = True ; NpcShow = False ; PlayersShow = False ; ObjectsShow = False ; LowFps = True ; LowQuality = True ; ByName = ; CurrentSetting = wManager.wManagerGlobalSetting ; FilePath = F:\WRobot 2.8.0 (1.12.1 5875)\\Settings\WRobotGlobalSetting.xml ; [F] 17:15:24 - CanProtectAgainstScreenshots = False ; ArgsEnvironmentVariables = 472D7C ; ForceStaticEncryptKey = 0 ; HowLongDaysKeepLogFiles = 7 ; InstallDateTime = 2023-04-02 16:51:46 ; ShowMs = False ; normalCb = True ; fightCb = True ; navigatorCb = False ; debugCb = False ; ErrorCb = True ; SendErrorCb = False ; CurrentSetting = robotManager.robotManagerGlobalSetting ; ---------------------------------------- Unknown settings wManager.wManagerSetting.CurrentSetting.MaxUnitsNearObjects = 99; wManager.wManagerSetting.CurrentSetting.AttackBeforeBeingAttacked = true; wManager.wManagerSetting.CurrentSetting.IgnoreFightWithPlayer = false; wManager.wManagerSetting.CurrentSetting.IgnoreFightWhenInMove = false; wManager.wManagerSetting.CurrentSetting.IgnoreFightGoundMount = false; wManager.wManagerSetting.CurrentSetting.DontStartFighting = false; wManager.wManagerSetting.CurrentSetting.CanAttackUnitsAlreadyInFight = true; wManager.wManagerSetting.CurrentSetting.HelpingGroupMembers = true; wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = false; wManager.wManagerSetting.CurrentSetting.Save(); ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/15264-randomly-stops-working-after-each-bg/ TITLE: Randomly stops working after each bg ---------------------------------------------------------------------------------------------------- Unknown I've used this for quite a few years and haven't had issues except for as of late. Randomly stops working mid bg and will just stand there until it afks out. If you try to stop the bot and restart it crashes. This is on TBC Thanks ---------------------------------------- Unknown Hello, do you have few log files of bugged bot sessions please. ---------------------------------------- Unknown 1 Aug 2023 15H58.log.html 1 Aug 2023 17H02.log.html 1 Aug 2023 20H48.log.html ---------------------------------------- Unknown It seems these are all quester logs. ---------------------------------------- Unknown Good comms one sec. Here's every log from yesterday I'm running 1 quester bot and 2 pvp bots 3 Aug 2023 21H28.log.html 3 Aug 2023 21H29.log.html 3 Aug 2023 00H31.log.html 3 Aug 2023 01H45.log.html 3 Aug 2023 02H28.log.html 3 Aug 2023 03H16.log.html 3 Aug 2023 04H09.log.html 3 Aug 2023 05H10.log.html 3 Aug 2023 06H28.log.html 3 Aug 2023 07H48.log.html 3 Aug 2023 08H20.log.html 3 Aug 2023 15H02.log.html 3 Aug 2023 15H35.log.html 3 Aug 2023 15H38.log.html 3 Aug 2023 16H28.log.html 3 Aug 2023 19H15 - YrMBhE.log.html 3 Aug 2023 19H15.log.html 3 Aug 2023 19H29.log.html ---------------------------------------- Unknown Don't use the wholesome vendor plugin on TBC, it's only for WotlK ---------------------------------------- Unknown It's disabled actually for all 3 bots ---------------------------------------- Unknown I'm sorry, but I don't know what can cause this problem. In some logs the bot is closed because of the number of blockages (but it shows a message when it does, I don't think that's your problem). The best is to try with a new installation of the bot and the default settings, then gradually change the settings, add plugins and figthclass to identify the source of the problem. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/15316-112-not-sure-how-this-is-supposed-to-work/ TITLE: [1.12] Not sure how this is supposed to work ---------------------------------------------------------------------------------------------------- Unknown Heya, im not sure how to use the battlegrounder and its profiles. I just want my bot to queue up for wsg and zerg, but its not moving or attacking at all. Am i blind or is the section to select a profile missing here? I created a new profile but the bot doesnt move. I edited the existing [H] wsg.xml (that was completly empty) but bot still does nothing. I disabled every plugin/ingame addon. In the log i can see that the bot try to follow a player, but he doesnt follow ("14:55:29 - [BG] Follow player x") When there is a fight near it says 14:50:35 - [Fight] Player Attacked by Miryla (lvl 39) [D] 14:50:37 - [Fight] BlackList Miryla during 60 sec Attached whole log to this post 2 Okt 2023 14H44.log.html ---------------------------------------- Unknown sometimes the bot mounts up and moves like 5m but then is idle for multiple minutes again ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/15320-bot-will-not-attack/ TITLE: Bot will not attack ---------------------------------------------------------------------------------------------------- Unknown Using for cataclysm, the bot is joining and moving around but wont cast any spells or anything. I do not see any settings that have combat disabled. ---------------------------------------- Unknown You're using a fightclass, right? If it doesn't engage in combat at all, I would double check settings, advanced settings and plugins to make sure nothing turns off combat with players ---------------------------------------- Unknown I just want the program to simply attack using the basic combat routine. There is nothing under cataclysm druid other than one feral thing that doesnt really work. Is there no native combat routine for each spec? It keeps getting flagged as afk and getting deserter. ---------------------------------------- Unknown WRobot does not come preloaded with combat routines. You may need to make your own. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/15343-randomly-stop-moving-in-bg/ TITLE: Randomly stop moving in bg ---------------------------------------------------------------------------------------------------- Unknown Hello, i used this software many years and never had problem in bg on several servers I just come back playing on tbc 2.4.3 and i dont understand why my char stop moving sometimes in bg and stay afk so i take deserter 3 times this happening today When i check the software on elapsed time : i can see when this happen the timer stopping 1 nov. 2023 15H08.log.html ---------------------------------------- Unknown Again with other try bot working moving after 9m45 1 nov. 2023 16H15.log.html ---------------------------------------- Unknown Hello, try to download again your game client (not on your server website). Check if your figthclass is updated. ---------------------------------------- Unknown I checked the fightclass and told him to please try with another. It's up to date for sure (I fixed the exceptions, but they shouldn't have caused this). I think the battlegrounder may not find a player to follow or lack an objective and you can go afk (no combat, you get the debuff, etc). ---------------------------------------- Unknown I just downloaded another game client and the problem is still there. Bot gets stuck after a while elapsed time gets stuck. I should point out that I have just finished leveling 3 characters up to level 70 in grind and the bot does not stop once. But with the battlegrounder yes. Solutions ? A reliable wow tbc client to download? ---------------------------------------- Unknown Have you tried another fightclass yet? Literally any other? If you can run the RoguePvP fightclass in a quester profile for 30-60minutes while grinding mobs, it's definitely not the issue. Nobody else has report this to me. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/15438-how-can-i-make-the-bot-attack-the-closest-target-in-av/ TITLE: How can i make the bot attack the closest target in AV? ---------------------------------------------------------------------------------------------------- Unknown The bot tends to target someone super far away and walk through a group of enemies before it gets to the target, making it look very obvious its a bot. How can i make the bot attack the closest target to me while ignoring pets? Im want this mostly for bridge fights in AV ---------------------------------------- Unknown It would also be good if there was a way to add a sleep timer after resurrecting. ---------------------------------------- Unknown I did some research and created my own pluging. It is kinda janky but seems to work well enough for what i want. Any suggestions on how to improve it are appreciated. using System ; using System . Collections . Generic ; using System . Linq ; using System . Threading ; using robotManager . Helpful ; using wManager . Plugin ; using wManager . Wow . Helpers ; using wManager . Wow . ObjectManager ; public class Main : IPlugin { private bool __isRunning ; private string __zone ; private List < WoWPlayer > __hordePlayers ; private System . Timers . Timer __bgTimer ; private System . Timers . Timer __workTimer ; private System . Timers . Timer __restTimer ; public void Initialize () { __isRunning = true ; Logging . Write ( "BG Assist plugin started" ); __hordePlayers = new List < WoWPlayer >(); __bgTimer = new System . Timers . Timer (); __bgTimer . Interval = 60 * 60 * 1000 ; //1h __bgTimer . Elapsed += LeaveBg ; __bgTimer . AutoReset = false ; __workTimer = new System . Timers . Timer (); __workTimer . Interval = 3 * 60 * 1000 ; // 3 mins __workTimer . Elapsed += PauseBot ; __workTimer . AutoReset = false ; __restTimer = new System . Timers . Timer (); __restTimer . Interval = 2 * 60 * 1000 ; // 2 mins __restTimer . Elapsed += ResumeBot ; __restTimer . AutoReset = false ; MainLoop (); } public void Dispose () { __isRunning = false ; __bgTimer . Stop (); __workTimer . Stop (); __restTimer . Stop (); __bgTimer . Elapsed -= LeaveBg ; __workTimer . Elapsed -= PauseBot ; __restTimer . Elapsed -= ResumeBot ; Logging . Write ( "BG Assist plugin stopped" ); } public void Settings () { } private void MainLoop () { while ( __isRunning ) { if ( Conditions . InGameAndConnectedAndProductStarted ) { __zone = Usefuls . MapZoneName ; if ( __zone == "Alterac Valley" && ! __bgTimer . Enabled ) { // play for 1 hour max then leave the BG Logging . Write ( "BG Assist - timer started" ); __bgTimer . Start (); // play for 3 mins, rest for 2 mins __workTimer . Start (); } // Try to always fight the closest target if ( __zone == "Alterac Valley" && ! Conditions . ProductInPause && ObjectManager . Me . IsAlive && (! ObjectManager . Me . InCombat || ! ObjectManager . Me . HasTarget )) { if ( ObjectManager . GetObjectWoWPlayer (). Any ( x => x . IsHorde )) { __hordePlayers = new List < WoWPlayer >(); // Grab a list of players and add all horde units to a list foreach ( WoWPlayer _unit in ObjectManager . GetObjectWoWPlayer ()) { if ( _unit . IsHorde && _unit . IsAlive ) { __hordePlayers . Add ( _unit ); } } // Spammy but useful for now... Logging . Write ( $ "BG Assist - starting fight with...{__hordePlayers.OrderBy(x => x.Position.DistanceTo(ObjectManager.Me.Position)).FirstOrDefault().Name}" ); Fight . StopFight (); Fight . StartFight ( __hordePlayers . OrderBy ( x => x . Position . DistanceTo ( ObjectManager . Me . Position )). FirstOrDefault (). Guid , false ); } } } Thread . Sleep ( 1000 ); } } private void LeaveBg ( Object source , System . Timers . ElapsedEventArgs e ) { Logging . Write ( $ "BG Assist plugin - This bg has run for more than an hour. Taking a break..." ); Battleground . ExitBattleGround (); __bgTimer . Stop (); Thread . Sleep ( 10000 ); } private void PauseBot ( Object source , System . Timers . ElapsedEventArgs e ) { if ( __zone == "Alterac Valley" ) { Logging . Write ( "BG Assist - resting..." ); robotManager . Products . Products . InPause = true ; __restTimer . Start (); } } private void ResumeBot ( Object source , System . Timers . ElapsedEventArgs e ) { Logging . Write ( "BG Assist - working again..." ); robotManager . Products . Products . InPause = false ; __workTimer . Start (); } } ---------------------------------------- Unknown This will only work with actual players correct? Is there a known method to grab all units? The server I play on shows them as Gossip-able NPC's that fight if attacked. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/15456-battleground-pvp-bots-no-attack/ TITLE: Battleground PvP Bots [ No Attack ] ---------------------------------------------------------------------------------------------------- Unknown Is there certain flags in the battleground product that would stop the bot from attacking them? They're NPC's but act as players. the bot has killed players in the open world before, but I'm certain those were probably actual players. Target informations: Name: Jeen'ra (Entry: 161990 ) GetDynamicFlags = 0 GetUnitDynamicFlags = None WowClass = Hunter IsLocalPlayer = False IsBlacklisted = False UseRelativePosition = False ForceRelativePosition = False Position = 836.8693 ; 953.1936 ; -60.16003 ; "None" PositionWithoutType = 836.8693 ; 953.1936 ; -60.16003 ; "None" PositionRelativeWithoutType = 836.8693 ; 953.1936 ; -60.16003 ; "None" Health = 24759 MaxHealth = 24759 MyCharacterInFrontHim = False HealthPercent = 100 HealthRatio = 1 IsGoodInteractDistance = False InteractDistanceByEntry = System.Collections.Generic.Dictionary`2[System.Int32,System.Single] InteractDistance = 4.3 CombatReach = 1.5 IsSwimming = False IsFlying = False IsStunned = False AggroDistance = 18 Rotation = 4.390638 Pitch = 0 CreatureTypeTarget = Humanoid FactionTemplate = wManager.Wow.Helpers.WoWFactionTemplate Mana = 12311 MaxMana = 12311 ManaPercentage = 100 Rage = 0 MaxRage = 100 RagePercentage = 0 Focus = 0 MaxFocus = 0 FocusPercentage = 0 Energy = 0 MaxEnergy = 100 EnergyPercentage = 0 Chi = 0 MaxChi = 0 ChiPercentage = 0 Runes = 0 MaxRunes = 6 RunesPercentage = 0 RunicPower = 0 MaxRunicPower = 100 RunicPowerPercentage = 0 SoulShards = 24759 MaxSoulShards = 0 SoulShardsPercentage = 0 Eclipse = 12311 MaxEclipse = 0 EclipsePercentage = 0 UnitClassification = normal IsElite = False IsWorldBoss = False HolyPower = 1000 MaxHolyPower = 0 HolyPowerPercentage = 0 Alternate = 0 MaxAlternate = 0 AlternatePercentage = 0 DarkForce = 100 MaxDarkForce = 0 DarkForcePercentage = 0 LightForce = 0 MaxLightForce = 0 LightForcePercentage = 0 ShadowOrbs = 0 MaxShadowOrbs = 0 ShadowOrbsPercentage = 0 BurningEmbers = 1000 MaxBurningEmbers = 0 BurningEmbersPercentage = 0 DemonicFury = 0 MaxDemonicFury = 0 DemonicFuryPercentage = 0 ArcaneCharges = 0 MaxArcaneCharges = 0 ArcaneChargesPercentage = 0 Faction = 4 DisplayId = 2205 GetMove = True SpeedMoving = 15.42045 GetDistance = 90.20264 GeHitBoxtDistance = 87.20264 GetDistance2D = 90.19565 GetDistanceZ = 1.123474 IsAlive = True IsDead = False IsLootable = False IsTaggedByOther = False TaggedByMe = False IsTapDenied = False IsMyPet = False HasTarget = False IsTargetingMe = False IsTargetingMyPet = False IsTargetingPartyMember = False IsTargetingMeOrMyPet = False IsTargetingMeOrMyPetOrPartyMember = False IsMyTarget = True IsMyPetTarget = False IsPartyMemberTarget = True IsMeOrMyPetTarget = True IsMeOrMyPetOrPartyMemberTarget = True Target = 0 TargetObject = (Object) : 0 : 0x00000000 : 0 : 0 Level = 80 IsBoss = False PetNumber = 0 Name = Jeen'ra DBCacheRow = 308202520 UnitFlags = _Flag_15_0x8000, Mounted UnitNPCFlags = Gossip Skinnable = False IsNpcSpiritHealer = False IsNpcRepair = False IsNpcVendor = False IsFlightMaster = False IsNpcInnkeeper = False IsNpcVendorFood = False IsAuctioneer = False IsNpcTrainer = False IsNpcWildPets = False Summon = 0 CreatedBy = 0 CreatedBySpell = 0 SummonedBy = 0 IsPet = False PetOwnerGuid = 0 InCombat = False InCombatFlagOnly = False InCombatWithMe = False CastingSpellId = 0 CastingSpell = (Id found: 0, Name found: , NameInGame found: , Know = False, IsSpellUsable = False) CastingTimeLeft = 0 IsCast = False CanInterruptCasting = False IsMounted = True MountDisplayId = 14331 TransportGuid = 0 TransportObject = (Object) : 0 : 0x00000000 : 0 : 0 InTransport = False Reaction = Hostile IsTracked = False IsOnTaxi = False NotSelectable = False IsAttackable = True PlayerControlled = False Silenced = False Rooted = False Influenced = False Confused = False Pacified = False Fleeing = False Possessed = False NpcMarkerId = 0 NpcFlightMastrerIsDiscover = True NpcMarker = None IsOutdoors = True IsIndoors = False IsPartyMember = False IsPartyLeader = False GetBaseAddress = 534983800 IsValid = True GetDescriptorStartAddress = 534987904 Guid = 17379393679763964266 Type = Unit Entry = 161990 Scale = 1 MinInteractDistance = 4.3 MaxInteractDistance = 50 ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/15614-1121-battlegrounder-doesnt-attack-and-only-ever-moves-about-8-yards-before-stopping-for-long-periods-of-time/ TITLE: 1.12.1 battlegrounder doesn't attack and only ever moves about 8 yards before stopping for long periods of time. ---------------------------------------------------------------------------------------------------- Unknown not sure what to do. happens in all BGs ---------------------------------------- Unknown Hello, can you share a few log files of bugged sessions? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/9357-constantly-re-ques-between-npcs-tbc/ TITLE: Constantly re-que's between npc's (tbc) ---------------------------------------------------------------------------------------------------- Unknown my friend said his wrobot does not do this. I cant figure out how to make it stop going between the battle masters if a que doesn't pop right away. it waits about 10 seconds then ques up again.(or tries to) but its walking back and forth is very annoying and obvious. thx ---------------------------------------- Unknown Could it depend on the server? Happened to me on some specific TBC servers too. ---------------------------------------- Unknown dont know but my friends on same server as me sooo maybenot ---------------------------------------- Unknown Post your log. Otherwise we cant help, just guessing and philosophize about your problem. ---------------------------------------- Unknown Same thing happening to me on another TBC realm. Here is my log. Not sure how this will help. Please answer!! 3 Nov 2018 21H38.log.html ---------------------------------------- Unknown Hello, try disable all wow addons ---------------------------------------- Unknown Disabled all addons.. still does it. Same problem.. constantly requeues over and over very robotic will get banned for sure. ---------------------------------------- Unknown You've set up 3 NPCs but Warmane only allows 2 queues. wRobot will run around unil you have 3 active queues. ---------------------------------------- Unknown matenia this is not true. it did this before they lowered it to 2 from 3... and in wrobot you can select it to que 1 if you want... ---------------------------------------- Unknown Yes, but I am explaining why it runs to NPCs again. It's trying to get as many queues as you have set NPCs, but Warmane only allows 2 so it keeps running ---------------------------------------- Unknown but you can set 1, or 2, or 3, and im saying that warmane used to allow 3, and this would still happen. and if you select 1 it does not run around obviously(though i think it still re ques you just dont move) ---------------------------------------- Unknown It used to happen on an older version of wRobot. Droidz fixed it. The current bug only happens in the way I explained it. Tested it myself plenty of times. ---------------------------------------- @retrostalgic I'm having the exact same issue... I queue on TBC Netherwing for AB/AV/EOTS and while waiting for queues to pop i run between every single BM over and over to re queue... it's very suspicions to say the least. @retrostalgic did you find a fix for this? Thanks! ---------------------------------------- @retrostalgic (try also to disable wow addons) ---------------------------------------- @retrostalgic no never figured it out i just que for 1 bg at a time now. No addons in game or special keybounds used droidz ---------------------------------------- Unknown This is happening to me on Atlantis Karazhan server... very suspicious... all addons disabled. [D] 20:00:35 - [MovementManager]  You try to use flying/swimming path but you cannot fly/swim here, try to use ground mouvement... [N] 20:00:35 - [Path-Finding] FindPath from -1965.265 ; 5260.411 ; -38.84369 ; "None" to -1956.9 ; 5259.31 ; -38.8487 ; "Flying" (Expansion01) [N] 20:00:35 - [Path-Finding] Path Count: 4 (11.27503y, 0ms) [N] 20:00:36 - [Path-Finding] FindPath from -1965.188 ; 5259.674 ; -38.8452 ; "None" to -1956.9 ; 5259.31 ; -38.8487 ; "None" (Expansion01) [N] 20:00:36 - [Path-Finding] Path Count: 4 (10.52458y, 167ms) [D] 20:00:40 - [MovementManager]  You try to use flying/swimming path but you cannot fly/swim here, try to use ground mouvement... [N] 20:00:40 - [Path-Finding] FindPath from -1960.28 ; 5257.205 ; -38.99382 ; "None" to -1969.08 ; 5262.35 ; -38.8455 ; "Flying" (Expansion01) [N] 20:00:40 - [Path-Finding] Path Count: 2 (10.00132y, 0ms) [N] 20:00:40 - [Path-Finding] FindPath from -1960.775 ; 5258.132 ; -38.84801 ; "None" to -1969.08 ; 5262.35 ; -38.8455 ; "None" (Expansion01) [N] 20:00:40 - [Path-Finding] Path Count: 2 (9.119359y, 0ms) [D] 20:00:50 - [MovementManager]  You try to use flying/swimming path but you cannot fly/swim here, try to use ground mouvement... [N] 20:00:50 - [Path-Finding] FindPath from -1965.762 ; 5260.667 ; -38.84346 ; "None" to -1956.9 ; 5259.31 ; -38.8487 ; "Flying" (Expansion01) [N] 20:00:50 - [Path-Finding] Path Count: 4 (11.6763y, 0ms) [N] 20:00:50 - [Path-Finding] FindPath from -1965.674 ; 5259.931 ; -38.845 ; "None" to -1956.9 ; 5259.31 ; -38.8487 ; "None" (Expansion01) [N] 20:00:51 - [Path-Finding] Path Count: 4 (11.06422y, 636ms) [D] 20:00:55 - [MovementManager]  You try to use flying/swimming path but you cannot fly/swim here, try to use ground mouvement... [N] 20:00:55 - [Path-Finding] FindPath from -1960.375 ; 5257.653 ; -38.85014 ; "None" to -1969.08 ; 5262.35 ; -38.8455 ; "Flying" (Expansion01) [N] 20:00:55 - [Path-Finding] Path Count: 3 (12.06909y, 174ms) [N] 20:00:55 - [Path-Finding] FindPath from -1959.947 ; 5257.551 ; -38.85014 ; "None" to -1969.08 ; 5262.35 ; -38.8455 ; "None" (Expansion01) [N] 20:00:55 - [Path-Finding] Path Count: 3 (11.64835y, 175ms) [D] 20:01:05 - [MovementManager]  You try to use flying/swimming path but you cannot fly/swim here, try to use ground mouvement... [N] 20:01:05 - [Path-Finding] FindPath from -1965.857 ; 5260.188 ; -38.8454 ; "None" to -1956.9 ; 5259.31 ; -38.8487 ; "Flying" (Expansion01) [N] 20:01:05 - [Path-Finding] Path Count: 4 (11.53665y, 0ms) [N] 20:01:05 - [Path-Finding] FindPath from -1965.226 ; 5260.408 ; -38.843 ; "None" to -1956.9 ; 5259.31 ; -38.8487 ; "None" (Expansion01) [N] 20:01:05 - [Path-Finding] Path Count: 4 (11.27503y, 0ms) [D] 20:01:09 - [MovementManager]  You try to use flying/swimming path but you cannot fly/swim here, try to use ground mouvement... [N] 20:01:09 - [Path-Finding] FindPath from -1960.272 ; 5257.331 ; -38.85122 ; "None" to -1969.08 ; 5262.35 ; -38.8455 ; "Flying" (Expansion01) [N] 20:01:10 - [Path-Finding] Path Count: 3 (11.02707y, 177ms) [N] 20:01:10 - [Path-Finding] FindPath from -1960.052 ; 5257.34 ; -38.88817 ; "None" to -1969.08 ; 5262.35 ; -38.8455 ; "None" (Expansion01) [N] 20:01:10 - [Path-Finding] Path Count: 3 (11.64835y, 0ms) ---------------------------------------- Unknown ^^ ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/10008-private-server-112-wont-queue-bg/ TITLE: Private Server 1.12 Won't Queue BG ---------------------------------------------------------------------------------------------------- Unknown Hi, playing on Private server 1.12 Vanilla BG bot - it will speak to the BG master, however wont "Join Battle" to queue for BG. once I manually click "Join Battle", it joins BG and everything is fine. However I end up having to manually click Join Battle every game. Can you please help? ---------------------------------------- Unknown Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ). ---------------------------------------- Unknown 29 Aug 2018 21H05.log.html ---------------------------------------- Unknown 29 Aug 2018 21H05.log.html this may include me clicking Join battle manually, though ---------------------------------------- Unknown do you have try to disable your wow addons? ---------------------------------------- Unknown yes I have tried disabling all the addons, still the same thing ---------------------------------------- Unknown this one is without any addons 30 Aug 2018 13H00.log.html ---------------------------------------- Unknown hello, just following up, any ideas about this please? ---------------------------------------- Unknown help please ---------------------------------------- Unknown https://wrobot.eu/forums/topic/10056-private-server-112-wont-queue-bg/ ---------------------------------------- Unknown https://wrobot.eu/forums/topic/10056-private-server-112-wont-queue-bg/ ---------------------------------------- Unknown theres no reply there ---------------------------------------- Unknown Dude, download lazypig addon. It will join automaticly for you. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/10056-private-server-112-wont-queue-bg/ TITLE: Private Server 1.12 Won't Queue BG ---------------------------------------------------------------------------------------------------- Unknown Hi  , playing on Private server 1.12 Vanilla BG bot - it will speak to the BG master, however wont "Join Battle" to queue for BG. once I manually click "Join Battle", it joins BG and everything is fine. However I end up having to manually click Join Battle every game. I posted this topic last week but havent got much response so adding some additional info. Log is attached here but you cant really see much in it -  i have taken a video to explain to you what is happening. 6 9月 2018 12H05.log.html Thank you ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/10315-running-into-walls-1121/ TITLE: Running into walls 1.12.1 ---------------------------------------------------------------------------------------------------- Unknown Greetings, seems that the bot dosnt recognize the "BG" haven't started yet so it's running into everything trying to mount etc. this only happends if i have  freemode off. Can it be problem with my own bg profile or is it the bot :)? ---------------------------------------- Unknown any suggestions :P? it's like it need to be paused until the bg starts! ---------------------------------------- @Droidz @Droidz I think the method Battleground . BattlegroundIsStarted () is bugged in vanilla. You check for Buff IDs that only exist in TBC and onwards. In vanilla, you need to check chat messages for this "The battle for %s has begun" -- where %s is 'Warsong Gulch', 'Arathi Basin' or 'Alterac Valley' Oh you can maybe find a value in memory for when the gates have opened. It might be a game object respawning or changing animation status. ---------------------------------------- @Droidz Ah i see would be sick if it worked :)! ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/10480-need-av-profile-for-paypal/ TITLE: Need Av Profile for paypal ---------------------------------------------------------------------------------------------------- Unknown plz help warrior lvl 60 ---------------------------------------- Unknown any luck? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/10709-problem-in-join-bg/ TITLE: Problem in join BG ---------------------------------------------------------------------------------------------------- Unknown don`t acept a invit... Private server, 3.3.5 ---------------------------------------- Unknown hello, disable you wow addons ---------------------------------------- Unknown I've tried it and it did not work. ---------------------------------------- Unknown Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ). ---------------------------------------- Unknown 25 jan 2019 20H52.log.html ---------------------------------------- Unknown 11:24:52 - [BG] Battleground Finish 11:24:53 - [Fight] Attack player  (lvl 80) 11:24:54 - [BGHelper] 1:none Warsong Gulch 11:24:54 - [BGHelper] 2:none 0 11:24:58 - [BGHelper] 1:queued Random Battleground 11:24:58 - [BGHelper] 2:none 0 [F] 11:32:21 - [Spell] Cast Horn of Winter (Horn of Winter) 11:32:21 - [BGHelper] 1:confirm Random Battleground 11:32:22 - [BGHelper] 1:queued Random Battleground 11:32:22 - [BGHelper] 2:none 0 11:32:22 - [BGHelper] 1:queued Random Battleground 11:32:22 - [BGHelper] 2:none 0 11:32:26 - [BGHelper] 1:confirm Random Battleground 11:32:29 - [BGHelper] 1:active Eye of the Storm 11:32:29 - [BGHelper] 1:active Eye of the Storm 11:32:29 - [BGHelper] 1:active Eye of the Storm ---------------------------------------- Unknown Hello, try to disable wrobot plugins ---------------------------------------- Unknown I disabled all the plugins and addons, came in, at that time he joined. I will observe if it will continue without problems, remembering also that I received the update of wrobot. ---------------------------------------- @Droidz another thing I would like to know, is it possible to fix the mesh of "strande of ancients?" the bot is locked on the wall, where it should only go a little to the side, since the portal has already been broken. @Droidz ---------------------------------------- Unknown He has hours that he accepts and hours that do not. In that log, it took 13 minutes to call and he did not accept it. After joining again, when I went to the game screen, he had just entered. 26 jan 2019 13H52.log.html ---------------------------------------- Unknown just another feedback for the problem. Lost time because I'm kick for inactivity. ---------------------------------------- Unknown 2 hours ago bot can not joining bg. waste of time. I tried to find some solution, but I could not. Even editing the dll file in wrobot, but I did not find the line to do. ---------------------------------------- Unknown Disalbe your wow addons, and redownload and reinstall WRobot in new folder, I think this will resovle your problem ---------------------------------------- Unknown I did this, but keep looking instead of accepting it on a few occasions. the fix was not yet 100% ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/10733-bot-does-not-accept-join-bg-i-can-not-edit-wmanagerdll/ TITLE: bot does not accept Join BG / I can not edit wManager.dll ---------------------------------------------------------------------------------------------------- Unknown i have WRobot_7.3.5_26365 for legion I tried this but without success when editing the .dll with dnSpy when trying to compile I see some errors saying that the password key publishes authmanager is not valid, and other times it simply dnSpy can not open authmanager, it is as if I needed my password product to edit wManager.dll, if someone can upload wManager.dll for firestorm legion, it would be very appreciated. Sorry my bad English, but I bought a bot key a short time ago and I can not do what I had thought for the end, Battlegrounds, Edit: from the second day of getting bot, I have tried all possible solutions, the only one I can not get is to edit wManager.dll ---------------------------------------- Unknown same problem , if someone can help us ^^ ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/10888-how-do-you-even-set-this-bot-upi-cant-seem-to-get-mine-to-work/ TITLE: How do you even set this bot up?I cant seem to get mine to work ---------------------------------------------------------------------------------------------------- Unknown Ok. Bought the bot. Deactivated the trial settings. Downloaded a fight profile. Good to go, right? Wrong 6 ---------------------------------------- Unknown Ok, got the profile set up, made it not attack pets(which it still targets with fervor and tries to re-target for 20+times, pretty much anyone can tell its bot). But thats the least of my problems. The problem is that the bot does NOT move at all, even after I turned off freemode and recorded my own path 10+times, different profiles and still no avail. As you can see my custom profile in the folder called H WSG xml ---------------------------------------- Unknown Here are some interesting logs it always throws out, and also this, more importantly: why are you doing this to me? why are you trying to follow random players? I want the bot to follow a set predefined path. ---------------------------------------- Unknown I just need something like this(red-blue-yellow-cherry-black-green-purple, repeat), which ive been trying to do for the billionth time but no success. it either just stands there(95% of the time), or tries to follow random players. Dude, if i wanted to follow players I would just multibox 6 or 7 guys myself without any bot which would be alot more effective, but thats not what im trying to do here ---------------------------------------- Unknown Can someone at least explain why the fock is the bot trying to follow random players? I DONT WANT IT TO FOLLOW RANDOM PLAYERS. Its off free mode. Do i not have it off freemode??! we got support here or ded forum? Making a video of this bull$shit ---------------------------------------- Unknown double post ---------------------------------------- Unknown Hello, sorry for delay. remove file "[H]WSG" and rename file "[H]WSG.xml" to "[H]WSG" ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/10966-continues-to-reset-bg-queue-time-tbc/ TITLE: Continues to reset BG queue time TBC ---------------------------------------------------------------------------------------------------- Unknown The queue timer resets every 5 seconds. Ive tried with multiple profiles, alliance and horde, relaunching Wrobot, launching from the relogger. All the same result. Log is attached. 16 Mar 2019 11H49.log.html ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/11004-bot-aint-walking-av/ TITLE: Bot aint walking AV? ---------------------------------------------------------------------------------------------------- Unknown Hi, I just purchased and still looking how this tooling works. But isnt there a default profile? Bot doesnt do anything when in AV or any battleground, just walk like 3 yards every minute. Its anti-afk? No profile?? do i need to make them myself, or can i download profile anywhere? I see there's a profile folder, but how to select which profile to choose? Thanks in advance ---------------------------------------- Unknown Record your own profile Turn off free mode Or just turn off free mode (with no profile available) and it will try and contribute - although not in a very sophisticated way ---------------------------------------- Unknown How about bindings and such? it tries to mount but conjures water? Ill create own profile Thanks for your reply! ---------------------------------------- Unknown Mounting is done by wRobot, spells are done by your fightclass (make your own if you're not happy with the one you have). ---------------------------------------- Unknown I see, but how to set which keybindings to use? Seems like its trying to mount (in the log) but actually conjuring water ingame. Is there some basic video to see how to config this properly? the battlegrounder? Or tutorial to set it up? ---------------------------------------- Unknown All over the forums. It doesn't use keybinds. It uses spells. This is not comparable to Pirox (which you were probably thinking of). Take your time to read up on how to use wRobot. Sources are plenty and I'm not going to spoon feed them to you. The battlegrounder product is separate from everything else. It basically just signs your char up and tells it where to run and which enemies to attack. Basic functionality is handled by the bot framework and the fightclass (rotation). If you just expect to use Mage.cs (fightclass that comes with wRobot) in BGs you'll get banned within a day. There are tutorials on how to make your own fightclass, both in C# or using the fightclass editor. ---------------------------------------- Unknown I understand the spoonthing, but atleast an URL to start? where do i find the documentation, i hardly find anything on this website, only a forum with much of different troubles. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/11105-stop-following-people/ TITLE: Stop following people? ---------------------------------------------------------------------------------------------------- Unknown So, iva made my own WSG profile, turned off all free modes, Path is not jumpinbg down anywhere. latancy set to 1-9999. and it stil buggs out, when it tries to follow people. Print screen of settings and profile linked. I need to town of following people that what makes it bug, how do i do that? [H]WSG.xml ---------------------------------------- Unknown 23 apr 2019 18H05.log.html Redownloaded the bot, worked for 2 seconds before it tried to follow someone again and stoped ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/2811-bg-join/ TITLE: BG join ---------------------------------------------------------------------------------------------------- Unknown Hi, I start battleground but when the join popup appear the bot dont enter into bg and it try to rejoin queue again. What ive to do? I play on private server ---------------------------------------- Unknown Hello, what version of the game do you use? Do you use wow addon?(if yes try to disable it) ---------------------------------------- Unknown 6.2.3 20779, even without addons it try to requeue instead of join bg ---------------------------------------- Unknown Can you try to use this plugin please: http://wrobot.eu/files/file/411-auto-accept-wow-popup-window/ Can you send me screenshot of the popup. ---------------------------------------- Unknown I've already try it but even with this plugin enable it give the same error http://imgur.com/j8cmg3m ---------------------------------------- Unknown Can you try to use this plugin: Auto Accept BG.cs (move downloaded file in folder "WRobot\Plugins\", (re)launch WRobot, go to tab "Plugins" and activate it. ps: Your problem is probably caused because you play on private server, I'll not edit WRobot code. ---------------------------------------- Unknown same error ---------------------------------------- Unknown Can you try again (please redownload Auto Accept BG.cs ) ---------------------------------------- Unknown now the dialog box disappear but it try again to queue with the same error ---------------------------------------- Droidz ive fixed it with wManager.Wow.Helpers.Battleground.AcceptBattlefieldPort(1,true); ---------------------------------------- Unknown now ive an other problem, the queue with the above plugin work for the first battleground join but after it ended the same problem appear again (  when the join popup appear the bot dont enter into bg and it try to rejoin queue again ). What can i do? maybe a plugin that pause or stop and restart the bot for a while before join again? ---------------------------------------- Unknown Try after wManager . Wow . Helpers . Battleground . AcceptBattlefieldPort ( 1 , true ); add code line: wManager . Wow . Helpers . Battleground . AcceptBattlefieldPort ( 2 , true ); ---------------------------------------- Unknown Bump, i'm experiencing the same problem ---------------------------------------- Unknown Same problem here.. ---------------------------------------- Unknown where i add code line wow.manager wow helper? can you help me please? ---------------------------------------- Unknown Still encountering the same problem today just bought my subscription and I can't even use it bump ---------------------------------------- Unknown same error ---------------------------------------- Unknown I'm having this exact same issue.  I've tried all of the suggestions above but nothing works.  Any help please? ---------------------------------------- Unknown Having the same issue also. ---------------------------------------- Unknown Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ). ---------------------------------------- Unknown 29 Nov 2017 07H37.log.html Here's a log of it happening.  Thank you very much for looking into it. ---------------------------------------- Unknown ¿Where you able to fix it? ---------------------------------------- Unknown Same problem here... ---------------------------------------- Unknown No, I've not been able to fix it.  I'm still waiting on a response. ---------------------------------------- Unknown try to disable option (in battlegrounder product settings) "Don't join queue if I'm not group leader" ---------------------------------------- Unknown Did not work ---------------------------------------- Unknown Wath is button name to join bg ? https://wrobot.eu/forums/topic/1689-useful-scripts/?do=findComment&comment=8447 ---------------------------------------- Unknown That seemed to do the trick for me. ---------------------------------------- Unknown PVPReadyDialogEnterBattleButton ---------------------------------------- Unknown try this plugin Auto Accept BG.cs ---------------------------------------- Unknown It works for the first BG but after that it won't work. ---------------------------------------- Unknown And this don't resolve problem https://wrobot.eu/forums/topic/2811-bg-join/?do=findComment&comment=35965 ? ---------------------------------------- Unknown Nope, that didn't solve the issue :( ---------------------------------------- Unknown yeah ;/ ---------------------------------------- Unknown Well i use: and it Works perfectly have no Issues with BG and This Plugin, maybe it helps ? ---------------------------------------- Unknown This plugin dont worked for me          >;C ---------------------------------------- Unknown Any news Droidz? :( ---------------------------------------- Unknown UP ---------------------------------------- Unknown Still need help. ---------------------------------------- Unknown T_T ~help~ ---------------------------------------- Unknown Please help us, I used this feature on a daily basis. ---------------------------------------- Unknown You use old wow version, I cannot resolve this problem. ---------------------------------------- Unknown :( Sad , have the same error   i just buy 3 days for test the bg bot :DDD, really work great but have the same error when i try join to bg. ---------------------------------------- Unknown is strange , but when i have the game in backgroung, join to the bg without problems, but is i have the window active the  game cant join, press enter and nothing. ---------------------------------------- Unknown Has anyone resolved it? ---------------------------------------- Unknown I got the same problem on legion server 7.1.5 :/ "Can't queue for Random Battleground while in another Battleground queue" I tried everything u said above and nothing help. It seems to no matter which patch or server we are playing, we all have the same issue. Any ideas how to fix it?:P ---------------------------------------- Unknown UP.  Same problem for 7.1.5. But 1 week ago battlegrounder worked PERFECTLY! Where I can modify this: Try after wManager . Wow . Helpers . Battleground . AcceptBattlefieldPort ( 1 , true ); add code line: wManager . Wow . Helpers . Battleground . AcceptBattlefieldPort ( 2 , true ); ---------------------------------------- Unknown try this: ---------------------------------------- Unknown Same situation( As I understand, wrobot too quickly press on button and that's why I have this problem, because I tryed without wrobot quickly press on button and have same problem. Maybe somebody know how make some delay before joining to BG? ---------------------------------------- Unknown I uploaded new version, try to use LUA callback. In settings set spam=True to make sure plugin works. Also, try use wrotation and join to battleground queue manually - does it auto accepts BG? ---------------------------------------- Unknown headcrab, I tested all that you wrote.. same situation. When I try with wrotation, your plugin made same situation ---------------------------------------- Unknown Does it write "confirm" and other states to log and WoW console? If you think it clicks too fast simply add string System.Threading.Thread.Sleep(100); // or another value if 100 is not enough in the BattlefieldStatusHandler method, before string Lua.LuaDoString("PVPReadyDialogEnterBattleButton:Click()"); ---------------------------------------- Unknown headcrab, Itryed add string with 200 and 1000 mseconds and Ihad same situation( ---------------------------------------- Unknown Alex007, what you mean the "same situation"? 1) With wrotation you cant join random BG even manually? or bot cant accept BG when it ready? 2) with battlegrounder bot rejoins queue? 3) Does plugin print something to log/console? Maybe your log could clarify the situation ---------------------------------------- Unknown ivanra: 1) with Wrotation bot (with AutoBG plugin) can accept BG when it ready. 2) withbattlegrounder bot join only for first battleground. 3) in chat plugin print: [AutoBG] Status 1:none CTF3 [ AutoBG ] Status 2 :  Южнобережье против мельницы Таррен in log: 22:52:12 - [BG] Battleground Finish [D] 22:52:20 - [Info] Continent change, CataclysmCTF to Troll Raid [D] 22:52:21 - [Blacklist] Added, 15 uniques Npcs, 13 Blackspots and 1 Npcs types (Training dummy ignored = True). next time: [ AutoBG ] Status 1 : confirm CTF3 [ AutoBG ] Status 1 : none CTF3 and nothing and 15 minutes waiting) ---------------------------------------- Unknown Someone resolved problem? ---------------------------------------- Unknown Resolved with battleground helper , but in some cases wManager.dll requires patch (if AcceptBattlefieldPort is disabled on server) ---------------------------------------- Unknown It still doesn't work for me, even with the plugin. ---------------------------------------- Unknown So, AcceptBattlefieldPort is disabled on your server. You have to patch wManager.dll: open wManager.Wow.Helpers.Battleground.AcceptBattlefieldPortAll() method find and comment string with Battleground.AcceptBattlefieldPort compile After this bot will 100% accept BG with my plugin ---------------------------------------- xerian Ok. Because all want know, i'll write it here. check AcceptBattlefieldPort is disabled on your server. Open developement tools and run C# code Battleground . JointBattleGroundQueue ( 32 ); // this is random BG Thread . Sleep ( 1000 ); Battleground . AcceptBattlefieldPortAll (); This starts BG queue, and should accept BG when it ready. If it works, you need no any modifications. If not accepts, LUA function AcceptBattlefieldPort is disabled on your server or works unstable. So, go to step 2 download and install dnSpy in dnSpy open wManager.dll and find method AcceptBattlefieldPortAll right click and run menu item "Edit Method (C#)". You will see obfuscated code, but no problem. Find string with Battleground.AcceptBattlefieldPort and comment it compile and save. Voila, now your battlegrounder will accept BG with Battlegrounder helper plugin , because it uses alternative method. Dont update your robot, or do this steps after every update ---------------------------------------- Unknown The problem is resolved!! Gr8 job, thank you!;) ---------------------------------------- Unknown Sorry to be a pain, and forgive me total amateurishness at this, but how do I do this? ---------------------------------------- Unknown Other noob Video plzz :( ---------------------------------------- Unknown Try to use version 2.2.0, maybe will work without patching ---------------------------------------- Unknown Nothing no work :( ---------------------------------------- Unknown i dont became it to run. He dont join the q. And then he have desartour. Help me pls ---------------------------------------- Unknown You have to comment string Battleground.AcceptBattlefieldPort with slashes ( //). Only possible for 7.1.5 bot, because new versions protected and not copmilable (but can be patched) ---------------------------------------- Unknown Ok, is it possible to send me a screenshot what exakly you mean? ---------------------------------------- Unknown You mean the line 10 from my screenshot? i have do this, and now is so, q pops up but he dont join. but it is now possible to accept manual. i have try the plugin Battlegrounder helper plugin but when i enable it and start the bot he crash all ps: is for 7.1.5 priv server ( firestorm) ---------------------------------------- Unknown Use version 2.1.0 (download it from changelog). 2.2.0 contains some unsafe code, i'll remove it. 2.1.0 will work fine with patched robot ---------------------------------------- Unknown with 2.1.0 plugin not work. he dont aceppt q and bring me when i enable thee plugin an error popup :/ ---------------------------------------- Unknown I think you got NullReferenceException because your plugin settings corrupted. Try new version 2.3.0 ---------------------------------------- Unknown If someone can try this plugin and tell me if he works: Disable AcceptBattlefieldPort.cs using System . Threading ; using robotManager . Products ; using wManager . Wow . Helpers ; public class Main : wManager . Plugin . IPlugin { public void Initialize () { while ( Products . IsStarted ) { if ( Conditions . InGameAndConnectedAndAliveAndProductStartedNotInPause ) Lua . LuaDoString ( "AcceptBattlefieldPort=function(i,a) PVPReadyDialogEnterBattleButton:Click() end" ); Thread . Sleep ( 1000 * 30 ); } } public void Dispose () { } public void Settings () { } } ---------------------------------------- Unknown doesnt disconnected now but still  doesnt accept Q pop ---------------------------------------- Unknown After Update from priv server, to wow version 7.3.5 (26365) i have the same problems.... he dont join the q for battlefield ( BG) the other thing are, it is not possible to edit the file with Dnspy. what can i do , anyone can help me ? wrobot i just use for bg at priv server but it dont work ... ---------------------------------------- Unknown can u just make a video please for dnspy ? like how to launch it, no app only some dll blablabla, we are not engineer x) i'm bored about this, paid 23€ for auto bg in private but stuff don't accept the queue, patch does nothing too, tell me if i must make a refund on paypal ---------------------------------------- Unknown explain ? what is it where can we write this ? :') ---------------------------------------- Unknown can someone do video tutorial how i can change acceptbattlefieldport in dnspy ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/2811-bg-join/?&page=2 TITLE: BG join ---------------------------------------------------------------------------------------------------- Unknown Did not work ---------------------------------------- Unknown Wath is button name to join bg ? https://wrobot.eu/forums/topic/1689-useful-scripts/?do=findComment&comment=8447 ---------------------------------------- Unknown That seemed to do the trick for me. ---------------------------------------- Unknown PVPReadyDialogEnterBattleButton ---------------------------------------- Unknown try this plugin Auto Accept BG.cs ---------------------------------------- Unknown It works for the first BG but after that it won't work. ---------------------------------------- Unknown And this don't resolve problem https://wrobot.eu/forums/topic/2811-bg-join/?do=findComment&comment=35965 ? ---------------------------------------- Unknown Nope, that didn't solve the issue :( ---------------------------------------- Unknown yeah ;/ ---------------------------------------- Unknown Well i use: and it Works perfectly have no Issues with BG and This Plugin, maybe it helps ? ---------------------------------------- Unknown This plugin dont worked for me          >;C ---------------------------------------- Unknown Any news Droidz? :( ---------------------------------------- Unknown UP ---------------------------------------- Unknown Still need help. ---------------------------------------- Unknown T_T ~help~ ---------------------------------------- Unknown Please help us, I used this feature on a daily basis. ---------------------------------------- Unknown You use old wow version, I cannot resolve this problem. ---------------------------------------- Unknown :( Sad , have the same error   i just buy 3 days for test the bg bot :DDD, really work great but have the same error when i try join to bg. ---------------------------------------- Unknown is strange , but when i have the game in backgroung, join to the bg without problems, but is i have the window active the  game cant join, press enter and nothing. ---------------------------------------- Unknown Has anyone resolved it? ---------------------------------------- Unknown I got the same problem on legion server 7.1.5 :/ "Can't queue for Random Battleground while in another Battleground queue" I tried everything u said above and nothing help. It seems to no matter which patch or server we are playing, we all have the same issue. Any ideas how to fix it?:P ---------------------------------------- Unknown UP.  Same problem for 7.1.5. But 1 week ago battlegrounder worked PERFECTLY! Where I can modify this: Try after wManager . Wow . Helpers . Battleground . AcceptBattlefieldPort ( 1 , true ); add code line: wManager . Wow . Helpers . Battleground . AcceptBattlefieldPort ( 2 , true ); ---------------------------------------- Unknown try this: ---------------------------------------- Unknown Same situation( As I understand, wrobot too quickly press on button and that's why I have this problem, because I tryed without wrobot quickly press on button and have same problem. Maybe somebody know how make some delay before joining to BG? ---------------------------------------- Unknown I uploaded new version, try to use LUA callback. In settings set spam=True to make sure plugin works. Also, try use wrotation and join to battleground queue manually - does it auto accepts BG? ---------------------------------------- Unknown headcrab, I tested all that you wrote.. same situation. When I try with wrotation, your plugin made same situation ---------------------------------------- Unknown Does it write "confirm" and other states to log and WoW console? If you think it clicks too fast simply add string System.Threading.Thread.Sleep(100); // or another value if 100 is not enough in the BattlefieldStatusHandler method, before string Lua.LuaDoString("PVPReadyDialogEnterBattleButton:Click()"); ---------------------------------------- Unknown headcrab, Itryed add string with 200 and 1000 mseconds and Ihad same situation( ---------------------------------------- Unknown Alex007, what you mean the "same situation"? 1) With wrotation you cant join random BG even manually? or bot cant accept BG when it ready? 2) with battlegrounder bot rejoins queue? 3) Does plugin print something to log/console? Maybe your log could clarify the situation ---------------------------------------- Unknown ivanra: 1) with Wrotation bot (with AutoBG plugin) can accept BG when it ready. 2) withbattlegrounder bot join only for first battleground. 3) in chat plugin print: [AutoBG] Status 1:none CTF3 [ AutoBG ] Status 2 :  Южнобережье против мельницы Таррен in log: 22:52:12 - [BG] Battleground Finish [D] 22:52:20 - [Info] Continent change, CataclysmCTF to Troll Raid [D] 22:52:21 - [Blacklist] Added, 15 uniques Npcs, 13 Blackspots and 1 Npcs types (Training dummy ignored = True). next time: [ AutoBG ] Status 1 : confirm CTF3 [ AutoBG ] Status 1 : none CTF3 and nothing and 15 minutes waiting) ---------------------------------------- Unknown Someone resolved problem? ---------------------------------------- Unknown Resolved with battleground helper , but in some cases wManager.dll requires patch (if AcceptBattlefieldPort is disabled on server) ---------------------------------------- Unknown It still doesn't work for me, even with the plugin. ---------------------------------------- Unknown So, AcceptBattlefieldPort is disabled on your server. You have to patch wManager.dll: open wManager.Wow.Helpers.Battleground.AcceptBattlefieldPortAll() method find and comment string with Battleground.AcceptBattlefieldPort compile After this bot will 100% accept BG with my plugin ---------------------------------------- xerian Ok. Because all want know, i'll write it here. check AcceptBattlefieldPort is disabled on your server. Open developement tools and run C# code Battleground . JointBattleGroundQueue ( 32 ); // this is random BG Thread . Sleep ( 1000 ); Battleground . AcceptBattlefieldPortAll (); This starts BG queue, and should accept BG when it ready. If it works, you need no any modifications. If not accepts, LUA function AcceptBattlefieldPort is disabled on your server or works unstable. So, go to step 2 download and install dnSpy in dnSpy open wManager.dll and find method AcceptBattlefieldPortAll right click and run menu item "Edit Method (C#)". You will see obfuscated code, but no problem. Find string with Battleground.AcceptBattlefieldPort and comment it compile and save. Voila, now your battlegrounder will accept BG with Battlegrounder helper plugin , because it uses alternative method. Dont update your robot, or do this steps after every update ---------------------------------------- Unknown The problem is resolved!! Gr8 job, thank you!;) ---------------------------------------- Unknown Sorry to be a pain, and forgive me total amateurishness at this, but how do I do this? ---------------------------------------- Unknown Other noob Video plzz :( ---------------------------------------- Unknown Try to use version 2.2.0, maybe will work without patching ---------------------------------------- Unknown Nothing no work :( ---------------------------------------- Unknown i dont became it to run. He dont join the q. And then he have desartour. Help me pls ---------------------------------------- Unknown You have to comment string Battleground.AcceptBattlefieldPort with slashes ( //). Only possible for 7.1.5 bot, because new versions protected and not copmilable (but can be patched) ---------------------------------------- Unknown Ok, is it possible to send me a screenshot what exakly you mean? ---------------------------------------- Unknown You mean the line 10 from my screenshot? i have do this, and now is so, q pops up but he dont join. but it is now possible to accept manual. i have try the plugin Battlegrounder helper plugin but when i enable it and start the bot he crash all ps: is for 7.1.5 priv server ( firestorm) ---------------------------------------- Unknown Use version 2.1.0 (download it from changelog). 2.2.0 contains some unsafe code, i'll remove it. 2.1.0 will work fine with patched robot ---------------------------------------- Unknown with 2.1.0 plugin not work. he dont aceppt q and bring me when i enable thee plugin an error popup :/ ---------------------------------------- Unknown I think you got NullReferenceException because your plugin settings corrupted. Try new version 2.3.0 ---------------------------------------- Unknown If someone can try this plugin and tell me if he works: Disable AcceptBattlefieldPort.cs using System . Threading ; using robotManager . Products ; using wManager . Wow . Helpers ; public class Main : wManager . Plugin . IPlugin { public void Initialize () { while ( Products . IsStarted ) { if ( Conditions . InGameAndConnectedAndAliveAndProductStartedNotInPause ) Lua . LuaDoString ( "AcceptBattlefieldPort=function(i,a) PVPReadyDialogEnterBattleButton:Click() end" ); Thread . Sleep ( 1000 * 30 ); } } public void Dispose () { } public void Settings () { } } ---------------------------------------- Unknown doesnt disconnected now but still  doesnt accept Q pop ---------------------------------------- Unknown After Update from priv server, to wow version 7.3.5 (26365) i have the same problems.... he dont join the q for battlefield ( BG) the other thing are, it is not possible to edit the file with Dnspy. what can i do , anyone can help me ? wrobot i just use for bg at priv server but it dont work ... ---------------------------------------- Unknown can u just make a video please for dnspy ? like how to launch it, no app only some dll blablabla, we are not engineer x) i'm bored about this, paid 23€ for auto bg in private but stuff don't accept the queue, patch does nothing too, tell me if i must make a refund on paypal ---------------------------------------- Unknown explain ? what is it where can we write this ? :') ---------------------------------------- Unknown can someone do video tutorial how i can change acceptbattlefieldport in dnspy ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/2811-bg-join/?&page=3 TITLE: BG join ---------------------------------------------------------------------------------------------------- Unknown headcrab, I tested all that you wrote.. same situation. When I try with wrotation, your plugin made same situation ---------------------------------------- Unknown Does it write "confirm" and other states to log and WoW console? If you think it clicks too fast simply add string System.Threading.Thread.Sleep(100); // or another value if 100 is not enough in the BattlefieldStatusHandler method, before string Lua.LuaDoString("PVPReadyDialogEnterBattleButton:Click()"); ---------------------------------------- Unknown headcrab, Itryed add string with 200 and 1000 mseconds and Ihad same situation( ---------------------------------------- Unknown Alex007, what you mean the "same situation"? 1) With wrotation you cant join random BG even manually? or bot cant accept BG when it ready? 2) with battlegrounder bot rejoins queue? 3) Does plugin print something to log/console? Maybe your log could clarify the situation ---------------------------------------- Unknown ivanra: 1) with Wrotation bot (with AutoBG plugin) can accept BG when it ready. 2) withbattlegrounder bot join only for first battleground. 3) in chat plugin print: [AutoBG] Status 1:none CTF3 [ AutoBG ] Status 2 :  Южнобережье против мельницы Таррен in log: 22:52:12 - [BG] Battleground Finish [D] 22:52:20 - [Info] Continent change, CataclysmCTF to Troll Raid [D] 22:52:21 - [Blacklist] Added, 15 uniques Npcs, 13 Blackspots and 1 Npcs types (Training dummy ignored = True). next time: [ AutoBG ] Status 1 : confirm CTF3 [ AutoBG ] Status 1 : none CTF3 and nothing and 15 minutes waiting) ---------------------------------------- Unknown Someone resolved problem? ---------------------------------------- Unknown Resolved with battleground helper , but in some cases wManager.dll requires patch (if AcceptBattlefieldPort is disabled on server) ---------------------------------------- Unknown It still doesn't work for me, even with the plugin. ---------------------------------------- Unknown So, AcceptBattlefieldPort is disabled on your server. You have to patch wManager.dll: open wManager.Wow.Helpers.Battleground.AcceptBattlefieldPortAll() method find and comment string with Battleground.AcceptBattlefieldPort compile After this bot will 100% accept BG with my plugin ---------------------------------------- xerian Ok. Because all want know, i'll write it here. check AcceptBattlefieldPort is disabled on your server. Open developement tools and run C# code Battleground . JointBattleGroundQueue ( 32 ); // this is random BG Thread . Sleep ( 1000 ); Battleground . AcceptBattlefieldPortAll (); This starts BG queue, and should accept BG when it ready. If it works, you need no any modifications. If not accepts, LUA function AcceptBattlefieldPort is disabled on your server or works unstable. So, go to step 2 download and install dnSpy in dnSpy open wManager.dll and find method AcceptBattlefieldPortAll right click and run menu item "Edit Method (C#)". You will see obfuscated code, but no problem. Find string with Battleground.AcceptBattlefieldPort and comment it compile and save. Voila, now your battlegrounder will accept BG with Battlegrounder helper plugin , because it uses alternative method. Dont update your robot, or do this steps after every update ---------------------------------------- Unknown The problem is resolved!! Gr8 job, thank you!;) ---------------------------------------- Unknown Sorry to be a pain, and forgive me total amateurishness at this, but how do I do this? ---------------------------------------- Unknown Other noob Video plzz :( ---------------------------------------- Unknown Try to use version 2.2.0, maybe will work without patching ---------------------------------------- Unknown Nothing no work :( ---------------------------------------- Unknown i dont became it to run. He dont join the q. And then he have desartour. Help me pls ---------------------------------------- Unknown You have to comment string Battleground.AcceptBattlefieldPort with slashes ( //). Only possible for 7.1.5 bot, because new versions protected and not copmilable (but can be patched) ---------------------------------------- Unknown Ok, is it possible to send me a screenshot what exakly you mean? ---------------------------------------- Unknown You mean the line 10 from my screenshot? i have do this, and now is so, q pops up but he dont join. but it is now possible to accept manual. i have try the plugin Battlegrounder helper plugin but when i enable it and start the bot he crash all ps: is for 7.1.5 priv server ( firestorm) ---------------------------------------- Unknown Use version 2.1.0 (download it from changelog). 2.2.0 contains some unsafe code, i'll remove it. 2.1.0 will work fine with patched robot ---------------------------------------- Unknown with 2.1.0 plugin not work. he dont aceppt q and bring me when i enable thee plugin an error popup :/ ---------------------------------------- Unknown I think you got NullReferenceException because your plugin settings corrupted. Try new version 2.3.0 ---------------------------------------- Unknown If someone can try this plugin and tell me if he works: Disable AcceptBattlefieldPort.cs using System . Threading ; using robotManager . Products ; using wManager . Wow . Helpers ; public class Main : wManager . Plugin . IPlugin { public void Initialize () { while ( Products . IsStarted ) { if ( Conditions . InGameAndConnectedAndAliveAndProductStartedNotInPause ) Lua . LuaDoString ( "AcceptBattlefieldPort=function(i,a) PVPReadyDialogEnterBattleButton:Click() end" ); Thread . Sleep ( 1000 * 30 ); } } public void Dispose () { } public void Settings () { } } ---------------------------------------- Unknown doesnt disconnected now but still  doesnt accept Q pop ---------------------------------------- Unknown After Update from priv server, to wow version 7.3.5 (26365) i have the same problems.... he dont join the q for battlefield ( BG) the other thing are, it is not possible to edit the file with Dnspy. what can i do , anyone can help me ? wrobot i just use for bg at priv server but it dont work ... ---------------------------------------- Unknown can u just make a video please for dnspy ? like how to launch it, no app only some dll blablabla, we are not engineer x) i'm bored about this, paid 23€ for auto bg in private but stuff don't accept the queue, patch does nothing too, tell me if i must make a refund on paypal ---------------------------------------- Unknown explain ? what is it where can we write this ? :') ---------------------------------------- Unknown can someone do video tutorial how i can change acceptbattlefieldport in dnspy ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/2811-bg-join/?&page=4 TITLE: BG join ---------------------------------------------------------------------------------------------------- Unknown can u just make a video please for dnspy ? like how to launch it, no app only some dll blablabla, we are not engineer x) i'm bored about this, paid 23€ for auto bg in private but stuff don't accept the queue, patch does nothing too, tell me if i must make a refund on paypal ---------------------------------------- Unknown explain ? what is it where can we write this ? :') ---------------------------------------- Unknown can someone do video tutorial how i can change acceptbattlefieldport in dnspy ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/6757-wsg-profile/ TITLE: WSG Profile ---------------------------------------------------------------------------------------------------- Unknown I created my wsg profile, with the path. Off free mode but the bot still runs up, stuck and pokes into the wall, how can this be fixed? ---------------------------------------- Unknown Turn off free mode, make sure your profile is correctly loaded (log should say so). Might have to restart your bot entirely. Also check if the profile you saved actually contains XML waypoints (open in an editor). ---------------------------------------- Unknown All ok, but bot anyway stuck and run not on waypoints :( ---------------------------------------- Unknown The problem is the bot cannot jump down the damn hill, and reaching the middle is a nightmare. On alliance it goes all the way to the left and then finds the middle, on Horde it goes back to the base and tunnel then middle. I even put the entire areas (start zones + tunnels) in a blacklist, still the bot goes that way, cannot do a simple task like jumping down from that stupid ressing hill. But on the other hand in EoTs it has no fear to jump into the eternal empty at the side of the flag zone (middle), like "oh this hill in WSG is dangerous better i take the safe road", but in EoTS "where did this guy go? Oh lol he jumped into the void lets see what's there, should be safe, 3-2-1 let's jumppppppp", kinda a paradox... I don't know what the bot is thinking. Also on lumber mill its very easy that he suicides to follow someone who jumped down or got knocked back..But jumping down WSG hill spawn point??? "Hell no!" :) ---------------------------------------- Unknown | 2018-01-25T10:58:39Z All you have to do is record your own profile and deactivate free mode. Then the bot won't use its own pathfinding except when picking fights. For EoTs, you need to start recording your profile near the center, pretty much the same for AB. Don't record yourself dying, or it will record the next waypoint between the position you died and the spirit healer. Edited January 25, 2018 by Matenia ---------------------------------------- Unknown The problem is if I record a path in the middle of WSG,  the bot doesn't know how to reach middle, so it goes wrong way, even If I blackzoned it. If I record the path from the graveyard, it's techincally wrong because char after the middle path is finished will return to first recording spot (graveyard). I don't know if you get me, maybe I will attach some images from the map. ---------------------------------------- Unknown The Yellow line is the path recorded, for example, starting on the left. The Red lines are the path the character does after resurrecting, in order to reach the starting point (it goes left by the road, or goes inside the base and takes tunnel) The Green line is what the bot should do to reach the start point, which is just jumping down the hill (and which is what usually every player does, who else does the red lines to reach middle after ressurecting?) On Eye of the storm almost every ress point is near a road so it's simple to create a path for that bg, but this one has a gap between the ress and the path, and I don't know how to force the bot to use the green line between those two points. ---------------------------------------- Unknown Yep, unfortunately WSG requires you do a giant loop, including the enemy base, so taht no amtter where you start, you'll never end up on your starting position again. This has worked for me in the past. ---------------------------------------- Unknown I don't think I get it, sooner or later I will die, so I will end up in the hill again, which is out of my recorded path. You are saying that I should do a loop that includes my own graveyard? ---------------------------------------- ScripterQQ | 2018-01-25T13:14:40Z Yep. So you start near the graveyard or the entrance to the BG. Both paths would have to include the graveyard. You then make the rest of your loop so giant, that you are unlikely to return  to the graveyard (this more or less needs to be done anyway, because wRobot always tries to find a straight, retarded path back to the first spot you record at the end, when it reaches the last spot). You can just run in circles 5 or 6 times, if you have to. Just make sure you definitely die BEFORE it tries to run back to the GY. Edited January 25, 2018 by Matenia ---------------------------------------- Unknown I understand, sounds good! ---------------------------------------- Unknown please provide the xml please, I would like to test the improvements of you. Which file do I replace? ---------------------------------------- Unknown I will upload the profile soon. I think I got the solution, but sometimes it goes into tunnels because it detects enemies there. ---------------------------------------- Unknown Okay, I'm looking forward to testing. ---------------------------------------- Unknown I have a question, how do I create a profile for WSG? Activate the Grinder mode and I'm creating, then I replace the [H] WSG.xml file? That's how it's done? ---------------------------------------- Garub Nah u just go in Battleground mode, scroll down there should be a button Create Profile and u start recordin, then u save the file as WSG.xml (ally or horde) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8460-fixing-the-target-switch-no-more-rambo-mode/ TITLE: Fixing the target switch (no more rambo mode) ---------------------------------------------------------------------------------------------------- Unknown It's been some weeks since I started using wrobot again for battlegrounds (I was creating leveling profiles), and the bot is kinda good but still it has the same problems that I always hated and tried to fix somehow, without results. First of all, I'm a bit confused, in General Settings there is " Search Radius " , and in Product Settings " Distance Search Target " , so what's the difference between them, what do they do exactly? I go to the point: my character often goes suicide 1vs5, 1vs10, and keeps following the target he picks up. You know you can't switch the target unless it dies, or you die, so if the target start to move away, blink, teleport, whatever, you end up forever running towards a target too far from you, and this may work in a 1v1 situation, that you keep following the target, but most of times in bg, you really need to stop chasing the target and switch to another one, specially if it's in melee zone. I tried to put in both Search Radius and Distance Search Target 20 yard, but looks like I need a larger radius to engage combat, otherwise the char just passes next to enemies ignoring them because they are more than 20 yards away. But if I put a larger radius like 40 yard, the character picks up someone correctly, but keeps targeting that one eve if it's 40 yard from you, so both way are wrong and bottish. In few words: 1) What do those 2 radius do exactly? Are them a pickup target radius, a following-max radius..what value should I put in those fields? 2) How can I force the bot to switch to the target that requires less movement? I want it to pick the closest one ALWAYS, like "the target is now 20 yard away, but hey there is another one at 3 yard distance, so I switch to that one because it's closer" Thanks for reading. ---------------------------------------- Unknown Did you saw Battleground helper ? It contains example how to switch to enemy healer in radius (FocusHealer method). Simply filter enemies and order by distance ---------------------------------------- Unknown Yes I have it but I thought that feature (focus healer) was not working, since I was targeting a Balance Druid and there was a Paladin spamming heals behind him. Now I don't know exactly the algorythm you created, but I will try again, even if it doesn't get the healer right 100% of times, the closest target thing is something that I really need. EDIT: Ok I'm trying, as a melee class, what radius should I put in your plugin? And what about other two radius I mentioned? ---------------------------------------- Unknown Yes, i looked into robot code, its not enough to find new target, but need to cancel current fight too. Added it into new plugin version (2.1.0), now switching is more precious (look code for FightEvents.OnFightStart and FightEvents.OnFightLoop). You can see switch events in log (">>>>Attack enemy healer<<<< ") ---------------------------------------- Unknown I'm testing it at the moment, I just noticed in the log a Debug line that says "Target has moved more than 45 yards", and it changed target to a closer one, my question is, where does that 45 come from? So in Gerneral settings I have 300 "Search Radius", on Product Settings I have 40 "Distance Search Target" and Fight Class is 5 yard, and in your plugin is 8 "Search Distance". I can only think it is Distance Search target (product) + Range of the Fight Class. If it is like this, then the robot has priority over the addon. But I am not sure 100% I should mess with ranges and see what happens. ---------------------------------------- Unknown I just changed Distance Search Target to 45, to see if the Debug line would have changed to 50, but still it's 45. I think it's definitely something inside wrobot that can't be fixed (or idk then, I didn't set "change target on 45 yard" anywhere) ---------------------------------------- Unknown plugin can switch target only if distance to new target is less than CustomClass . GetRange To be more precise, it switch and bot starts move to target, but if someone attack you while move, bot will switch to nearest attacker. So works robot's algorithm ---------------------------------------- Unknown Ok maybe I don't get your reply at all, but I just want to know where that 45 comes from. ---------------------------------------- ScripterQQ 45f is hardcoded in FightBG private function. Do you have decompiler? Try to find old, non-obfuscated robot and open function used in FightBG.StartFight. You will see something like this: if ( woWUnit . Position . DistanceTo ( position ) > 45f ) { Logging . WriteDebug ( BlackListSerializable . Icaleodoarea ()); return Int128 . Zero (); } In old versions you can change this value and recompile, new versions are obfuscated, only byte-patch can help ---------------------------------------- Unknown I wish I could do that, I have absolutely no clue about C# language or how to get source from a compiled .exe, I know only lua at the moment (and some other languages but they have nothing to do with WoW) :( Thanks for the info by the way, at least I know what's happening! ---------------------------------------- ScripterQQ You can do some research with dnSpy . Download dnSpy.zip, unpack, run and open wManager.dll - and you will see how robot works. New versions are obfuscated, and is impossible to understand what's going on inside, but old are pretty clear (if you know c# or resembling language). Using old and new versions you can find similar places in code and even do patch, for example, change this 45f to 60f. Or understand, is it possible to customize robot with plugin ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8491-suggestion-adding-blacklist-zones-to-bg-profiles/ TITLE: [Suggestion] Adding Blacklist zones to bg profiles ---------------------------------------------------------------------------------------------------- Mike Mail Not sure if I'm posting in the correct forum, so if not please forgive me and move the topic . As the title says, I was thinking about creating some bg profiles, specially for SoTA and IoC that are very tricky, with blacklist zones included in the profile, should we hope to see this feature someday? I know you kinda don't invest time in the bg product (at least as far as I remember, some admin said like the bg feature was kinda a mistake) but I ask anyway. I know there is the blacklist zone in the "tools", but having a specific list included in the profile  (just like the grinding one) would be nice. Thanks for reading ---------------------------------------- ScripterQQ Hello, I took note of your request ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8553-how-does-the-robot-read-bg-profiles/ TITLE: How does the Robot read BG profiles? ---------------------------------------------------------------------------------------------------- Unknown So I am working on SoTA and IoC profiles, I'm kinda close to the solution but still something is missing and I need some help/answers. For example, I recorded a starter path A from B (which happens only at beginning) then I recorded a loop from B to B, passing throught C-D-E-F and so on. I opened the xml of the profile and copy/pasted this loop like 40-50 times (maybe more) . My aim is to create a profile that does A to B path when bg starts, then endless loop until the bg is over. No matter where I die, If I die at beginning, it does the A to B path, if I die in the middle, it founds the nearest vector and start with the loop. And here is where I noticed some problems 1) The Robot doesnt do EXACTLY what I've recorded. If I record a simple circle, it does it pretty good. But If I record no-stop a circle, then an inverted circle, passing again on the same path, but with inverted directions, it does kinda what it wants. 2) Now said that, I can't create a endless circle-loop with variations (so less bot-like and more realistic), because looks like when it reaches a vector, it decides the next point based on some rule that I don't know, I would want it "attaches" to the FIRST appearance of the vector in the profile. Because of this, happens it attaches somehow to the last/middle appearance of the vector so when the path is over, it tries to reach the start point (A) which I want to ignore because as already said I want an endless loop. In few words: After creating a path from A to B, and then a 50x loop B to B, I want every time it dies inside the loop, it starts reading the profile from zero and find the first vector inside the B circle. Sometimes I have the feeling it dies, and it attaches to the 49th appearance (for example), making the endless loop a 1x loop, and then stucking in attempt to reset the profile by reaching A. Also, the profile doesn't replay exactly the path, if you pass multiple times on same spot (You can record from A to Z and it will be smooth, but if you do A to Z then Z to A in the same profile you can have some prolems) Any solutions/ideas/answers? Thanks for reading :) ---------------------------------------- Unknown I just started making Bg profiles and i know your Problem. Since the Bots resets every death or Combat, my idea was (which also works halfway): You set the first point A not to high(if reset he dont backtrack all the way) then make a big Round as outside as possible. Then make a second Round, pass all Graves, after each Grave do ALOT of Routing and watch that you never cross the most outer Round. If you done all clean, it should work that way: He is running through all Bases, get killed @ one of them, respawns & takes his big Route from his Grave, dies then again, get respawned etc.. So he should never come close to the first Path. On some Graves (like alot in AV) you dont spawn @ the same Place(sometimes more right/left etc), If you make the Waypoints here smart, he takes a different Path sometime. For example on my  Av Profile, he takes 3 different paths from Iceblood Graveyard respawn. I hope i could help or at least inspire.^^ ---------------------------------------- Unknown My main problem was because of Isle of Conquest, I found a way to exit from the base when bg starts and then try to stay in middle forever. Because if you reach the end of the profile somehow, it will try to go to the starting point, the base, which is impossibile because there are gates down, and it will run into walls. So that was my plan, exiting from the base (A to B) then loop forever in a big circle, even with variations, but as already said, it doesnt happen. I copy-pastaed the loop more than 50 times, but happens it ressurrect, does a piece of route and then it goes to the base. Means it reached the end of the profile and tries to go back at the beginning. So basically my copy-pasta of the circle/loop is useless. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8589-vanilla-join-bg-through-portal/ TITLE: vanilla join BG through portal ---------------------------------------------------------------------------------------------------- Unknown Hey I was wondering if it were possible to join BGs through the entrance portals. Server I am on the battlemasters do not exist yet... just need a script to walk 3 feet after leaving the bg to walk into the portal and queue EDIT: realize this is in the wrong section. I apologize ---------------------------------------- Unknown ^ interested to know as well ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8855-bg-for-holy-pal/ TITLE: BG for holy pal ---------------------------------------------------------------------------------------------------- Unknown Hi guys, i am wondering how to make my hpal work on bg, he goes melee against enemies and dont use spells only auto atack.  where i config this, could anyone save me. Bought the bot today. ---------------------------------------- Unknown Hello, you cannot with default features ---------------------------------------- Unknown O need a fightclass profile and What more to make It run ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8876-battle-ground-honor-settings/ TITLE: Battle Ground Honor Settings ---------------------------------------------------------------------------------------------------- Unknown Hello, When I first got wrobot im pretty sure there was a setting to stop bot after x amount of honor gained. After many updates I can no longer find that option? Is there a new way to stop bot after x amount of honor gained? Thanks ---------------------------------------- Unknown Hello, you play in what version of WOw? ---------------------------------------- Unknown Hello, Droidz I play in WoW 3.3.5a ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8939-waypoint-action/ TITLE: Waypoint Action ---------------------------------------------------------------------------------------------------- Unknown Hey, i hope i dont missed some explanation somewhere. I made me some BG Profiles, now i saw that there is also a "Action" section. Is there a Guide anywhere, what i can use there? Can i adjust at some special points that he Mounts up there? Cheers (Ger/Eng) EDIT: And is there a way, that the Bot accept BG inv's mutch later? ---------------------------------------- Unknown Hello, https://wrobot.eu/forums/topic/2202-profile-positions-and-action-column/ Use mount ---------------------------------------- Unknown Exactly what i wanted, thank you! ? E: Bot seems to ignore Actions in BG's.. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/9069-eatdrink-dont-work/ TITLE: Eat/Drink dont work ---------------------------------------------------------------------------------------------------- Unknown Bot never Drinks/Eats in Bg's, is there any fix or a way to get it in? ---------------------------------------- Unknown anyone? ---------------------------------------- Unknown Hello, you cannot eat/drink in bg with default features. You can try to use this plugin (not tested): Main.cs using robotManager . Products ; using System . Windows . Forms ; public class Main : wManager . Plugin . IPlugin { public void Initialize () { if ( Products . ProductName != "Battlegrounder" ) return ; robotManager . Events . FiniteStateMachineEvents . OnBeforeCheckIfNeedToRunState += ( robotManager . FiniteStateMachine . Engine engine , robotManager . FiniteStateMachine . State state , System . ComponentModel . CancelEventArgs cancelable ) => { try { if ( state . DisplayName == "Resurrect Battleground" ) { if ( state . BeforeStates . Count == 0 ) state . BeforeStates . Add ( new wManager . Wow . Bot . States . Regeneration ()); } } catch { } }; } public void Dispose () { } public void Settings () { MessageBox . Show ( "No settings for this plugin." ); } } ---------------------------------------- Unknown Not working. ? E: Is there maybe a way to start regen with the fightclass? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/9223-alt-attacks-npcmobs-in-av/ TITLE: alt attacks NPC/Mobs in AV ---------------------------------------------------------------------------------------------------- Unknown even after i blacklisted them, how to fix this? running on free mode ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/9277-people-easily-recognize-my-bot/ TITLE: People easily recognize my bot ---------------------------------------------------------------------------------------------------- Unknown Hello, People easily recognize my bot in BGs due to its path behavior. Numerous times they wanted to report me saying that my toon is repeating the same path over and over, which was pretty obvious. Is there a way I can make path unpredictable ? I am stuck here need recommendations to avoid this. P.S. I am using the built in routes. Thank you! ---------------------------------------- Unknown Its debatable whether BG botting forced Blizzard to finally take action on botting. But I agree it's a top reason. That said, you should probably find another bot if you don't want to get caught in BGs. I really can't think of anything else the bot could do that would be any more detectable than BG botting. Whats worse than a bunch of players on a small map who all have to watch each other and work together as a team, when all of the sudden this random player who isnt responding just starts walking to the same spots every time. And while friendly players try to get you to work with them to win the battleground, the enemy team of 10+ players who are all engaged and watching intently eventually notice this one specific player who is really bad and clearly isnt a human. Having the bot grind npc's when we know the npc's limitations is safe. But humans being unpredictable leads them to be able to kite the bot into walls and such. I wont get into my personal opinions of people who bot BGs though. I've never used WRobot for Battlegrounds. Seeing how it quests/grinds is enough to know I never will use it in BGs. HB was believable but this just isnt the kind of bot. Theres only so much you can do with this bot. If you BG bot, you shouldnt really have any issue with reports/bans. It shouldnt never be an account you care for. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/9279-following-players-problem/ TITLE: Following players problem ---------------------------------------------------------------------------------------------------- Unknown Hello, I noticed the bot chooses random players to follow. However, it frequently changes the player it follows. Sometimes it chose a player that is way too far ignoring the nearby ones. Also, sometimes it chose to follow a player that is fighting 1v6 enemy, which is pretty bad. Is there a way to fix this? The problem with following too far players is that it randomly stops following the nearby ones and chooses a player that just joined the BG. Then it starts moving back to the beginning. Then it changes again to a player too far, and it starts moving back again to the other direction. These random changes makes it hard to look humanized. ---------------------------------------- Unknown Are you using profiles or running the BG bot profileless? ---------------------------------------- Unknown I am using the built in BG profiles. ---------------------------------------- Unknown Aren't they empty for most private server wRobot versions? ---------------------------------------- Unknown I tried to open them and yes they are empty. So I went and recorded one route to check, still kinda the same result. The BG begins, bot follows a player, for 5-8 seconds, a new player joins the BG, bot turns around and follows that player, the new player stops to mount, Bot ignores him and picks a different one, tries to follow. So the whole back and fourth movement is quiet sketchy. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/9392-surrounding-enemies-in-the-fight/ TITLE: Surrounding enemies in the fight ---------------------------------------------------------------------------------------------------- Unknown I play warrior, and we have the habit of circling our enemies in the fight (interronpe casts), leaving confused and dizzy, is there any option in Wrobot that does this? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/9884-huge-fps-drops-and-freezes-while-using-battlegrounder/ TITLE: Huge FPS Drops and freezes while using Battlegrounder ---------------------------------------------------------------------------------------------------- Unknown So recently I noticed the battleground product causes major fps drops, when I stop WRobot the game goes back to smooth (50-60 fps), the moment I press start on WRobot it drops to 10-20 fps, and it stucks very often, like there is a cpu/memory issue (in fact I noticed the cpu usage is huge, usually100%). I remember time ago running smooth even 4-5 battlegrounder together with no problems. Any idea about how to fix this? I tried even with no addon, same problem. I tried also that "max fps<50>" in the file settings but didn't work. Thanks for any help. ---------------------------------------- Unknown warname ---------------------------------------- Unknown I noticed it happens when I have multiple WoW windows, but I remember multiboxing 5 chars together with ISBoxer and WRobot, and I have a laptop..So I don't know if something changed in last updates but the CPU basically is always at 100%, WoW is at 40% around and each WRobot is 30-35% (which is huge imho). How can I reduce the WRobot %? Any help is appreciated ? ---------------------------------------- Unknown Disable all plugins and delete the fightclass out of the settings (just select it and hit backspace) then start battlegrounder, is the CPU usage then a lot lower? If yes then it's likely some poorly coded plugin or fightclass causing your issues. ---------------------------------------- Unknown Ok it was the fight class. But it happens on every class I use (Paladin, Priest, Warrior, Rogue) and they never lagged so bad, so I don't understand how suddently every fight class makes the game freeze. Anyway, how can I focus where is exactly the problem in the fight class? I don't think it's poorly coded, my fight classes are all made by myself step by step. Can it be a fight class too complex and long? For example I use a lot of LUA conditions (for kick, for stunning, for trinket..). And the warrior's fight class one has like 6-7 rows of charge/intercept based on every scenario (it's 30kbs size). But again, these fight classes never lagged so I don't know... EDIT: Also I remember, if I run 1 single WoW session, the fight class is smooth, doesn't make lag/freezes. So I believe it's my computer at this point, I just wanted to know if something has changed in WRobot that now requires more memory/better CPU. ---------------------------------------- Unknown Hello, no recent change, and recent versions are normally very optimized (compared to the olds), only in TBC you get problem with CPU usage if you have a lot of players in your zone. ---------------------------------------- Unknown Do you have any tip about improving my computer performance? Like some folders to clean, I don't know..I remember time ago I was so smooth with 4+ windows ? I don't know what happened ---------------------------------------- Unknown I'd say just try to optimize your fcs, even the most advanced fcs shouldnt increase the cpu constantly, only temporarily while they do some pathfinding or similar. You using a xml or cs fc? you could increase the sleep between rotations which would probably also give you some performance gains. ---------------------------------------- Unknown Warmane has lags on high populated battlefields, like IoC. And if your fightclass has high fps settings, it will 100% freeze wow client, because client cant handle all robot commands. Simply leave such BG's or slow down your fightclass and all plugins. If you lpay random, use BG blacklist and this plugin: ---------------------------------------- Unknown Nono it goes smooth on Alterac valley, even against Multiboxers, it's not an issue, until I launch another WoW window. I will try with different fight classes, maybe some basic with 1-2 spells and see if I still get the problem. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/285-bg-paths/ TITLE: BG Paths ---------------------------------------------------------------------------------------------------- Unknown Hey dear, The bg paths needs to be updated when you have time <3 Warsong Glutch, AV, Arathi Basen and more have allot of early start stuck paths. WG - Horde - Spikes at start goes next to to them to mount get's stuck tries 2-3 times before gives up and takes an other path -  people near you watching you are like o.0 Dafuq BOT?~ AV - Horde - Spikes same thing entrance to your boss place where the torches are next to the graveyard cap 5-7 times here stuck trying non-ending until at some-point you either get killed by enemy or he get's unstuck. Arathi Basen Goes into the water path?? on it's way to Black smith?? There's more but can't remember right now but those are the most important ones IMO. Regards, Lots of Easter LOVE <3 xoxo The Naked ?!?!? ---------------------------------------- maxwell instead of requesting, i wish there is way that the bot give our-self the room to do this. So there will be less work for developer to do, since it is not a "Bug" or "Issue" ---------------------------------------- Unknown You can run the bot without a profile, and it has a more free style path. Sent from my PG06100 using Tapatalk 2 ---------------------------------------- Unknown Without a profile? like 2nd profile or? zjxlsmr, on 29 Mar 2013 - 02:30, said: As far as I'm aware the BG profile is none editable by users which sucks... either way it is an issue a well great one to me as I level all my toons trough BG farming. ---------------------------------------- Unknown The profiles by droidz on this site are not automatically installed with the bot, you can install them manually or not use them is what im saying. Sent from my PG06100 using Tapatalk 2 ---------------------------------------- Unknown you can always make your own :) ---------------------------------------- cgeorg13 hey, I just wanna say.. the bot sometimes does 2 wps at once and then wants to turn back to get the first one. This can be very bad if the first one is on different hight and the toon cant reach it anymore, than he runs against the wall over and over again. That looks very botty... Just saw this happen in Warsong at the start after the ghosthealer... Dont know how to fix this... And another question, is the bot able to recoginze where it needs some aktion. For example in Arathi Basin it simply checks which flags are captured by enemy side and chooses the path to it. Just an idea to improve if not implemented already... ---------------------------------------- Unknown Just going to reference this post to bring it to the recent list. This is a very good request, I've had the problem where it turns and runs into the wall. Also, implementing the idea of moving to an enemy controlled flag would be extremely useful. ---------------------------------------- Unknown +1 ---------------------------------------- Unknown mind linking to these profiles? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3816-possible-to-fishbot-during-queue-time/ TITLE: possible to fishbot during queue time? ---------------------------------------------------------------------------------------------------- Unknown Hey, new purchaser here. Not the biggest of deals, but was wondering if it was possible to have the bot fish while waiting for BG queues? ---------------------------------------- Unknown Hello, yes you can, in "Battlegrounder" product settings, you have option "Use other product during queue..." ---------------------------------------- Unknown On TBC, how do i do this? it had go to the vendors. how do I make it start a fishing profile AFTER q is joined (say somewhere close like in IF)? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/4903-create-my-own-bg-profiles/ TITLE: Create my own BG profiles. ---------------------------------------------------------------------------------------------------- Unknown Hello. Since the BG patern files are getting stuck alot (for 5.4.8 atleast) I was wondering how I can modify or create my own battleground files. I play on a servers where theres only 4 bg rotating and all of them have path errors. so I would like to modify it. I could release the final product to the public. ---------------------------------------- Unknown Still didnt find a way. in the battleground settings I see itsin free mode does that means it don't use profiles ? if yes theres anyway to make it use profiles ? and how to create them. ---------------------------------------- maxwell Go to Product Settings, then "Create Profile", record your custom path and then save overwriting default routes .xml ([A]AB.xml is  [Alliance] Arathi Basin for example) And you need to turn free mode OFF ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/5292-battleground-bot-shuts-down/ TITLE: battleground bot shuts down ---------------------------------------------------------------------------------------------------- Unknown The bot keeps shutting down after a random amount of time here are the logs what is wrong? 4_Mar_2017_05H22.log.html 4 Mar 2017 13H46.log.html ---------------------------------------- Unknown Hello, Wow is close because you are stuck more than 25 times (you can change this settings in advanced general settings tab "Security"). (look in tab "Product settings" it is recommanded to disable Gilneas bg) ---------------------------------------- Unknown which ones would u recommend disabling and thanks for the response. ---------------------------------------- Unknown now having an issue where the program aka the bot stops responding? i dont think its my computer ,,,, 5 Mar 2017 15H19.log.html 5 Mar 2017 15H20.log.html ---------------------------------------- Unknown i noticed its only doing it on the battleground when i do questing with world questing script works great. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/5440-how-to-use-first/ TITLE: How to use first ---------------------------------------------------------------------------------------------------- Unknown Hi guys, I have just started using wrobot. but It doesn't start with the wrobot i mean main - product(battleground) - Setting(end it up) - start <- doesnt working / not click so i want know How to start worbot i cant find User Manual not comprehensive Isn't that because i'm not buying a premium? ---------------------------------------- Unknown You must be Premium, to use BG ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/5605-edit-battlegrounder-behaviour/ TITLE: Edit Battlegrounder Behaviour ---------------------------------------------------------------------------------------------------- Unknown Hi, I was wondering if there is a way to edit the way the battlegrounder fights? Currently it looks seriously botty. It follows the same enemy target FOREVER, until death, even if there are other enemies nearby. It doesnt change targets at all, unless the target dies or you die. Would it be possible to hook an event and change the fight and follow behaviour? Or is there another way? thanks ---------------------------------------- Unknown Hello, you can create your own product/custom profile, or use event (with plugin or fightclass) to hook "FreeDefaultState" bg like: robotManager . Events . FiniteStateMachineEvents . OnRunState += ( engine , state , cancelable ) => { if ( state == null || string . IsNullOrWhiteSpace ( state . DisplayName ) || state . DisplayName != "Free default" ) return ; // put your bahaviour here: // if you don't want run base behaviour: cancelable . Cancel = true ; }; ---------------------------------------- Unknown ^ Same question @Droidz What does that code do? I know lua but not C and similar. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/5702-battleground-finish-bug/ TITLE: battleground finish - bug ---------------------------------------------------------------------------------------------------- Unknown for some reason, it keeps thinking the bg has ended at the start. any solution for that? doesn't make any sense - it keeps auto quitting the bg before it even begins and then i have deserter debuff for 15 minutes. [F] 02:35:05 - [FightClass] Loading Fight class: WRobot\FightClass\Rogue - Assasin 1.2 [BR].xml 02:35:06 - [BG] Started [D] 02:35:06 - [Spell] Stealth (Id found: 1784, Name found: Stealth, NameInGame found: Stealth, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Sap (Id found: 6770, Name found: Sap, NameInGame found: Sap, Know = True, IsSpellUsable = False) [D] 02:35:06 - [Spell] Pick Pocket (Id found: 921, Name found: Pick Pocket, NameInGame found: Pick Pocket, Know = True, IsSpellUsable = False) [D] 02:35:06 - [Spell] Kick (Id found: 1766, Name found: Kick, NameInGame found: Kick, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Crimson Vial (Id found: 185311, Name found: Crimson Vial, NameInGame found: Crimson Vial, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Crippling Poison (Id found: 3408, Name found: Crippling Poison, NameInGame found: Crippling Poison, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Deadly Poison (Id found: 2823, Name found: Deadly Poison, NameInGame found: Deadly Poison, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Evasion (Id found: 5277, Name found: Evasion, NameInGame found: Evasion, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Rupture (Id found: 1943, Name found: Rupture, NameInGame found: Rupture, Know = True, IsSpellUsable = False) [D] 02:35:06 - [Spell] Vendetta (Id found: 79140, Name found: Vendetta, NameInGame found: Vendetta, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Vanish (Id found: 1856, Name found: Vanish, NameInGame found: Vanish, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Garrote (Id found: 703, Name found: Garrote, NameInGame found: Garrote, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Exsanguinate (Id found: 200806, Name found: Exsanguinate, NameInGame found: Exsanguinate, Know = False, IsSpellUsable = False) [D] 02:35:06 - [Spell] Kingsbane (Id found: 192759, Name found: Kingsbane, NameInGame found: Kingsbane, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Envenom (Id found: 32645, Name found: Envenom, NameInGame found: Envenom, Know = True, IsSpellUsable = False) [D] 02:35:06 - [Spell] Cheap Shot (Id found: 1833, Name found: Cheap Shot, NameInGame found: Cheap Shot, Know = True, IsSpellUsable = False) [D] 02:35:06 - [Spell] Kidney Shot (Id found: 408, Name found: Kidney Shot, NameInGame found: Kidney Shot, Know = True, IsSpellUsable = False) [D] 02:35:06 - [Spell] Fan of Knives (Id found: 51723, Name found: Fan of Knives, NameInGame found: Fan of Knives, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Mutilate (Id found: 1329, Name found: Mutilate, NameInGame found: Mutilate, Know = True, IsSpellUsable = True) [D] 02:35:06 - [Spell] Shadowstep (Id found: 36554, Name found: Shadowstep, NameInGame found: Shadowstep, Know = True, IsSpellUsable = True) 02:35:10 - [BG] Battleground Finish 02:35:18 - [BG] Battleground Finish 02:35:25 - [BG] Battleground Finish 02:35:33 - [BG] Battleground Finish 02:35:41 - [BG] Battleground Finish 02:35:48 - [BG] Battleground Finish 02:35:56 - [BG] Battleground Finish 02:36:03 - [BG] Battleground Finish 02:36:11 - [BG] Battleground Finish 02:36:19 - [BG] Battleground Finish 02:36:26 - [BG] Battleground Finish 02:36:34 - [BG] Battleground Finish 02:36:42 - [BG] Battleground Finish 02:36:49 - [BG] Battleground Finish 02:36:57 - [BG] Battleground Finish 02:37:05 - [BG] Battleground Finish 02:37:12 - [BG] Battleground Finish 02:37:20 - [BG] Battleground Finish 02:37:28 - [BG] Battleground Finish 02:37:35 - [BG] Battleground Finish 02:37:43 - [BG] Battleground Finish 02:37:51 - [BG] Battleground Finish 02:38:00 - [BG] Battleground Finish [D] 02:38:07 - [Info] Continent change, Troll_Raid to GoldRushBG [D] 02:38:08 - [Blacklist] Added, 0 uniques Npcs, 0 Blackspots and 0 Npcs types (Training dummy ignored = True). 02:38:12 - [BG] Battleground Finish [D] 02:38:28 - [Info] Continent change, GoldRushBG to Troll Raid [D] 02:38:28 - [Blacklist] Added, 0 uniques Npcs, 0 Blackspots and 0 Npcs types (Training dummy ignored = True). 02:39:16 - [BG] Stopped 02:39:16 - Session statistics: Elapsed time: 00h:04m:10s Kills: 0 (0/hr) Deaths: 0 (0/hr) Stucks: 0 (0/hr) Farms: 0 (0/hr) Loots: 0 (0/hr) ---------------------------------------- Unknown It keeps happening... here are some more logs: [F] 02:50:23 - NewUserSettings = False ; LastProductSelected = Battlegrounder ; CustomClass = Rogue - Assasin 1.2 [BR].xml ; OffMeshConnectionsSearchDistance = 1600 ; DismountWhenStuck = True ; NpcScanRepair = True ; NpcScanAuctioneer = True ; NpcScanVendor = False ; NpcScanMailboxes = True ; SkipInOutDoors = False ; RandomJumping = False ; MyMacro1 = wManager.wManagerSetting+MyMacro ; MyMacro2 = wManager.wManagerSetting+MyMacro ; MyMacro3 = wManager.wManagerSetting+MyMacro ; MyMacro4 = wManager.wManagerSetting+MyMacro ; PluginsSettings = System.Collections.Generic.List`1[wManager.wManagerSetting+PluginSetting] ; CurrentSetting = wManager.wManagerSetting ; AssignTalents = False ; TrainNewSkills = True ; CanAttackUnitsAlreadyInFight = False ; DontStartFighting = False ; UseSpiritHealer = False ; UseMount = True ; UseGroundMount = True ; GroundMountName = Great Brewfest Kodo ; MountDistance = 80 ; IgnoreFightGoundMount = True ; FlyingMountName = Black Drake ; UseFlyingMount = True ; AquaticMountName = Fathom Dweller ; FoodName = ; FoodPercent = 35 ; DrinkName = ; DrinkPercent = 35 ; RestingMana = False ; FoodIsSpell = False ; DrinkIsSpell = False ; LootMobs = True ; DetectNodesStuck = True ; LootChests = True ; SkinMobs = False ; SkinNinja = True ; HarvestMinerals = True ; HarvestHerbs = True ; HarvestTimber = False ; HarvestAvoidPlayersRadius = 7 ; MaxUnitsNear = 3 ; SearchRadius = 300 ; HarvestDuringLongMove = False ; Smelting = False ; Prospecting = False ; ProspectingInTown = False ; ProspectingTime = 15 ; ProspectingList = System.Collections.Generic.List`1[System.String] ; Milling = False ; MillingInTown = False ; MillingTime = 15 ; MillingList = System.Collections.Generic.List`1[System.String] ; BlackListHarvest = System.Collections.Generic.List`1[System.Int32] ; BlackListHarvestByName = System.Collections.Generic.List`1[System.String] ; ListHarvest = System.Collections.Generic.List`1[System.Int32] ; ListHarvestByName = System.Collections.Generic.List`1[System.String] ; Relogger = False ; AccountEmail = ; AccountPassword = ; BNetName = ; FoodAmount = 0 ; DrinkAmount = 0 ; MinFreeBagSlotsToGoToTown = 2 ; UseMammoth = False ; ToTownTimer = 40 ; ToTownTimerActivated = False ; Repair = True ; Selling = False ; SellGray = True ; SellWhite = False ; SellGreen = False ; SellBlue = False ; SellPurple = False ; DoNotSellList = System.Collections.Generic.List`1[System.String] ; ForceSellList = System.Collections.Generic.List`1[System.String] ; UseMail = False ; UseMollE = False ; MailRecipient = ; MailSubject = Hey ; MailGray = False ; MailWhite = True ; MailGreen = True ; MailBlue = True ; MailPurple = True ; DoNotMailList = System.Collections.Generic.List`1[System.String] ; ForceMailList = System.Collections.Generic.List`1[System.String] ; CloseIfFullBag = False ; CloseIfReached4000HonorPoints = False ; CloseIfPlayerTeleported = False ; CloseAfterXLevel = 110 ; CloseIfWhisperBiggerOrEgalAt = 30 ; CloseAfterXBlockagesLatest10Minutes = 10000 ; CloseAfterXMin = 200 ; SecurityPauseBotIfNerbyPlayer = False ; SecurityRecordWhisperInLogFile = True ; SecuritySongIfNewWhisper = False ; UsePathsFinder = True ; NpcMailboxSearchRadius = 10000 ; HelpingGroupMembers = True ; AttackElite = False ; CloseAfterXBlockagesActive = True ; CloseAfterXDeathsActive = False ; CloseAfterXDeathsLatest10Minutes = 5 ; CloseAfterXMinActive = True ; AttackBeforeBeingAttacked = False ; SpellRotationSpeed = False ; IgnoreFightDuringFarmIfDruidForm = False ; WaitResurrectionSickness = False ; BlackListZoneWhereDead = False ; DisableNearPlayerToTown = False ; GoToTownHerbBags = False ; GoToTownMiningBags = False ; CalcuCombatRange = True ; UnlockMaxFps = False ; IgnoreCombatWithPet = False ; UseLuaToMove = False ; SecurityPauseBotIfNerbyPlayerRadius = 1000 ; SecurityPauseBotIfNerbyPlayerTime = 20 ; SecurityShutdownComputer = False ; LatencyMin = 150 ; LatencyMax = 500 ; AddToNpcDb = False ; BlackListTrainingDummy = True ; AvoidWallWithRays = True ; FlyAboveGroundHeight = 1.5 ; AvoidBlacklistedZonesPathFinder = True ; BlackListIfNotCompletePath = True ; WallDistancePathFinder = 0.5 ; PathFinderPostionOffset = 1.7 ; FlightMasterDiscoverRange = 150 ; FlightMasterTaxiDistance = 1000 ; FlightMasterTaxiUse = True ; FlightMasterTaxiUseOnlyIfNear = False ; [D] 02:50:23 - [Blacklist] Added, 0 uniques Npcs, 0 Blackspots and 0 Npcs types (Training dummy ignored = True). [F] 02:54:23 - [FightClass] Loading Fight class: \WRobot\FightClass\Rogue - Assasin 1.2 [BR].xml [D] 02:54:23 - [Spell] Stealth (Id found: 1784, Name found: Stealth, NameInGame found: Stealth, Know = True, IsSpellUsable = True) 02:54:23 - [BG] Started [D] 02:54:23 - [Spell] Sap (Id found: 6770, Name found: Sap, NameInGame found: Sap, Know = True, IsSpellUsable = False) [D] 02:54:23 - [Spell] Pick Pocket (Id found: 921, Name found: Pick Pocket, NameInGame found: Pick Pocket, Know = True, IsSpellUsable = False) [D] 02:54:23 - [Spell] Kick (Id found: 1766, Name found: Kick, NameInGame found: Kick, Know = True, IsSpellUsable = True) [D] 02:54:23 - [Spell] Crimson Vial (Id found: 185311, Name found: Crimson Vial, NameInGame found: Crimson Vial, Know = True, IsSpellUsable = False) [D] 02:54:23 - [Spell] Crippling Poison (Id found: 3408, Name found: Crippling Poison, NameInGame found: Crippling Poison, Know = True, IsSpellUsable = True) [D] 02:54:23 - [Spell] Deadly Poison (Id found: 2823, Name found: Deadly Poison, NameInGame found: Deadly Poison, Know = True, IsSpellUsable = True) [D] 02:54:23 - [Spell] Evasion (Id found: 5277, Name found: Evasion, NameInGame found: Evasion, Know = True, IsSpellUsable = True) [D] 02:54:23 - [Spell] Rupture (Id found: 1943, Name found: Rupture, NameInGame found: Rupture, Know = True, IsSpellUsable = False) [D] 02:54:23 - [Spell] Vendetta (Id found: 79140, Name found: Vendetta, NameInGame found: Vendetta, Know = True, IsSpellUsable = True) [D] 02:54:23 - [Spell] Vanish (Id found: 1856, Name found: Vanish, NameInGame found: Vanish, Know = True, IsSpellUsable = True) [D] 02:54:23 - [Spell] Garrote (Id found: 703, Name found: Garrote, NameInGame found: Garrote, Know = True, IsSpellUsable = True) [D] 02:54:23 - [Spell] Exsanguinate (Id found: 200806, Name found: Exsanguinate, NameInGame found: Exsanguinate, Know = False, IsSpellUsable = False) [D] 02:54:24 - [Spell] Kingsbane (Id found: 192759, Name found: Kingsbane, NameInGame found: Kingsbane, Know = True, IsSpellUsable = True) [D] 02:54:24 - [Spell] Envenom (Id found: 32645, Name found: Envenom, NameInGame found: Envenom, Know = True, IsSpellUsable = False) [D] 02:54:24 - [Spell] Cheap Shot (Id found: 1833, Name found: Cheap Shot, NameInGame found: Cheap Shot, Know = True, IsSpellUsable = False) [D] 02:54:24 - [Spell] Kidney Shot (Id found: 408, Name found: Kidney Shot, NameInGame found: Kidney Shot, Know = True, IsSpellUsable = False) [D] 02:54:24 - [Spell] Fan of Knives (Id found: 51723, Name found: Fan of Knives, NameInGame found: Fan of Knives, Know = True, IsSpellUsable = True) [D] 02:54:24 - [Spell] Mutilate (Id found: 1329, Name found: Mutilate, NameInGame found: Mutilate, Know = True, IsSpellUsable = True) [D] 02:54:24 - [Spell] Shadowstep (Id found: 36554, Name found: Shadowstep, NameInGame found: Shadowstep, Know = True, IsSpellUsable = True) 02:54:28 - [BG] Battleground Finish 02:54:35 - [BG] Battleground Finish 02:54:43 - [BG] Battleground Finish 02:54:51 - [BG] Battleground Finish 02:54:58 - [BG] Battleground Finish 02:55:06 - [BG] Battleground Finish 02:55:14 - [BG] Battleground Finish 02:55:21 - [BG] Battleground Finish 02:55:29 - [BG] Battleground Finish 02:55:37 - [BG] Battleground Finish 02:55:44 - [BG] Battleground Finish 02:55:52 - [BG] Battleground Finish 02:56:00 - [BG] Battleground Finish 02:56:07 - [BG] Battleground Finish 02:56:15 - [BG] Battleground Finish 02:56:22 - [BG] Battleground Finish 02:56:30 - [BG] Battleground Finish [D] 02:56:34 - [NpcScan] Add npc to database: Mailbox - Mailbox 02:56:38 - [BG] Battleground Finish 02:56:45 - [BG] Battleground Finish 02:56:53 - [BG] Battleground Finish 02:57:01 - [BG] Battleground Finish 02:57:08 - [BG] Battleground Finish 02:57:16 - [BG] Battleground Finish 02:57:24 - [BG] Battleground Finish 02:57:31 - [BG] Battleground Finish 02:57:39 - [BG] Battleground Finish 02:57:47 - [BG] Battleground Finish 02:57:54 - [BG] Battleground Finish 02:58:02 - [BG] Battleground Finish 02:58:10 - [BG] Battleground Finish 02:58:17 - [BG] Battleground Finish 02:58:25 - [BG] Battleground Finish 02:58:33 - [BG] Battleground Finish 02:58:40 - [BG] Battleground Finish 02:58:48 - [BG] Battleground Finish 02:58:55 - [BG] Battleground Finish 02:59:03 - [BG] Battleground Finish 02:59:11 - [BG] Battleground Finish 02:59:18 - [BG] Battleground Finish 02:59:26 - [BG] Battleground Finish 02:59:34 - [BG] Battleground Finish 02:59:41 - [BG] Battleground Finish 02:59:49 - [BG] Battleground Finish 02:59:58 - [BG] Battleground Finish [D] 03:00:00 - [Info] Continent change, Troll_Raid to PVPZone03 [D] 03:00:01 - [Blacklist] Added, 0 uniques Npcs, 0 Blackspots and 0 Npcs types (Training dummy ignored = True). 03:00:05 - [BG] Battleground Finish [D] 03:00:18 - [Info] Continent change, PVPZone03 to Troll Raid [D] 03:00:18 - [Blacklist] Added, 0 uniques Npcs, 0 Blackspots and 0 Npcs types (Training dummy ignored = True). 03:00:23 - [BG] Stopped 03:00:24 - Session statistics: Elapsed time: 00h:05m:59s Kills: 0 (0/hr) Deaths: 0 (0/hr) Stucks: 0 (0/hr) Farms: 0 (0/hr) Loots: 0 (0/hr) Money/HR: 0 G 00 S 00 C (0 G 00 S 00 C) ---------------------------------------- Unknown Hello, can you tell me if your problem is resolved ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/5726-how-to-run-grinder-during-bg-que/ TITLE: How to run Grinder during BG que? ---------------------------------------------------------------------------------------------------- Unknown I was just wondering how I can run a grinder profile in between battlegrounds during the que. I know there is the option to "use different product during que" I can select Grinder but I am not sure how to choose a profile for the grinder. So for now my Character just sits and waits in between ques. Thanks! ---------------------------------------- Jaypo Hello,  WRobot use last grinder profile used, to select grinder profile select in wrobot main tab grinder product and select profile in product settings ---------------------------------------- Unknown Perfect, thank you! ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/5862-wow-crashing-lua-panic-134/ TITLE: Wow crashing lua panic #134 ---------------------------------------------------------------------------------------------------- Unknown Hi, I play on private server ( MoP 5.4.8 ), i use bot only for get point on bgs i got wRobot update ( 1.7.2 ) with private server license . So i launch the bot he work perfectly but some times wow crash with this error : I have instal the plugin for " /reload " but the bug is still here and i have try to change in the memory but the bug is still here again... I don't know how to fix tha t And there is no logic for me i'm not really sure if it's about the memory ... How can i fix the crash ? I would like it work all day, when i'm working :/ ---------------------------------------- Unknown | 2017-05-09T21:30:36Z LUA error you post is problem related to Addons Run WoW on a clean, default Interface then do test playing for awhile. Way to do this is Open the World of Warcraft folder. Rename the Cache, Interface, and WTF folders to CacheOld, InterfaceOld, and WTFOld. Launch the game to recreate the default folder structure. Edited May 9, 2017 by razmisli Info: ERROR #134 (0x85100086) Fatal condition! ---------------------------------------- Unknown I'll test without addon, but i have allready play without bot with addon and i never crash :/ but i'll try tonight without addon and a clear interface ... 9_mai_2017_20H13.log.html ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/5971-warsong-path/ TITLE: Warsong path ---------------------------------------------------------------------------------------------------- Unknown Where i can download good path for warsong. Standard path is really danger to use. ---------------------------------------- Unknown So i have 1 question more. Very often during battleground, the character goes into afk mode and becomes a deserter. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/6011-bg-bot-stealth-no-attacking/ TITLE: BG bot stealth + no attacking ---------------------------------------------------------------------------------------------------- Unknown Wondering if it's possible to make the fight combat class just not attack, and stay stealthed the entire time? I tried to setup the stealth thing, but it just doesn't want to enter stealth unless in combat. So in short, I'd like to make it Stealth, then not attack any targets. ---------------------------------------- Unknown Does anyone know? ---------------------------------------- Unknown Hello, in "spell settings" "Combat only" put "false" ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/6069-bg-priority-if-wsg-pops-i-want-to-do-wsg-no-matter-the-current-bg-im-in/ TITLE: BG Priority (If WSG Pops i want to do WSG no matter the current BG Im in) ---------------------------------------------------------------------------------------------------- Unknown Is it possible to set BG Priority (So for example no matter what if WSG pops I want to go in it always). Also, is it possible to set the bot to relog into WoW automatically, I know scheduler can do battlegrounder for n hours followed by wait for m hours, but what about login/out functionality? ---------------------------------------- Unknown Hello, Use Relogger: https://wrobot.eu/forums/topic/3632-relogger-tutorial-video/ And no feature for that, wrobot go to the first available battleground. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/6429-after-update-entering-bg-says-teleporting/ TITLE: After Update, Entering BG says teleporting ---------------------------------------------------------------------------------------------------- Unknown I updated the bot just now. 5 times in a row when it joined or left a BG it closed saying teleported. I manually entered once then let it play, at the end of the round it closed saying teleported ---------------------------------------- Unknown Turn off the option to shut down if teleported. ---------------------------------------- Unknown Pathing and targeting is off too, stuck on walls allot ---------------------------------------- Unknown i am having several issues with pathing quester and the grinder, getting stuck in places that it never did before the update to the point where the bot cannot revive itself the whole bot is behaving like a retard it wont pull mobs on any grinder profile it waits until its attacked something is wrong the updates fucked it ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/6435-running-around-bg-and-not-doing-anything/ TITLE: Running around BG and not doing anything.... ---------------------------------------------------------------------------------------------------- Unknown Hello, Since the  update my char just runs around every single BG and does nothing, nothing has changed except for the update. Is there something that I need to do to fix this? Thanks ---------------------------------------- Unknown someone suggested deleting stuff from the meshes folder ---------------------------------------- Unknown always attach logs, or we cant help you. ---------------------------------------- Unknown https://wrobot.eu/bugtracker/update-buggy-r764/?do=findComment&comment=4045 ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/6548-mounting-and-dismounting-too-much/ TITLE: Mounting and Dismounting too Much ---------------------------------------------------------------------------------------------------- Unknown This happens a lot. Running a path it will dismount and mount over and over, every couple of seconds. I have tried different mounts, different toons. It keeps doing it. Seems to be when it hits it's waypoint. ---------------------------------------- Unknown Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ). Try to increment your min/max latency in advanced general settings ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/7030-battle-for-gilneas-horde/ TITLE: Battle for Gilneas (Horde) ---------------------------------------------------------------------------------------------------- Unknown The bot is great in general. But when it enters Battle for Gilneas, it is stuck in the boat and pathing is really bad. Can this be fixed? ---------------------------------------- Unknown Hello, it is recommended to disable this bg (read instructions in tab "product settings") ---------------------------------------- Unknown I actually use the bot with my warrior and in 6 battle for gilneas he was stuck only 1 times , sometimes it can happen , sometimes not , Disable this bg and Strand of the ancient and it will work great ! , Be carefull and use a good fightclass to look legit and don't get reported by other player . :) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/7324-not-working/ TITLE: Not working ---------------------------------------------------------------------------------------------------- Unknown pls help. 9_Okt_2017_19H40.log.html ---------------------------------------- Unknown hello, try to remove folder "data\meshes" (or active option "Use path finder server" in advanced general settings tab "Pathfidner..") ---------------------------------------- Unknown thx bro for help :) working :=)) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/7389-bans/ TITLE: Bans ---------------------------------------------------------------------------------------------------- Unknown Is it still possible to use the bot in BG´s to farm honor or is it a high risk to get banned by doing this? ---------------------------------------- Unknown BG bots will always be a high ban risk no matter what ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/7787-isle-of-conquest/ TITLE: Isle of Conquest ---------------------------------------------------------------------------------------------------- Unknown Hey, is there any way to make the bot use the portals in isle of conquest and strands of the ancients? currently the bot keeps running in the door and closes the game after 29 "blocks" ---------------------------------------- Unknown Hello, I planned to add support of these two BG, but I ignore when. ---------------------------------------- Unknown is there any workaround? or like an addon to fix it? since im playing on wotlk i cant remove those two from random bg que... ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/7859-latest-updates-broke-battlegrounder/ TITLE: Latest updates broke battlegrounder ---------------------------------------------------------------------------------------------------- Unknown So now my battlegrounder will not listen to paths. It also struggles to engage enemies at all. Things it will randomly do instead 1)run off in one direction non stop 2)run to enemy spawn then try to run back 3)go to the point I have to guard on AB but then randomly run off in one direction 4)walk back and forth for a while then run in one direction 5) one time it wouldn't even wait for respawn and tried running around as a ghost I have reinstalled wrobot 3 times and have deleted the data folder more than that. 28 Nov 2017 09H59.log.html ---------------------------------------- Unknown Hello, try to disable all wrobot plugins ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8144-not-using-all-spells/ TITLE: Not using all spells ---------------------------------------------------------------------------------------------------- Unknown So currently im using the bot on my Windwalker monk and i can only see it use some spells not all of them, and im not sure if it is the keybindings. are anyone able to help me out? Im currently using the Ohren's fightclass ---------------------------------------- Unknown Has nothing to do with keybinds. The fightclass isn't complete then. Open it in the fightclass editor and modify it as you please (if it's an XML file). ---------------------------------------- Unknown Will do! thanks! ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8264-battlegrounder-profile/ TITLE: Battlegrounder Profile ---------------------------------------------------------------------------------------------------- Unknown Is there any ways possible we can edit current profiles ? For example - battlegrounder... I want to control it whilst it is fighting allowing me to choose target , move etc ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8332-getwowunithostile-for-pvp/ TITLE: GetWoWUnitHostile for PVP ---------------------------------------------------------------------------------------------------- Unknown ObjectManager.GetWoWUnitHostile is useful function in many cases. To select lowest HP enemy, to multi dot, etc. But useless in pvp, because returns List objects with WoWPlayer exclusion (there is woWObject.Type==WoWObjectType.Unit condition inside this function). So, proper GetWoWUnitHostile is: public static List < WoWUnit > GetWoWPlayerHostile () { List < WoWUnit > result = new List < WoWUnit >(); try { foreach ( WoWObject woWObject in ObjectManager . ObjectList ) { if (! woWObject . IsValid || woWObject . IsInvisible ) continue ; WoWUnit o ; switch ( woWObject . Type ) { //case WoWObjectType.Unit: // o = new WoWUnit(woWObject.GetBaseAddress); // break; case WoWObjectType . Player : o = new WoWPlayer ( woWObject . GetBaseAddress ); break ; default : continue ; } if ( woWObject . IsInvisible ) continue ; if ( o . Reaction <= Reaction . Unfriendly && ! o . IsDead ) { result . Add ( o ); } } } catch ( Exception arg ) { Logging . WriteError ( "GetWoWPlayerHostile error " + arg , true ); } return result ; } public static List < WoWUnit > GetWoWUnitHostile () { List < WoWUnit > enemies = GetWoWPlayerHostile (); if ( enemies . Count == 0 ) enemies = ObjectManager . GetWoWUnitHostile (); return enemies ; } This function selects enemy players first, and if nothing found, selects hostile units. I left some commented code in GetWoWPlayerHostile so you can see my 1st variant - 1 list with players and units together. But i think final variant is better for PVP and even for all cases ---------------------------------------- Unknown Hello, .Reaction work only on Npc, for the player check faction (o.PlayerFaction != ObjectManager.Me.PlayerFaction) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8385-rbg/ TITLE: RBG ---------------------------------------------------------------------------------------------------- Unknown my toon always runs to the wall or just runs around to nowhere when Im in a battleground.what can I do to fix this because it was working perfect a few days ago?I have addons turned off. ---------------------------------------- Unknown Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ). ---------------------------------------- Unknown 25 Jan 2018 12H36.log.html ---------------------------------------- Unknown looks like I cant use grinder and battlegrounds at the same time .seems to have fixed the problem. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/8430-mining-during-bg-queue/ TITLE: Mining during BG Queue ---------------------------------------------------------------------------------------------------- Unknown Excuse me guys, i'm new on it, just downloaded today, i'm tryng to understand how to let him mine while he is in bg`s queue. I've download a mining-herb profile from download list, the one that says Stromheim, then i put it into the "gather" folder, i've checked on "on" where it says "use another product while in queue" in settings, and i started it. Then appears a popup the says "please select a profile", and then the bot starts without gatering but playing bgs. There is something bad on it? Thanks ---------------------------------------- Mike Mail Tank You Very Much ! :D ---------------------------------------- Unknown i still have the problem...i'm sorry :( I've tryed to do all passages, and it seems go well, but when i make start on battlegroundler...i attach files; I've tryed to download a gather profile, this one and i putted inside C:\Users\MatteoS\Desktop\WRobot\Profiles\Gatherer\Alliance\Mining but nothing changes...i am sure that i am making something bad...but what? What i am not doing? Thanks in advance ---------------------------------------- Unknown You'll have to use the Gatherer product first and select the the profile you want for a second. Then you can go back using Battlegrounder with Gatherer. Hope that helps. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/2486-running-into-walls-in-bgs/ TITLE: Running into Walls in BGs ---------------------------------------------------------------------------------------------------- Unknown I am having a problem with three horde side Battlegrounds, WSG, SotA and Twin Peaks. The general problem is the same, my character just runs into a wall. Specifically: WSG: when I respawn, I turn and just run into the west fence and wall of the respawn area. The fence in that area is kinda new so the route news to be reworked. Twin Peaks: when the game begins I go right into the water and then just run into the deck and if I get around it, I run into the building. SotA: This one is a mess, I am constantly running into walls and unbroken gates. I had to make this BG one that I do not cue for. ---------------------------------------- Unknown Hello, Can you try to install SlimDX . If your problem is not resolved, can you share your log file please: http://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ---------------------------------------- Unknown I've been having the same problem since just after X-mas well the wall running has always been an issue but prior to this problem i could literally leave my warrior to smash face in pvp for hours with periodic check ins. But now i'm lucky to get 3 BG's complete before i get booted from the game due to blockages. Have just downloaded and installed SlimDX and also set movement to LUA as i noted in a different post - will monitor for a few hours and get back to you. ---------------------------------------- Unknown seems to still be having the same problem on horde toons i'm having the same problems as OP ---------------------------------------- Unknown Here are 2 log files from my bg's that logged out due to blockages, 15 Jan 2016 06H21.log.html 15 Jan 2016 20H54.log.html ---------------------------------------- Unknown I have the same problem. Runs into walls in twin peaks for the entire map, and WSG it just runs into walls in the graveyard ---------------------------------------- Unknown Hello, try to blacklist zone (tab tools) where your get problem ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/2663-sota/ TITLE: SotA ---------------------------------------------------------------------------------------------------- Unknown Alright here goes... In Strand of the Ancients, the bot ALWAYS goes out to the water and swims around. This isn't normal. I've turned off everything I knew to turn off and messed with various settings and it does it still. Any help? ---------------------------------------- Unknown OK so now my next question...I'm using a hunter profile and he's just standing around. Also, the game is randomly disconnecting. I have a strong internet connection that is hard wire. The only time I experience the DCs is when I run the bot. What the hell is happening...? Seems like with each update the bot gets less and less responsive. ---------------------------------------- Unknown Hello, disconnection appear only in bg? If you can share log of sessions where your get this problem. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/2705-after-a-while-bot-doesnt-queue-for-bg-anymore/ TITLE: after a while bot doesnt queue for BG anymore ---------------------------------------------------------------------------------------------------- Unknown Hi guys, i have 2 problems with battlegrounder (with w@rm4ne 5.4.8): 1 - Sometimes, in the end of BG, bot doesnt leave property the BG, what i mean is it leaves the BG map, but it's still in the raid group. i think bot thinks my char's still in BG, the reason that bot doenst queue. Then, i have to queue manually or relog. 2 - Sometimes bot queue to BG and the "enter BG" window popups; but, instead the bot enter the BG, the window simply disapears, and this message appears "cant do that while in random battlegrund queue". i think what is happening is that bot try to queue again before accept to enter the BG. i did this manually (queue BG > "enter BG" window popups > instead of accept to enter, i queued again) the window disapears and the message appears. In case 1, i tried to leave the party manually and char simply doenst leave, i think this is a server bug. any solution? TY all and sorry for my poor english. ---------------------------------------- Unknown Hello, do you use wow addon? If yes can you try to disable all. If you run macro in your wow chat: /reload the problem is resolved? ---------------------------------------- Unknown Hello, yes, i will try this later and ill post the result. ty for the answer! EDIT: i disabled all addons and the issue persists. i also try /reload and nothing changed... i taked a look in log and this error "dfsg gfds gfds # 2: The remote server returned an error: (500) Internal Server Error." appears every minute, is it normal? TY again! ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/2962-battlegrounder-dont-atack-unless-atacked/ TITLE: battlegrounder dont atack unless atacked ---------------------------------------------------------------------------------------------------- Unknown hi.... like the title sais... my pj runs aroun enemy players and dont do nothing until get hit. i have uncheked dont start fighting and ignore fight if in ground mount checked atack beffore being atacked and can attack units already in a fight max units near 30 search radius 120 engage combat 40 i attached the log thxs 2 may 2016 18H16.log.html ---------------------------------------- Unknown i think i found the answer my english is prety bad and in alli/enemy engage i had 40 il try 0 it worked XD ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3107-joins-bg-que-but-no-window-to-enter/ TITLE: no window Joins BG que but no window to enter ---------------------------------------------------------------------------------------------------- Unknown Helo. I just bought the bot, everything seems to work fine except the battlegrounder. I select the option to queue to random BG's then click on the start button. The program joins to the que and then nothing happens. The window to enter the BG never appears. Just tested it 2x 6 hours. I don't use any addon, already tried to set it to Dx9, I've tried to delete the WTF folder, also tried to run both the game and the bot with administration privileges. When I try it without the bot everything works fine. Also, if I join a BG manually then start the bot everything works, but when the BG is over it doesn't leave the zone, waits 2 minutes to forcequit by the server, then it joins the que again and nothing happens for hours. Btw is there a way to convert LazyBot profiles for WRobot? System: Windows 10 x64 Wow ver.: 4.3.4 build 15595 Bot ver: 1.5.8 build 23889 Sorry for bad english, it isn't my native. Log file is attached to the post. log.txt ---------------------------------------- Unknown Something has to be going wrong there... I remember some people having same problem few weeks ago but dunno which version they were using or how it was fixed. I'll search better when i get home tomorrow. You can't convert lazybot profiles without recreating them #700posts ---------------------------------------- Unknown Thank you for your answer. The problem still exist and cannot find a way to make it work. While it is not fixed I use the gatherer. I'm gona check the topic regularly. ---------------------------------------- Unknown http://wrobot.eu/bugtracker/joins-bg-queue-but-no-window-to-join-r441/#comment-3028 ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3338-bot-not-working/ TITLE: bot not working? ---------------------------------------------------------------------------------------------------- Unknown whenever i start the bot it just spams you must select a role.  not sure what its doing. if anyone could help that would be great :) ---------------------------------------- Unknown Well, in the Wow interface when you queu for a BG.. you need to have ticked tank, dps or heals.. can you screenshot your selection? ---------------------------------------- Unknown sorry im new to wow. purchased the lvl 100 boost. never done this before xD. not sure how to que. i usally just run into the battlegrounds and it auto ques for me. EDIT: figured it out. im dumb ---------------------------------------- Unknown new problem. ---------------------------------------- Unknown Hello, step 6: http://wrobot.eu/forums/topic/1381-repairinstall-wrobot/#comment-966 ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3483-battlegrounder-repair-items/ TITLE: battlegrounder repair items ---------------------------------------------------------------------------------------------------- Unknown battlegrounder repair items How do I set up? ---------------------------------------- Unknown Hello, add "Repair" in your NPC DB (tab 'tools'). ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3492-not-moving-in-bgs-at-all-since-patch/ TITLE: Not moving in BGs at all since patch ---------------------------------------------------------------------------------------------------- Unknown Since the new patch, the bot just stands at the entrance and doesn't move at all when a bg starts ---------------------------------------- Unknown Im not fully sure, but there was a discussion about disabling BG-Botting with WRobot, since its waaay to risky and almost in every case 100% Ban. Maybe someone knows better than me. ---------------------------------------- Unknown There isn't official word yet about stopping BG botting for retail but it sure is way too risky Also i'm not even gonna try if it works for me because i'm not going to risk my account with something that is guaranteed banhammer ---------------------------------------- Unknown Did they add something in the new patch that makes it riskier or something? Because I've been bg botting with this for at least 2 years and have never been banned ---------------------------------------- Unknown Lucky you then. Most bg botters been banned within months ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3564-bot-in-battlegrounds/ TITLE: bot in battlegrounds ---------------------------------------------------------------------------------------------------- Unknown hello guys. I bought wrobot today, but i never use it. So, i want to randons BGs, automatically. How can i do this ? where can i find tutorials for that ? Thx and sorry for my bad english. ---------------------------------------- Unknown if you're planning to do BGs prepare to get banned within couple weeks ---------------------------------------- Unknown why? i want to do BGs, but watching while bot play for me, cant do that ? ---------------------------------------- BetterSister The bot *can* do it , just the risk far outweighs the gain.  People will report you. ---------------------------------------- Unknown You can, sure. Just expect to be banned in a couple weeks. Normies are smart nowadays. They've had to deal with mass BG bots for a couple years now. Blizz has started cracking down HARD on pvp botting and many of those normies know EXACTLY what to look out for to tell if someone is botting or not. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3676-any-kik-bot-for/ TITLE: any kik bot for ---------------------------------------------------------------------------------------------------- Unknown if there is a kick bot for version 6.x for locka spel lock whith spell lock, fear or Shedowfury ---------------------------------------- Unknown You can realize this with a simple Fightclass, its easy. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3771-release-spirit-delay/ TITLE: Release Spirit Delay? ---------------------------------------------------------------------------------------------------- Unknown Heyho, Is it somehow possible to add some delay before the spirit is released in battlegrounds? Thx ---------------------------------------- Unknown Hello, no ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3848-mage-runs-into-enemys/ TITLE: Mage runs into Enemys ---------------------------------------------------------------------------------------------------- Unknown Hello, i have a problem with my mage. Instead jumping from the mount 30-40 yards away from the target he runs into the enemy and tries to cast... can some1 tell me how to dismount 30-40 yards away from the enemy ? TY ---------------------------------------- Unknown Hello, do you use fightclass? If yes do you have setup 'Range' option? You can look this video: http://wrobot.eu/forums/topic/3633-getting-started-with-wrobot-video/ ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3879-bot-clicking-around/ TITLE: Bot Clicking Around ---------------------------------------------------------------------------------------------------- Unknown Hello Community, I wanted to see if anyone was experiencing the same thing as I am. I am playing in Alterac Valley and my team took a tower and I am at the top of the stairs and my bot is clicking around in a small circle at the top of the stairs. It is obvious the character is running on a bot when it does this. I tried to blacklist the area so that the bot doesnt even go to the tower but it still just kept clicking around in a small circle. How can I prevent this from happening? It actually seems to be happening with flags also. The bot will keep click around the flag and moving around in a very small circle. Any ideas? Thanks ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3901-joins-queue-but-doesnt-enter-bg/ TITLE: Joins Queue but doesn't enter BG ---------------------------------------------------------------------------------------------------- Unknown Everything was working fine when I went to bed last night, i woke up to find WoW had done a little update, now whenever im using the battleground bot it'll queue me, the BG will pop but it won't enter. ---------------------------------------- Unknown Hello, do you use last WRobot update? Can you share your log file. If you play on private server you can look this thread: http://wrobot.eu/forums/topic/2811-bg-join/ ---------------------------------------- Unknown I'm also having this issue ---------------------------------------- Unknown Same issue, please help. 21 Sep 2016 23H44.log.html ---------------------------------------- Unknown Same here, Just keeps saying  "someone in your group is already que'd for that" ---------------------------------------- Unknown http://wrobot.eu/forums/topic/3921-no-longer-queueing-and-leaving-bg-automatically/?do=findComment&comment=18265 ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3902-someone-in-group-not-ready/ TITLE: someone in group not ready ---------------------------------------------------------------------------------------------------- Unknown someone in group not ready bg fix that please or what i need to do cant auto join pvp ---------------------------------------- Unknown Hello, can you give me more informaiton about your problem. Do you have try to use this plugin http://wrobot.eu/files/file/508-readycheck/ or http://wrobot.eu/files/file/411-auto-accept-wow-popup-window/ ? (Some wow addon can do that also) ---------------------------------------- Unknown i tested it still dont work the last days i had no problems but today i get this crap error i istalled the 2 addons but it still dont work right :-( ---------------------------------------- Unknown still not auto click tell someone in ur gruop not rdy ---------------------------------------- Unknown Can you give me button name (where you want to click): http://wrobot.eu/forums/topic/1689-useful-scripts/?do=findComment&comment=8447 ---------------------------------------- Unknown name Join battle not work i mean bot dont  join  battle why bot dont click join battle ---------------------------------------- Unknown http://wrobot.eu/forums/topic/3921-no-longer-queueing-and-leaving-bg-automatically/?do=findComment&comment=18265 ---------------------------------------- Unknown ty for fix it ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/3921-no-longer-queueing-and-leaving-bg-automatically/ TITLE: no longer queueing and leaving bg automatically ---------------------------------------------------------------------------------------------------- Unknown Since a few days ago the battlegrounder is no longer auto joining bgs nor is it leaving bgs when they complete.  i havent change anything on my profile and last week this profile was working without issue.  any thoughts? ---------------------------------------- Unknown Im also having this issue ---------------------------------------- Unknown Hello, sorry. Problem resolved in new update. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/4003-battleground-434-not-working-properly/ TITLE: Battleground 4.3.4 Not Working Properly ---------------------------------------------------------------------------------------------------- Unknown Hello, The Battleground is not working in Cata 4.3.4, it was working for me a few days ago but now it doesnt. Already tried to reinstall but still having the same problem. The queue pops but the bot does not enter the battleground. It leaves and then queues again. ---------------------------------------- Unknown http://wrobot.eu/forums/topic/4004-battleground-join-not-working/ ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/4008-my-mage-run-and-hit-with-melee-only/ TITLE: My mage run and hit with melee only ---------------------------------------------------------------------------------------------------- Unknown its this normal or what can i do to cast some spells becasue i think is notorius that i use bot when i hit melee with a caster. ---------------------------------------- Unknown have a fightclass selected ---------------------------------------- Unknown done ---------------------------------------- Unknown Are you using a fightclass updated (7.0+) profile? If yes, is it selected? ---------------------------------------- Unknown spells must be written in english and of course right... so spells like Frost Bolt dont work because u have to write Frostbolt. do you know that? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/4010-any-luck-with-battlegrounder/ TITLE: Any luck with Battlegrounder? ---------------------------------------------------------------------------------------------------- Unknown Hello all! I just wanted to take a moment to ask if anyone has any input on the success of the Battlegrounder portion of the Bot? So far I have just been using it to gather leather mats from Legion as I am hesitant to attempt too much too fast. So, if you have been using the Battlegrounder are you just using the default Profiles? Is there anything I should know/do going into it to ensure I have the greatest amount of success? I appreciate any tips/tricks anyone can offer. Thank you! ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/4025-loot-alterac/ TITLE: Loot alterac ---------------------------------------------------------------------------------------------------- Unknown Bonjour, comment peut-on looter les corps des autres joueurs automatiquement a alterac? merci ---------------------------------------- Unknown Bonjour, ce n'ai pas possible. ---------------------------------------- Unknown Merci ! ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/4049-how-to-do-not-random-bg/ TITLE: how to do not random bg ---------------------------------------------------------------------------------------------------- Unknown hello well i see that the bot dont work good in some bgs, i will like to only entre to 4 maps but i dont understand right now all the maps are active and i see the settings and it say all off! how i can only entere a spesific map only, i need to see the word on or off to active only one map ---------------------------------------- Unknown Hello, in product settings you can select "ramdon" or select specific BG (max 2) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/4245-bot-stopes-after-1-round-bg-or-2/ TITLE: bot stopes after 1 round bg or 2 ---------------------------------------------------------------------------------------------------- Unknown hello i realy like the wrobot. im using it now at least 3 months, im very happy with it. the first time i used the bot was for battlegrounds      it worked 24 hours a day with relogger.  but the last time the bot stop after 1 or 2 round sometimes even 3 rouns       a pop up with blockages  appers any way to fix not crashing ? ---------------------------------------- Unknown Hello, Try to remove folder "WRobot\WRobot\Data\Meshes", if your problem is not resolved can you share your log file please. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/4314-warsong-gulch-buggy/ TITLE: Warsong Gulch buggy? ---------------------------------------------------------------------------------------------------- Unknown Hi, I bought the WRobot "trial" package, basically the 3 day key. I'm mainly using it for PvP but I noticed in Warsong Gulch the bot gets stuck a lot. It runs into random walls, seems to for some reason loop around the main spawn building. It's the only BG with his problem. Adding blacklist spots doesn't work. Sometimes it will be running down a hallway, stop, look left and run into a wall for 10 seconds. ---------------------------------------- Unknown Bump this. In the past 2 WSG's that I've entered while AFK in the past 3 hours, bot has reached my blockage limit and shutdown. Other times while not AFK I've noticed that it's right from the start for me, as soon as the doors open I run out toward the graveyard but dont make it out of the second room and start running into the corner beside the stairs. ---------------------------------------- Unknown I figured out what's causing it: When the bot issues a move command near the cliff and accidentally falls off, the bot thinks it still hasn't hit the checkpoint so turns around and walks into a wall endlessly. There are other issues such as cgeorg13 mentioned, but I noticed most of the spawn related ones happen like this. Just witnessed it on Alterac Valley. ---------------------------------------- Unknown I could see how that would cause it, I think a great fix for this, from what ive noticed with testing a custom profile, if the battlegrounder bot just forced a Movement.StopMove whenever it throws a stuck error. This forces the bot to search for a new player to try to follow from the current position. This could possibly be implemented into a plugin pretty easy but im unsure how to monitor for errors such as being stuck. ---------------------------------------- cgeorg13 The bot afaik automatically does that, just not quick enough. Takes about 12-15 seconds before it realizes that it is stuck, which is obviously very botter like. I'm not to fluent in coding or I'd contribute a bit. Hoping that the admin might take a peak at this issue, here's hoping. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/4339-wow-private-fail-at-join/ TITLE: Wow private fail at join. ---------------------------------------------------------------------------------------------------- Unknown Hi, i just bought the bot today to farm honor with the battlegrounder. After the sign of "join battleground" appears, i have a bug and the bot don't enter to the battleground, just re queue again. Im playing in a 5.4.8 pvt server. Sorry for my bad english, im from Argentina. I ask for a fix Ty! ---------------------------------------- Unknown http://wrobot.eu/forums/topic/2811-bg-join/?do=findComment&comment=12996 ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/5236-profile/ TITLE: Profile ---------------------------------------------------------------------------------------------------- Unknown Hello, have tried everything to choose a profile for my windwalker monk the software doesnt wanna respond. In battleground it only auto attacks. Have tried to download profiles, but cannot see any place where i can upload the profile. Any help please? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1212-how-try-to-cast-from-35-or-40m-range/ TITLE: how try to cast from 35 or 40m range ---------------------------------------------------------------------------------------------------- Unknown 나는 균형 드루이드를 사용하여 어떻게 35 또는 40m 범위 설정 캐스팅하려고? 너무 가까이 캐스팅 과 죽은 .... ---------------------------------------- moscow5 You need to open up your Fight Creator Profile and Change the Range, It should be in the top left corner of the menu, Once you get to your Fight Class Creator that is. ---------------------------------------- Unknown You need to Open up a pre Created Fight Class, Or make your own by the way, So you can Create New Fight Class, and add your spells and what not, ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1215-personal-stlterec-valley/ TITLE: Personal stlterec valley ---------------------------------------------------------------------------------------------------- Unknown hello guys I would need help to figure out how to change the path that my bot is running inside alterec valley.  I would like to make it personale.Ho bought this program for that reason thanks for the help ---------------------------------------- Unknown Do not bot alterac valley or eye of the storm. Set them on your do not que list inside of world of warcraft. Most bots don't run properly on these maps. Sent from my HTC One X using Tapatalk ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1218-how-try-stealth/ TITLE: how try stealth? ---------------------------------------------------------------------------------------------------- Unknown rogue skill how creating? ---------------------------------------- Unknown and starting buff skill ---------------------------------------- moscow5 look here (in Fight Class Assistant) for stealth: for buffs: More solutions for rogue you can fnd here: ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1222-create-soulwell-setting/ TITLE: Create Soulwell setting ---------------------------------------------------------------------------------------------------- Unknown how Create Soulwell bg start setting? and perfect warlock fightclass file download link plz~ bye~ ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1265-xp-in-bgs/ TITLE: XP in BG's ---------------------------------------------------------------------------------------------------- Unknown Hey guys, my warrior is now 72 and i was wondering if it worth botting in BG's, its been lightyears since i played BG, are you still getting XP from it or is it just honor? ---------------------------------------- Unknown bg's are very sketchy, i would not recommend using them as a lvling option there are other profiles and options for that ---------------------------------------- Unknown if you have full PVP BoA's then I dont see a problem farming them for exp or Honor. ---------------------------------------- Unknown The movement looks a bit odd indeed, might not wanna risk getting reported. @ nonstop1005, true grinding works fine but i thought why not farm some honor whilst leveling :) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1285-the-condition-me-is-stunned-isnt-working/ TITLE: the condition me is stunned isnt working. ---------------------------------------------------------------------------------------------------- Unknown Ok so the condition me is stunned isn't working I'm having to manually hit lichborne on my death knight. And if you guys are going to have me is stunned as a condition that condition should include stun, sleep, fear. Also when a Priest dose their mass root ability the bot should target and kill the root. ---------------------------------------- Unknown Hello, This condition don't works with all spells. I know this condition works with spell like http://www.wowhead.com/spell=853/hammer-of-justice but for the others spells, you need to check manually the buff (when you are stunned you have buff). ---------------------------------------- Unknown well Droidz is the a good LUA Script we can use for all the spell we have to break sleep, stun, ect.? ---------------------------------------- Unknown Look it: http://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-bots-programs/wow-bot-maps-profiles/384235-pqr-pvp-lists.html This list need probably update. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1369-requeuing-once-deserter-wears-off/ TITLE: Requeuing once deserter wears off? ---------------------------------------------------------------------------------------------------- Unknown So basically the bot won't requeue if i manually leave the battleground while the bot is still running. I will get deserter then it won't requeue once it wears off. any way I can get it to do that? ---------------------------------------- Unknown Just use the Stop key bindings really fast. Alt+C. Then Hit the same Keys again to restart the bot. This will fix that for you. But I do think that if would a good idea to have the bot monitor the Cooldown on BG or Dungeon Deserter. ---------------------------------------- Unknown I typically do that but when i'm not monitoring it and this happens it's really unfortunate because then it just stays logged in and looks suspicious because i'm just standing there not doing anything. ---------------------------------------- Unknown Hello, It is not normal. I have fixed problem, wait next update thank for repport. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1382-nach-1-2-std-battlegrounder-error-meldung/ TITLE: Nach 1-2 Std. Battlegrounder = Error Meldung ---------------------------------------------------------------------------------------------------- Unknown Grüße zusammen. ich habe vorhin nach 1-2 Std. Battlegrounder Benutzung einen Fehlercode "200 Botages" bekommen. Nun ist die Frage , was heißt das? Bot ging aus sowie auch World of Warcraft Client. Im Anhang findet Ihr die Log.DateiBit te um eine baldige Hilfe.Danke. MFG descalin PS: Da mein Englisch nicht Gesund ist, gibt es auch keine Übersetzung :-) Für Fehler und Schrift, haftet der Stift (merkst de wat ? ;-) ) 13 Mai 2014 11H36.log.html ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1456-wrobot-not-working/ TITLE: WRobot not working ---------------------------------------------------------------------------------------------------- Unknown Hey I payed for 1 month WRobot Subscription and i can not seem to get it to work. i have looked up on all the problems that i can think of. i use Drx9 and NET Framework 4.5. When i use WRobot Ingame and my name shows on the program, i click Launch Bot and nothing happens. Why? Best Regards, EikrM ---------------------------------------- Unknown Hello, Can you share your log file please (you can found it in "Logs" folder). You can try to resolve problem with this post: (follow all steps). ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1495-battleground-gatherer/ TITLE: battleground + gatherer. ---------------------------------------------------------------------------------------------------- Unknown Hello I'm using the bot for 3 weeks now and leveled my paladin to 90 and my hunter from 80 till 85. Also leveled a hunter from 30-80. No problems at all. Now I want to use the bot for doing battlegrounds with herbing when queued. Problem is that I get a fault message. (Wich ill post a screen shot tomorrow) But the bot only queue for 1 time. And then starts in my case herbing. It never queues up again. Is it a setting problem or is the bot not working correctly? Kind regards. ---------------------------------------- Droidz Set the bot to Battlegrounder, then on Produt Settings, go to the bottom and turn on the function "Use other product during queue", then choose Gatherer or any other function you want the bot to do while you are wating for the BG. Dont forget to set the Product Settings for Gatherer (or any other) BEFORE you start the Battlegrounder. ---------------------------------------- Unknown I have done that. and he starts farming while waiting on first queue. But the bot never queues up a 2nd time. sorry if my starting post was unclear. ---------------------------------------- Unknown Hello, I have test to reproduce bug and not problem found. Can you send me screen shot of your battleground settings and your log please (of bugged  wrobot session, you can found it in "Logs" folder)? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1582-constantly-afking-in-bgs/ TITLE: constantly afking in bgs? ---------------------------------------------------------------------------------------------------- Unknown Why is the bot afking me in Bgs?  I am sitting here watching it in the middle of fights and suddenly go afk? Please help ---------------------------------------- Unknown Hello, Can you share your log file please (you can found it in "Logs" folder). ---------------------------------------- Unknown Sure, how do i do that? :) ---------------------------------------- Unknown Hello, - go to or "More Reply options" i (bottom/right) - Click on button "Choose Files" and select your log file. ---------------------------------------- Unknown here are the last 20 files. Hope it helps 26 Aug 2014 09H17.log.html 26 Aug 2014 10H24.log.html 26 Aug 2014 12H03.log.html 26 Aug 2014 12H30.log.html 26 Aug 2014 16H58.log.html 26 Aug 2014 21H24.log.html 27 Aug 2014 11H17.log.html 27 Aug 2014 13H28.log.html 27 Aug 2014 17H03.log.html 27 Aug 2014 23H32.log.html 24 Aug 2014 21H23.log.html 24 Aug 2014 23H54.log.html 24 Aug 2014 23H55.log.html 25 Aug 2014 09H20.log.html 25 Aug 2014 09H48.log.html 25 Aug 2014 11H58.log.html 25 Aug 2014 12H24.log.html 25 Aug 2014 13H31.log.html 25 Aug 2014 16H21.log.html 26 Aug 2014 07H05.log.html ---------------------------------------- Unknown Hello, You get a lot of errors (System.ComponentModel.Win32Exception (0x80004005): Invalid window handle) Try to reinstall framework 4.0 (or 4.5 if you use windows 8): http://www.microsoft.com/en-us/download/details.aspx?id=24872 Install slimdx (this update directx): http://slimdx.googlecode.com/files/SlimDX%20Runtime%20.NET%204.0%20x86%20%28January%202012%29.msi I recommand to close programs like teamviewer. Turn on option "Use lua to move" (in "General settings", button "advanced..."). You can also try an new WRobot install ps: Wrobot has been stopped also in some session because you have received whispers (you can edit security setting in advanced general settings). ---------------------------------------- Unknown i have since unistalled teamviewer...didnt help. Ill try the other stuff...yes i know about the whispers...but there were times i was sitting here watching it ---------------------------------------- Unknown If you can send me again your log. (please remove all logs of your folder, launch wrobot, if you get problem send me log file, if you don't get problem, close WRobot, remove all logs files et launch again (to get only one log file of bugged session). ---------------------------------------- Unknown i have the same problem :/ 27 nov. 2014 01H10.log.html ---------------------------------------- Unknown Hello, R einstall Framework 4.0 , DirectX 9, DirectX 11 , Redistributable Visual C + + 2010 (X86) and SlimDX (4.0 X86) resolving the problem generally. ---------------------------------------- Unknown i have already install them but the problem is here :/ ---------------------------------------- Unknown Can you try to disable your antivirus, you get problem to download meshes files ( DownloadThread()#1 , [E] 01:15:48 - DecompressOnMemory(string filename) this files is used to generate path), without it WRobot don't works. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1722-battlegrounder/ TITLE: Battlegrounder ---------------------------------------------------------------------------------------------------- Unknown my bot ques me accepts but when it comes to the actual match it just sits there and is afk in the starting zone of the battleground ---------------------------------------- Unknown Hello, Can you send me your log file please (of bugged WRobot session, you can found it in "Logs" folder). Make steps of this post please: problem seem similary) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1847-not-moving/ TITLE: Not moving ---------------------------------------------------------------------------------------------------- Unknown hey guys. So I bought this bot last year, and the BG worked just fine without having to massively tweak out settings. However, I rebought it today & I used BG finder-it qued me just fine, but when I got in I didn't move at all! Any help? ---------------------------------------- Unknown Hello, Can you share your please. Do you have changed battlegrounder settings? If yes, please try to reinstall bot. You can also try to install/reinstall required file: Do you get problem with others WRobot products? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1872-problem-bg/ TITLE: Problem BG ---------------------------------------------------------------------------------------------------- Unknown bonjour; Depuis peu le bot fait n'importe quoi en Bg, il court contre falaise ou bâtiment et ne suit pas le chemin. Est-ce dû à un changement récent ou j'ai touché à ce qu'il ne faut pas ? hello, Recently the bot does anything in Bg, he runs against cliff or building and does not follow the path. Is it due to a recent change, or I hit that it not be? ---------------------------------------- Unknown Bonjour, Sans supprimer le dossier actuel re télécharge WRobot et extrait le dans un autre dossier, met juste une FightClass et teste. Si tout fonctionne correctement, le problème vient de ta configuration. ---------------------------------------- Unknown problème trouvé en faite j'avais désactivé générateur de chemin (pour tenter récolte mine fief (abandon)) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1878-swap-targets-dont-follow/ TITLE: Swap Targets - Dont follow ---------------------------------------------------------------------------------------------------- Unknown I've been playing around with several fighting classes, been changing and creating them for a couple of months now. There is a couple of issues that I always fall into. 1 - Smarter Target Selection -  I've tryed to run a Macro with targetnext if there is X debuffs on the target. It actually swap targets for a second, but then the program forces it to previous target. 2 - Swap targets if target invulnerable (bubble, ice block), should i put a condition on EVERY spell of my rotation Have Buff (bubble,ice block) False ? 3 - Is there a way to swap to a target if they are casting a Healing Spell ? Aka focus the healers ? 4 - AoE spells like monk Dizzying Haze or DKs Death and Decay sometimes double cast, showing the "green area select" forever. 5 - How is your experience adding more than 10 spells in a rotation ? For me it often skip spells and make a complex profile way worse than a simple one. I appreciate any help or suggestion. Thank you very much. ---------------------------------------- Unknown Hello, You can now custom pet battle reaction: sample: ---------------------------------------- Unknown I have seen my profiles skip a few spells, usually its because of my error. However, I find some of my best profiles have a lot more than 10 spells in them. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1921-getting-away-in-bg/ TITLE: Getting in bg ---------------------------------------------------------------------------------------------------- Unknown I have problem with bot, My char(arms warr profile) is moving, mounting, fighting, everything is working as supposed, but it keeps getting in BattleGround, and he isnt standing still or something, it just gets and gets deserter later. It was working normal yesterday, idk whats happening now. Logs are in attachment. Thanks 4 Feb 2015 23H43.log.html 4 Feb 2015 23H22.log.html 4 Feb 2015 23H10.log.html 4 Feb 2015 20H38.log.html ---------------------------------------- Unknown Hello, You use an old version of WRobot (and probably cracked when I look your log). I cannot give best support on old version. To fix problem try to reinstall Framework 4.0 , Redistributable Visual C + + 2010 (X86) and SlimDX (4.0 X86), if this don't works make all steps of this guide: try to activate "Use Lua to Move" in advanced general settings). Best Regards, Droidz. ---------------------------------------- Droidz I think its working again, I deleted cache of WoW, redownloaded wrobot, reinstalled framework, visual c++ and SlimDX. Thanks :) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/1985-ashran-artifact-fragments-bonus-objective-brutes-rise/ TITLE: Ashran (Artifact Fragments + Bonus Objective Brute's Rise) ---------------------------------------------------------------------------------------------------- apple Show me how to use  -_- This usage is not attached. ---------------------------------------- Unknown Hello, For this profile: Download it. Move downloaded file (98-100 Meatgut Needs Bones [Auto repeat quest].xml) to folder "WRobot\Profiles\Quester\". Launch WRobot Select "Quester" product. Go to tab "Product Settings". Select the profile (98-100 Meatgut Needs Bones [Auto repeat quest].xml). In game go to draenor. Launch bot. ---------------------------------------- Unknown Ashran is how to use it is necessary Nagrand has to know how to use it. ---------------------------------------- Unknown Sorry, I misread. These profiles ( and ) are normals grinder profiles (move downloaded file in folder "WRobot\Profiles\Grinder\"). These profiles just kills mobs in the profile zone (these mobs complete the quests objectives of http://www.wowhead.com/quest=37477 and http://www.wowhead.com/quest=37475 (you need to turn-in the quests manually)) The plugin useful if you don't launch bot in Ashran (to accept popup message). ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/2458-bot-freezes-when-enters-combat-in-bg/ TITLE: bot freezes when enters combat in BG ---------------------------------------------------------------------------------------------------- Unknown so when ever i run the bot for BG grinding as soon as my toon engages combat wow freezes is there somthing i can do to stop this from happing ? cheers ---------------------------------------- Unknown Hello, Can you share your log file please: http://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ Do you get this problem without fightclass? ---------------------------------------- Unknown Are you healing? cuz if so you gotta uncheck the screen lock in spell settings for all your heals ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/252-grinder-and-battlegrounder/ TITLE: Grinder and Battlegrounder ---------------------------------------------------------------------------------------------------- Unknown Hi there! Do I need two seperate Wrobot processes and two idkeys to use Grinder and Battlegrounder on the same wow process, or is there some feature that allow you to do this with one Wrobot procress that I don't know about? Over and out! BAx ---------------------------------------- Unknown Hi BAx, If you mean can you use the grinder while queuing for the battleground and have it switch between the two automatically then the answer is yes. Choose "Battlegrounder" from the drop down menu then choose "Product Settings" then at the bottom choose "Grinder" then save and close and click start. Wrobot will auto queue a BG then carry on grinding while waiting, switch when available then back to grinding once BG is done. See screenie below. If you are asking whether you can somehow have 2 different chars doing different things with 1 copy of WOW running and 1 copy of wrobot then I believe the answer is no. ---------------------------------------- Unknown Nikki is right, it is impossible for one wow process to log two different characters at the same time, blizzard intends this, multibotboxing is needed to do this. Sent from my PG06100 using Tapatalk 2 ---------------------------------------- Unknown I'm trying to use gatherer while in queue for battlegrounds but I can't figure out how to set the profile other than just gatherer, I want to set it to use a specific gathering profile while outside of battlegrounds. Is that possible at all? Or is it only possible to use the default gatherer product. Edit: I did realize that I messed up and didn't turn on Use other product. But now it says Pick a profile and I don't understand where to select that. ---------------------------------------- Unknown Hello, select Gatherer product, in product settings select an profile and select again Battlegrounder product. ---------------------------------------- pvitolo13 Thank you for the response. I did end up figuring it out that night. XD Sent from my SAMSUNG-SGH-I747 using Tapatalk ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/2658-battlegrounder-error-popup/ TITLE: Battlegrounder Error Popup ---------------------------------------------------------------------------------------------------- Unknown An error I keep getting after I start battlegrounder is this photo attached below with logs. 28 Jan 2016 07H42.log.html 28 Jan 2016 06H53.log.html ---------------------------------------- Unknown Your fight profile has error ---------------------------------------- Unknown Hello, like said betterSister, you get problem with your fightclass: Can you share it or try with another please. ---------------------------------------- Unknown Hmm I can post it. I just edited BetterSister one more for pvp in bgs. 3.3.5a feral.xml ---------------------------------------- Unknown Your fightclass seem correct. Can you try to remove all files that start by "CustomClassFeralDruid-***********.xml" in "WRobot Wotlk\Settings\" (or change "Fight Class Name" when fightclass editor) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/490-how-to-queue-2-bots-for-the-same-bg/ TITLE: How to queue 2 bots for the same BG ? ---------------------------------------------------------------------------------------------------- Unknown I tried using the addon AV enabler, but it didnt work. If I choose one bot as BGer and the other for party bot, BGer will join, but party wont. Could someone help me out ? Is there an automatic way to make them join together and one folow the other ? If you just choose BGer for both sometimes it works (sometimes they join 2 different BGs, but then they fight independent. I want them to fight together, like party bot, is this possible ? I also can join as group, that would work, but it has to be done manually. ---------------------------------------- Unknown Hello, I'll look how I can fix this problem and add options in battlegrounder product if necessary. ---------------------------------------- Unknown Thank you Droidz ! ---------------------------------------- da8ball I have added this option in last wrobot update, if you can tell me if this works. ---------------------------------------- Unknown Sorry, exactly where is this option ? ---------------------------------------- Unknown You need to activate option "Don't join queue if i'm not group leader" on all characters (same leader) ---------------------------------------- Unknown It really improved Droidz, but Im not sure if I missed something or they still dont fight together, so if I choose Battlegrounder on both bots, they join together, but they still fight independent. If I choose BGer for the lead and party for the other (it would be a pocket healer or a bodyguard sorta), I have to manually join and leave every time after the BG ends. Also, when Party bot dies and Bg doesnt, it doesnt release his spirit, so it just stands there the rest of the BG. Are we supposed to chose BGer for both ? If so there's no follow like party. Thanks and keep up the good work ! ---------------------------------------- loves2spooge I'll watch how I can improve it, I tell you when I have added it (or find solution) ---------------------------------------- Unknown WOW YEAH!! That would be amazing to see in the Party bot for Dungeons too... if you guys get that released anything toon. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/676-healing-a-bg/ TITLE: Healing a BG ---------------------------------------------------------------------------------------------------- Unknown Is this possible? ---------------------------------------- Unknown Hi, No for the moment, but I'll add this possibility. ---------------------------------------- Unknown That would be awesome! Thanks so much Droidz ---------------------------------------- Unknown possible maintenant? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/856-not-doing-anything/ TITLE: Not doing anything ---------------------------------------------------------------------------------------------------- Unknown Hi, I have to say that I dont have a key purchased but I'm testing in trial mode to see if it is worthy to buy it. I have to say I'm pretty happy with some features but also dissapointed with others like battelgrounder. My bot just follows someone random and tries to engage when there is an ally around. Do you have more/better profiles for this? Also for the gatherer option, My bot just stands until a herb/ore is shown in the map instead of going around looking for them ---------------------------------------- Unknown you have to have the profiles for this http://wrobot.eu/files/ ---------------------------------------- Unknown Hello, For battlegrounder you can use profile (you can found it in download section of the site) or create your own profile, but default settings is best for me and more random. For the gatherer, check in your wow keybinding if you have assign key "X" at sitdown/stand. ---------------------------------------- Unknown Also, which BG´s you try?Just a few are bot friendly; Also BG is not a good wat to start botting. ---------------------------------------- Unknown Make sure your wow client has alterac valley and eye of the storm not in que list. 2 very bot unfriendly battlegrounds. Sent from my HTC One X using Tapatalk ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/876-help-i-need-sp%C3%A9cial-profile/ TITLE: Help I need spécial profile ---------------------------------------------------------------------------------------------------- Droidz Hello I need a profile which allow the Battlegrounder to go buying objects that I have indicated in advance , once the 4000 points of honors acquired. After you have purchased the objects with the 4000 points of honors , the bot returns seek the 4000 points of honors and so on , until all the listed objects are purchased , which misdescribing them be always has side of his computer to be able to equip his character. Thank you *Sorry I don't speak English very well I hope you had understood ---------------------------------------- Unknown Your all good man I understand you. I dont know how to build this profile but I bet there is someone who can on the site. And your english is good. ---------------------------------------- Unknown Agree thank you can you talk or you enter for that this profile or even this feature am available or well add to the next version of the bot Thank you ;) ---------------------------------------- Unknown Im sure that this would be a build close to a questing profile and there are tutorials on this in the forum. The questing profile will tell you how to add the gear and all to the profile for the bot to do. I hope this is more help. ---------------------------------------- Unknown If I understood, you want the bot to buy Honor gear for you, right ?  Like it´s been said, that wotld need a sorta questing profile, which is not done ATM, but buying honor gear is pretty easy if u log on. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/999-not-attacking-anything-on-bg/ TITLE: Not attacking anything on BG ---------------------------------------------------------------------------------------------------- Unknown High, im new to the whole concept of botting, so please explain everything very simply. My setting is arcane mage. Queue works as it should, and ressing works, but my character isn't attacking the enemies that it targets. It did try to melee attack but yeah, it's not casting anything What to do? D: ---------------------------------------- Unknown Go to general settings/advanced settings. Make sure "dont start fighting" is unticked and also "can attack units already in fight" is ticked. ---------------------------------------- Unknown Did that, still doesn't attack. Just targets ---------------------------------------- Unknown If I need to set my spells of use somehow then pls tell me how to do that. I removed the class from the bot and now it managed to melee attack. Not very useful for a mage ^^ ---------------------------------------- Unknown Hello, What fight class do you use (name or link)? ---------------------------------------- Unknown I loaded Arcane Mage and just removed mage bomb. There appears to be no other premade mage classes. It uses a spell now, but only one spell, the one I set top on priority on the creation tab ---------------------------------------- Unknown You can found fightclass here: http://wrobot.eu/files/category/13-mage/ Can you share your log please. Thanks ---------------------------------------- Unknown this is a really old post but it sounds like it might be the same problem im having. I have my fight class set up and it works just fine grinding and I have "start fight with in combat" ticked and others like they should be but the bot mostly just runs around and doesn't target or attack. I know the battle grounder is the most unsuited profile for Wrobot so it might be I need to look elsewhere in which case could anyone point me in the right direction? ---------------------------------------- Unknown Hello, You have try in product setting to increment "Distance search target"? ---------------------------------------- Unknown yes it was set to 70 at start and I have moved it to 60,50,40,30,20,10 and 5. the bot will literaly run right over some1 where as b4 it would simply bum rush their entire team (im ok with this actuoly it just makes me look noob). ive even tried reseting it to 70 hopeing it would work itself out and nothing ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/275-battleground-eye-of-the-storm-problem/ TITLE: [Battleground] Eye of the storm problem ---------------------------------------------------------------------------------------------------- Unknown Hey all i just started using the bot today, everything's running perfectly except for when i use BG bot. If by chance the random bg my bot join is EOTS, it acts all derp and targets 1 enemy, then chases its enemy in a straight line. Eventually jumping off the edge and commits suicide. I'm not sure if it's suppose to do that.. but it's definitely hilarious to watch. It may be the fact that it tracks its target too far away. I'm not sure how to tune that down either in the settings. But at any rate, is there a way to keep the bot on the platforms and not jump into abyss? 90% of the time in EOTS the bot is just committing suicide as soon as it res.. ---------------------------------------- Unknown I never had this problem. Check if you have 32bit and try dx9. I THINK this has been the problem for someone else. Obv try reboot computer also and even reinstall bot. Let us know ---------------------------------------- Unknown i also have this problem.. reboot/32bit/dx9 is not the problem.. those are all correct ---------------------------------------- Unknown Hello, I'll look it today, if it is bug I fix it today. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/350-hornor-gearauto-purchase-the-gear-we-want/ TITLE: [Hornor Gear]Auto purchase the gear we want ---------------------------------------------------------------------------------------------------- Unknown Since BG bot works so well and it is always capped when i get up everyday. i wish there is a list to auto-purchase those gear we selected( require we stand near hornor vendor), it is about 7 hr to cap on alliance side, but only 4 hr to cap on horde side(for my svr), so maybe it is neat if it is not hard to make. i wish i can do this via in-game support macro or script (to buy gear, and i just use keyspam to make it run, buy apparently i cant buy same gear over and over). xD just ---------------------------------------- Unknown Its probably very doable. However quite useless since you should never leave the bot unattended for so long, especially not in BGs. And damn horde for winning every round... ---------------------------------------- Unknown FOR THE HORDE Anyways, It is possible but I assume since you buy the same item your looking to disenchant a specific honor item for sha crystals? If that is so I do not recommend that gold gain per hour is extremely low compared to many other methods out there. If your looking for gold check out one of my basic guides in the links below. PS: You do not need a keyspammer WRobot is capable of using macros if set correctly. I normally use it for no delay on certain spells gives me that lost 1 sec auto atk doing nothing reversing it into a casting spell. ---------------------------------------- Unknown i know , it is so low, like 5 hr earning like 1.5k at most. but i am not d/e them, i just need hornor to gear up my character which just hit 90. i have read your post, it is extremely useful and helpful. thanks anyway. @loki, you made a great point that i shouldnt leave it so long for unattended.:) ---------------------------------------- Unknown Naked Tell me about the macro to get rid of the 1 sec delay. My atonement healing could really use that. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/353-battlegrounder-wrobot-just-closes-on-its-own-after-a-while/ TITLE: [Battlegrounder] WRobot just closes on its own after a while ---------------------------------------------------------------------------------------------------- Unknown Hi everyone good weekend to you! I'm having a bit of trouble with my battlegrounder. It works fine as intended, but WRobot tends to close on its own after a while. And its not the trial version, I've actually bought and am using a licensed key. Sometimes WRobot stays active for a couple of hours, but sometimes it closes within a few minutes of firing up. Is there anyway to diagnose what kind of problem I have? Or does anyone have a similar experience? Any help would be appreciated thanks! Sorry if this has already been posted before, I couldn't find anything related to my problem hence the post. Cheers! ---------------------------------------- Unknown Hello, Could you please upload your log to the site? From there we can try to find the problem. Thank you. ---------------------------------------- Unknown Hey are you sure you don't have 4k honor? Once you hit 4k honor the bot will automatically close if your capped. Did you try reinstalling the bot? Make sure you backup your profiles before so. Try to run WoW in lowest quality possible sometimes when the bot get's to close to a wall and get's u stuck for 3-4 times it forces the client to shutdown most of the times it's because your experiencing graphical lag spikes. Also like CreativeXtent said uploading your log would help us figure out what's the issue. ---------------------------------------- Unknown yup my honor is far from being capped, I've reinstalled the bot and turned down the quality in WoW. Doesn't seem to change anything. I've actually uploaded a log on the bug report page, and looking through my logs before the bot shuts down there is a line that says: [Error] 16:11 - Connection error, close bot, you have probably launched 2 times wrobot with same license key. [Error] 16:11 - System.Char[] I always make sure to open 1 instance of wrobot, so I'm not sure why this error appears, and I suspect this is what is shutting my bot down. Any help would be greatly appreciated thanks! ---------------------------------------- Unknown Seems to me someone else is trying to use your WRobot license key mate. Have you shared it with anyone recently? Error is happening due to that someone else is logging with your key while your botting with it forcing you out and letting the other logger in. ---------------------------------------- Unknown That's weird! I have never shared this with anyone and I only use it on one computer. In fact, its weird because the day I bought the license key it already wasn't able to be used. Would it be possible that I was already given a used License key? ---------------------------------------- Unknown Hi, I have read your license key usage data and you change your address IP 2 or 3 time by minute. You cannot try to keep same ip when you use wrobot? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/388-mage-food-need-to-be-casttable/ TITLE: mage food need to be cast![table] ---------------------------------------------------------------------------------------------------- Unknown pls let the character cast mage food, since many ppl have whispered me during the log and i did got few boot from BGs. this is some thing really need to be concerned, i dont think put that spell into flgitclass is good idea, its just unnecessary. so pls. ---------------------------------------- Unknown You can add the mage table spell to the bottom spell of your fight class. Conjure Refreshment Table In the spell settings box (top right box in the fightclass editor). Set For Friends (party) to True, Combat only to False, and Cast if mounted to True. The cast if mounted is really your choice and depends on the battlegrounds you run. If you're doing Alterac Valley, there is no need since you start in an unmountable area. In the spell conditions add the following: Target Distance: Type - Smaller, Value - 10 Hostile Unit Near: Number - 0, Radius - 500, Type - Egal In Battleground: Value - True Me In Combat: Value - False Me In Move: Value - False Target In Move: Value - False I haven't tested this but the general idea is wrobot will target a friendly player. if that player is within 10 yards from you, there are 0 enemies within 500 yards, you're in a battleground, you are not in combat, you are not moving, and your target is not moving... You will cast the mage table. These conditions will mostly only be true at the start of the battleground. There could be other times the conditions are true. You could make the parameters more strict or lenient. If you are casting mage table too much, drop the target distance condition to 5 or 3. Again, I haven't tested this so you may want to watch it for awhile and see how it reacts. ---------------------------------------- Unknown Hey zjx, there is an easier way to do this with LUA ( here ). Sadly my computer is in getting repairs, so I won't be able to do much else until it gets back. ---------------------------------------- Unknown oh that's the sexy way to do it.  i should get more familiar with the lua functions. ---------------------------------------- Unknown It's a pretty simple language to learn as far as syntax goes. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/389-%E3%80%90eye-of-storm%E3%80%91standing-as-game-starts/ TITLE: 【eye of storm】standing as game starts ---------------------------------------------------------------------------------------------------- Unknown my character is just standing and wonder around some fix point, ppl will notice me botting like why is he turning walking around same spot...... ---------------------------------------- Unknown After I read your post I started testing EotS to see what my player did. First I created an empty profile for EotS. This forces wrobot to travel to landmark areas (the towers). In the product settings I do not have a check in the free mode box. My player had no problems traveling around the battleground. I recommend you make a new profile with no waypoints in it. If that doesn't fix your issue. You may be experiencing some type of lag, where wrobot is trying to navigate to a point, but due to lag it runs through, and tries to run back. Also, try running the wrobot updater to ensue you are up to date.
Edit After posting this I put a check in the free mode box in the product settings area for EotS. &nbsp;My player began to run around all weird similar to what you described. ---------------------------------------- Unknown Hi, I'll watch it ---------------------------------------- Unknown I dont know what happened, but after the patch, during EoTS, the bot goes backwards, falls in a sorta hole/valley and stays there. I use the profile included, and he runs around suspiciously, but now is just a dead giveaway. Will try what fall0ut said, but would be nice to redo the profile that comes with Wrobot or delete it at all. ---------------------------------------- Unknown da8ball, This is most likely because EoTS has changed quite a bit with the latest patch (5.3). The profile most likely needs to be re-done. So I would suggest creating your own or requesting one to be made. If I have some time, I will get around to making one. I am working on some other projects though for the bot currently though. ---------------------------------------- Unknown Hi, I'll fix it (currently all news/changed maps is not supported by path finder). ---------------------------------------- Unknown Thanks Droidz. I tried making new profiles, specially for EoTS and it is not working. The bot just wanders around, debug says it's stuck, but is not, just satnding in the middle of nowhere. ---------------------------------------- Unknown Yep, i'm having similar problems. My bot just runs in a straight line, or run into things. And eventually either falls into the abyss and dies or running into things like an obvious bot. It doesn't even bother targeting any player to attack.. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/391-fun-wonder-what-its-like-with-20-bots-doing-rbg/ TITLE: [Fun] wonder what its like with 20 bots doing rbg ---------------------------------------------------------------------------------------------------- Unknown haha just an idea poped in my mind, 20 bots doing an BG, that assum bots can cap and assult. that would be so funny to watch lolol ---------------------------------------- Unknown i ended up fighting one vs one another bot in bg.  longest fight ever! ---------------------------------------- Unknown Look this video: https://www.youtube.com/watch?v=0Ny72xhLUIE ---------------------------------------- Unknown Thanks for the video had great fun from it !!!!that means we need make some RNG into the decision that bot make :) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/406-firs-time-user-bgrounder-keeps-crashing/ TITLE: firs time user: bgrounder keeps crashing ---------------------------------------------------------------------------------------------------- Unknown i followed the playingnaked's tutorial to install my wrobot. downloaded a profile. long story short, bot crashes? or closes after every battleground? ummm when i start the bot it says complier error invalid http://imageshack.us/photo/my-images/28/testknv.jpg/ ---------------------------------------- Unknown can you please post your log ? ---------------------------------------- Unknown [Debug] 01:40 - Log file created: 1 May 2013 01H40.log.html [Debug] 01:40 - WRobot Version: 1.0.5 for wow: 5.2.0_16769 [Debug] 01:40 - Operating System Details: Microsoft Windows NT 6.1.7601 Service Pack 1 [Debug] 01:40 - Lang: English (Singapore) [Debug] 01:40 - D3D11 used [Normal] 01:40 - Select game process: 680 - Alx... [FileOnly] 01:40 - [Normal] 01:40 - Initializing SpellBook - (Wait few seconds) [Normal] 01:40 - Initialize SpellBook Finished (263 spell found) [Debug] 01:40 - List of id found in spellbook: 6603 ; 59752 ; 83968 ; 83958 ; 5019 ; 76277 ; 83964 ; 134732 ; 83966 ; 83941 ; 54197 ; 20599 ; 78632 ; 90267 ; 118483 ; 83951 ; 83944 ; 83960 ; 79738 ; 20864 ; 90265 ; 78633 ; 78635 ; 83943 ; 117983 ; 20597 ; 118076 ; 20598 ; 83950 ; 76299 ; 115913 ; 118021 ; 710 ; 116858 ; 119898 ; 17962 ; 6201 ; 29893 ; 109466 ; 1490 ; 110913 ; 109773 ; 77801 ; 48018 ; 48020 ; 111771 ; 114635 ; 1098 ; 126 ; 5782 ; 77799 ; 108683 ; 120451 ; 689 ; 80240 ; 755 ; 5484 ; 172 ; 686 ; 5740 ; 698 ; 17877 ; 29858 ; 20707 ; 1122 ; 18540 ; 6229 ; 108482 ; 5697 ; 104773 ; 109784 ; 117896 ; 108563 ; 108647 ; 1454 ; 93375 ; 104938 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 137587 ; 77220 ; 86091 ; 131973 ; 123686 ; 101976 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 688 ; 691 ; 712 ; 697 ; 110505 ; 980 ; 710 ; 119898 ; 172 ; 6201 ; 29893 ; 109466 ; 18223 ; 1490 ; 110913 ; 109773 ; 113860 ; 48018 ; 48020 ; 111771 ; 689 ; 1120 ; 1098 ; 126 ; 5782 ; 77799 ; 48181 ; 755 ; 5484 ; 1454 ; 103103 ; 5740 ; 698 ; 27243 ; 86121 ; 74434 ; 29858 ; 20707 ; 18540 ; 1122 ; 6229 ; 108482 ; 5697 ; 104773 ; 30108 ; 93375 ; 104938 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 53759 ; 137587 ; 77215 ; 86091 ; 108558 ; 131973 ; 101976 ; 103112 ; 104243 ; 103101 ; 86664 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 710 ; 103967 ; 119898 ; 172 ; 6201 ; 29893 ; 109466 ; 1490 ; 110913 ; 109773 ; 113861 ; 48018 ; 48020 ; 111771 ; 109151 ; 689 ; 1098 ; 126 ; 5782 ; 77799 ; 105174 ; 755 ; 1949 ; 5484 ; 1454 ; 103958 ; 698 ; 686 ; 6353 ; 29858 ; 20707 ; 18540 ; 1122 ; 6229 ; 108482 ; 5697 ; 104773 ; 93375 ; 108869 ; 104315 ; 108559 ; 104938 ; 103131 ; 103134 ; 103129 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 137587 ; 77219 ; 124917 ; 116208 ; 124913 ; 109797 ; 112089 ; 129343 ; 122351 ; 114129 ; 86091 ; 131973 ; 101976 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 114592 ; 110406 ; 76666 ; 110400 ; 13262 ; 89722 ; 80451 ; 75207 ; 59650 ; 60118 ; 22720 ; 72808 ; 25953 ; 59569 ; 23161 ; 5784 ; 84751 ; 26056 ; 61309 ; 26054 ; 17481 ; 107516 ; 107203 ; 100332 ; 26055 ; [Normal] 01:40 - Initialize Battlegrounder Complete [Fight] 01:40 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml [Normal] 01:40 - [bG] Battlegrounder Started. [Normal] 01:40 - Start Battlegrounder Complete [Debug] 01:40 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:40 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:40 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:40 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:40 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:40 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:40 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:40 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:40 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True [Debug] 01:40 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:40 - Spell(string spellName): spellName=Dark Regeneration => Failed [Debug] 01:40 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True [Debug] 01:40 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True [Debug] 01:40 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True [Debug] 01:40 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True [Debug] 01:40 - Spell(string spellName): spellName=Summon Felguard => Failed [Debug] 01:40 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed [Debug] 01:40 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:40 - Spell(string spellName): spellName=Mortal Coil => Failed [Normal] 01:40 - [A]SM.xml empty, use MapLandmarks. [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_31_30.tile" [Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_30.tile [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_32_30.tile" [Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_30.tile [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_31_29.tile" [Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_29.tile [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_32_29.tile" [Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_29.tile [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_29_30.tile" [Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at (Object , String , String ) at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀) at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC() [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_28_30.tile" [Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at (Object , String , String ) at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀) at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC() [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_29_29.tile" [Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at (Object , String , String ) at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀) at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC() [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_28_29.tile" [Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at (Object , String , String ) at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀) at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC() [Navigator] 01:40 - Failure No polyref found for end [Navigator] 01:40 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0 [Error] 01:40 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:40 - Failure No polyref found for start [Navigator] 01:40 - Failure No polyref found for end [Navigator] 01:40 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:40 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:40 - Path Count: 2 [Normal] 01:40 - Mounting gound mount Black War Bear [Navigator] 01:40 - Path Count: 2 [Normal] 01:40 - [bG] Follow player Dojomaster [Debug] 01:40 - SITORSTAND were not bind, currently trying to bind it with key: NUMPAD2. [Navigator] 01:41 - Path Count: 3 [Normal] 01:41 - [bG] Follow player Moleb [Navigator] 01:42 - Failure No polyref found for end [Navigator] 01:42 - InvalidParam, Failure FindPath failed, start: 16777366 end: 0 [Error] 01:42 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:42 - Failure No polyref found for start [Navigator] 01:42 - Failure No polyref found for end [Navigator] 01:42 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:42 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:42 - Path Count: 2 [Navigator] 01:42 - Think we are stuck [Navigator] 01:42 - Trying something funny, hang on [Normal] 01:42 - Dismount [Fight] 01:42 - Cast Dark Intent (Dark Intent) [Fight] 01:42 - Cast Dark Intent (Dark Intent) [Fight] 01:42 - Cast Dark Intent (Dark Intent) [Navigator] 01:42 - Download map "STV_Mine_BG\STV_Mine_BG_31_31.tile" [Fight] 01:42 - Cast Dark Intent (Dark Intent) [Navigator] 01:42 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_31.tile [Navigator] 01:42 - Download map "STV_Mine_BG\STV_Mine_BG_32_31.tile" [Navigator] 01:42 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_31.tile [Navigator] 01:42 - Path Count: 7 [Normal] 01:42 - Player Attack Desedris (lvl 90) [Navigator] 01:42 - Think we are stuck [Navigator] 01:42 - Trying something funny, hang on [Navigator] 01:42 - Path Count: 9 [Normal] 01:42 - Mounting gound mount Black War Bear [Navigator] 01:42 - Path Count: 9 [Normal] 01:42 - Player Attack Sús (lvl 90) [Navigator] 01:42 - Path Count: 8 [Navigator] 01:42 - Path Count: 3 [Normal] 01:42 - Player Attack Misdotsalot (lvl 90) [Navigator] 01:42 - Path Count: 3 [Normal] 01:43 - Dismount [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Error] 01:43 - Error injection [Normal] 01:43 - Stop Battlegrounder Complete [Fight] 01:43 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml [Normal] 01:43 - [bG] Battlegrounder Started. [Normal] 01:43 - Start Battlegrounder Complete [Navigator] 01:43 - Download map "STV_Mine_BG\STV_Mine_BG_30_30.tile" [Debug] 01:43 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:43 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:43 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:43 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:43 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:43 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:43 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:43 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:43 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True [Debug] 01:43 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:43 - Spell(string spellName): spellName=Dark Regeneration => Failed [Debug] 01:43 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True [Debug] 01:43 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True [Debug] 01:43 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True [Debug] 01:43 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True [Debug] 01:43 - Spell(string spellName): spellName=Summon Felguard => Failed [Debug] 01:43 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed [Debug] 01:43 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:43 - Spell(string spellName): spellName=Mortal Coil => Failed [Navigator] 01:43 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_30.tile [Navigator] 01:43 - Download map "STV_Mine_BG\STV_Mine_BG_30_31.tile" [Navigator] 01:43 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_31.tile [Navigator] 01:43 - Path Count: 2 [Normal] 01:43 - Player Attack Toxicflow (lvl 90) [Error] 01:43 - Error injection [Normal] 01:43 - Stop Battlegrounder Complete [Fight] 01:44 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml [Normal] 01:44 - [bG] Battlegrounder Started. [Normal] 01:44 - Start Battlegrounder Complete [Navigator] 01:44 - Path Count: 2 [Normal] 01:44 - Player Attack Mintjelly (lvl 90) [Debug] 01:44 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:44 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:44 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:44 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:44 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:44 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:44 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:44 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:44 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True [Debug] 01:44 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:44 - Spell(string spellName): spellName=Dark Regeneration => Failed [Debug] 01:44 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True [Debug] 01:44 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True [Debug] 01:44 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True [Debug] 01:44 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True [Debug] 01:44 - Spell(string spellName): spellName=Summon Felguard => Failed [Debug] 01:44 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed [Debug] 01:44 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:44 - Spell(string spellName): spellName=Mortal Coil => Failed [Navigator] 01:44 - Path Count: 2 [Normal] 01:44 - Player Attack Sneakybich (lvl 90) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:44 - Path Count: 2 [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:44 - Path Count: 2 [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:44 - Path Count: 2 [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:44 - Path Count: 2 [Normal] 01:44 - Player Attack Misdotsalot (lvl 90) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:44 - Path Count: 2 [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:45 - Path Count: 2 [Normal] 01:45 - [A]SM.xml empty, use MapLandmarks. [Navigator] 01:45 - Path Count: 2 [Normal] 01:45 - Player Attack Misdotsalot (lvl 90) [Navigator] 01:45 - Path Count: 2 [Navigator] 01:45 - Think we are stuck [Navigator] 01:45 - Trying something funny, hang on [Navigator] 01:45 - Path Count: 2 [Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Summon Voidwalker (Summon Voidwalker) [Fight] 01:46 - Cast Summon Voidwalker (Summon Voidwalker) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Normal] 01:46 - Player dead [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Navigator] 01:46 - Failure No polyref found for end [Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0 [Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:46 - Failure No polyref found for start [Navigator] 01:46 - Failure No polyref found for end [Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:46 - Path Count: 2 [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Normal] 01:46 - Mounting gound mount Black War Bear [Navigator] 01:46 - Think we are stuck [Navigator] 01:46 - Trying something funny, hang on [Normal] 01:46 - Dismount [Navigator] 01:46 - Think we are stuck [Navigator] 01:46 - Trying something funny, hang on [Debug] 01:46 - UnStuck() started. [Navigator] 01:46 - Path Count: 10 [Normal] 01:46 - Player Attack Unella (lvl 90) [Debug] 01:46 - UnStuck done - StuckCount updated, new value: 1. [Navigator] 01:46 - Waypoint timed out [Navigator] 01:46 - Failure No polyref found for end [Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 16777401 end: 0 [Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:46 - Failure No polyref found for start [Navigator] 01:46 - Failure No polyref found for end [Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:46 - Path Count: 2 [Navigator] 01:46 - Path Count: 10 [Normal] 01:46 - Mounting gound mount Black War Bear [Navigator] 01:46 - Path Count: 7 [Normal] 01:46 - Player Attack Unella (lvl 90) [Navigator] 01:46 - Path Count: 7 [Normal] 01:47 - Dismount [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Navigator] 01:47 - Failure No polyref found for end [Navigator] 01:47 - InvalidParam, Failure FindPath failed, start: 16777546 end: 0 [Error] 01:47 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:47 - Failure No polyref found for start [Navigator] 01:47 - Failure No polyref found for end [Navigator] 01:47 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:47 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:47 - Path Count: 2 [Normal] 01:47 - Mounting gound mount Black War Bear [Normal] 01:47 - Mounting gound mount Black War Bear [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Normal] 01:47 - Player Attacked by Toxicflow (lvl 90) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Navigator] 01:47 - Download map "STV_Mine_BG\STV_Mine_BG_30_29.tile" [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Navigator] 01:47 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_29.tile [Navigator] 01:47 - Path Count: 3 [Debug] 01:47 - BlackList Toxicflow during 30 sec [Normal] 01:47 - Player Attacked by Mileyvyrus (lvl 90) [Fight] 01:47 - Cast Corruption (Corruption) [Navigator] 01:47 - Path Count: 3 [Fight] 01:47 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Navigator] 01:47 - Path Count: 2 [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Debug] 01:48 - BlackList Mileyvyrus during 60 sec [Normal] 01:48 - Player Attacked by Misdotsalot (lvl 90) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Normal] 01:48 - Player dead [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Failure No polyref found for end [Navigator] 01:48 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0 [Error] 01:48 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:48 - Failure No polyref found for start [Navigator] 01:48 - Failure No polyref found for end [Navigator] 01:48 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:48 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:48 - Path Count: 2 [Normal] 01:48 - Mounting gound mount Black War Bear [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 8 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 8 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 9 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 3 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 3 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 3 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 3 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Path Count: 5 [Normal] 01:48 - Player Attack Desedris (lvl 90) [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Path Count: 6 [Normal] 01:48 - Player Attack Desedris (lvl 90) [Navigator] 01:48 - Path Count: 6 [Normal] 01:49 - Dismount [Navigator] 01:49 - Path Count: 4 [Normal] 01:49 - Player Attack Desedris (lvl 90) [Fight] 01:49 - Cast Corruption (Corruption) [Navigator] 01:49 - Path Count: 3 [Fight] 01:49 - Cast Corruption (Corruption) [Fight] 01:49 - Cast Corruption (Corruption) [Navigator] 01:49 - Path Count: 3 [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Debug] 01:49 - UnStuck() started. [Debug] 01:49 - UnStuck done - StuckCount updated, new value: 2. [Navigator] 01:49 - Waypoint timed out [Navigator] 01:49 - Path Count: 2 [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Debug] 01:49 - UnStuck() started. [Debug] 01:49 - UnStuck done - StuckCount updated, new value: 3. [Navigator] 01:49 - Waypoint timed out [Navigator] 01:49 - Path Count: 2 [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Navigator] 01:49 - Failure No polyref found for end [Navigator] 01:49 - InvalidParam, Failure FindPath failed, start: 16777376 end: 0 [Error] 01:49 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:49 - Failure No polyref found for start [Navigator] 01:49 - Failure No polyref found for end [Navigator] 01:49 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:49 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:49 - Path Count: 2 [Normal] 01:49 - Mounting aquatic mount Abyssal Seahorse [Normal] 01:49 - Player Attacked by Sneakybich (lvl 90) [Navigator] 01:49 - Path Count: 3 [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Debug] 01:49 - UnStuck() started. [Debug] 01:49 - UnStuck done - StuckCount updated, new value: 4. [Navigator] 01:49 - Waypoint timed out [Navigator] 01:49 - Path Count: 2 [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Debug] 01:49 - UnStuck() started. [Error] 01:49 - Connection error, close bot, you have probably launched 2 times wrobot with same license key. [Error] 01:49 - System.Char[] [Debug] 01:49 - UnStuck done - StuckCount updated, new value: 5. [Navigator] 01:49 - Waypoint timed out [Navigator] 01:49 - Path Count: 3 [Normal] 01:49 - Stop Battlegrounder Complete [Normal] 01:49 - Stop Battlegrounder Complete [Normal] 01:49 - Dispose Battlegrounder Complete [Debug] 01:40 - Log file created: 1 May 2013 01H40.log.html [Debug] 01:40 - WRobot Version: 1.0.5 for wow: 5.2.0_16769 [Debug] 01:40 - Operating System Details: Microsoft Windows NT 6.1.7601 Service Pack 1 [Debug] 01:40 - Lang: English (Singapore) [Debug] 01:40 - D3D11 used [Normal] 01:40 - Select game process: 680 - Alx... [FileOnly] 01:40 - [Normal] 01:40 - Initializing SpellBook - (Wait few seconds) [Normal] 01:40 - Initialize SpellBook Finished (263 spell found) [Debug] 01:40 - List of id found in spellbook: 6603 ; 59752 ; 83968 ; 83958 ; 5019 ; 76277 ; 83964 ; 134732 ; 83966 ; 83941 ; 54197 ; 20599 ; 78632 ; 90267 ; 118483 ; 83951 ; 83944 ; 83960 ; 79738 ; 20864 ; 90265 ; 78633 ; 78635 ; 83943 ; 117983 ; 20597 ; 118076 ; 20598 ; 83950 ; 76299 ; 115913 ; 118021 ; 710 ; 116858 ; 119898 ; 17962 ; 6201 ; 29893 ; 109466 ; 1490 ; 110913 ; 109773 ; 77801 ; 48018 ; 48020 ; 111771 ; 114635 ; 1098 ; 126 ; 5782 ; 77799 ; 108683 ; 120451 ; 689 ; 80240 ; 755 ; 5484 ; 172 ; 686 ; 5740 ; 698 ; 17877 ; 29858 ; 20707 ; 1122 ; 18540 ; 6229 ; 108482 ; 5697 ; 104773 ; 109784 ; 117896 ; 108563 ; 108647 ; 1454 ; 93375 ; 104938 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 137587 ; 77220 ; 86091 ; 131973 ; 123686 ; 101976 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 688 ; 691 ; 712 ; 697 ; 110505 ; 980 ; 710 ; 119898 ; 172 ; 6201 ; 29893 ; 109466 ; 18223 ; 1490 ; 110913 ; 109773 ; 113860 ; 48018 ; 48020 ; 111771 ; 689 ; 1120 ; 1098 ; 126 ; 5782 ; 77799 ; 48181 ; 755 ; 5484 ; 1454 ; 103103 ; 5740 ; 698 ; 27243 ; 86121 ; 74434 ; 29858 ; 20707 ; 18540 ; 1122 ; 6229 ; 108482 ; 5697 ; 104773 ; 30108 ; 93375 ; 104938 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 53759 ; 137587 ; 77215 ; 86091 ; 108558 ; 131973 ; 101976 ; 103112 ; 104243 ; 103101 ; 86664 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 710 ; 103967 ; 119898 ; 172 ; 6201 ; 29893 ; 109466 ; 1490 ; 110913 ; 109773 ; 113861 ; 48018 ; 48020 ; 111771 ; 109151 ; 689 ; 1098 ; 126 ; 5782 ; 77799 ; 105174 ; 755 ; 1949 ; 5484 ; 1454 ; 103958 ; 698 ; 686 ; 6353 ; 29858 ; 20707 ; 18540 ; 1122 ; 6229 ; 108482 ; 5697 ; 104773 ; 93375 ; 108869 ; 104315 ; 108559 ; 104938 ; 103131 ; 103134 ; 103129 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 137587 ; 77219 ; 124917 ; 116208 ; 124913 ; 109797 ; 112089 ; 129343 ; 122351 ; 114129 ; 86091 ; 131973 ; 101976 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 114592 ; 110406 ; 76666 ; 110400 ; 13262 ; 89722 ; 80451 ; 75207 ; 59650 ; 60118 ; 22720 ; 72808 ; 25953 ; 59569 ; 23161 ; 5784 ; 84751 ; 26056 ; 61309 ; 26054 ; 17481 ; 107516 ; 107203 ; 100332 ; 26055 ; [Normal] 01:40 - Initialize Battlegrounder Complete [Fight] 01:40 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml [Normal] 01:40 - [bG] Battlegrounder Started. [Normal] 01:40 - Start Battlegrounder Complete [Debug] 01:40 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:40 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:40 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:40 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:40 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:40 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:40 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:40 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:40 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True [Debug] 01:40 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:40 - Spell(string spellName): spellName=Dark Regeneration => Failed [Debug] 01:40 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True [Debug] 01:40 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True [Debug] 01:40 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True [Debug] 01:40 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True [Debug] 01:40 - Spell(string spellName): spellName=Summon Felguard => Failed [Debug] 01:40 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed [Debug] 01:40 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:40 - Spell(string spellName): spellName=Mortal Coil => Failed [Normal] 01:40 - [A]SM.xml empty, use MapLandmarks. [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_31_30.tile" [Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_30.tile [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_32_30.tile" [Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_30.tile [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_31_29.tile" [Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_29.tile [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_32_29.tile" [Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_29.tile [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_29_30.tile" [Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at (Object , String , String ) at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀) at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC() [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_28_30.tile" [Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at (Object , String , String ) at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀) at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC() [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_29_29.tile" [Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at (Object , String , String ) at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀) at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC() [Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_28_29.tile" [Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at (Object , String , String ) at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀) at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC() [Navigator] 01:40 - Failure No polyref found for end [Navigator] 01:40 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0 [Error] 01:40 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:40 - Failure No polyref found for start [Navigator] 01:40 - Failure No polyref found for end [Navigator] 01:40 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:40 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:40 - Path Count: 2 [Normal] 01:40 - Mounting gound mount Black War Bear [Navigator] 01:40 - Path Count: 2 [Normal] 01:40 - [bG] Follow player Dojomaster [Debug] 01:40 - SITORSTAND were not bind, currently trying to bind it with key: NUMPAD2. [Navigator] 01:41 - Path Count: 3 [Normal] 01:41 - [bG] Follow player Moleb [Navigator] 01:42 - Failure No polyref found for end [Navigator] 01:42 - InvalidParam, Failure FindPath failed, start: 16777366 end: 0 [Error] 01:42 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:42 - Failure No polyref found for start [Navigator] 01:42 - Failure No polyref found for end [Navigator] 01:42 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:42 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:42 - Path Count: 2 [Navigator] 01:42 - Think we are stuck [Navigator] 01:42 - Trying something funny, hang on [Normal] 01:42 - Dismount [Fight] 01:42 - Cast Dark Intent (Dark Intent) [Fight] 01:42 - Cast Dark Intent (Dark Intent) [Fight] 01:42 - Cast Dark Intent (Dark Intent) [Navigator] 01:42 - Download map "STV_Mine_BG\STV_Mine_BG_31_31.tile" [Fight] 01:42 - Cast Dark Intent (Dark Intent) [Navigator] 01:42 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_31.tile [Navigator] 01:42 - Download map "STV_Mine_BG\STV_Mine_BG_32_31.tile" [Navigator] 01:42 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_31.tile [Navigator] 01:42 - Path Count: 7 [Normal] 01:42 - Player Attack Desedris (lvl 90) [Navigator] 01:42 - Think we are stuck [Navigator] 01:42 - Trying something funny, hang on [Navigator] 01:42 - Path Count: 9 [Normal] 01:42 - Mounting gound mount Black War Bear [Navigator] 01:42 - Path Count: 9 [Normal] 01:42 - Player Attack Sús (lvl 90) [Navigator] 01:42 - Path Count: 8 [Navigator] 01:42 - Path Count: 3 [Normal] 01:42 - Player Attack Misdotsalot (lvl 90) [Navigator] 01:42 - Path Count: 3 [Normal] 01:43 - Dismount [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:43 - Cast Corruption (Corruption) [Fight] 01:43 - Cast Corruption (Corruption) [Error] 01:43 - Error injection [Normal] 01:43 - Stop Battlegrounder Complete [Fight] 01:43 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml [Normal] 01:43 - [bG] Battlegrounder Started. [Normal] 01:43 - Start Battlegrounder Complete [Navigator] 01:43 - Download map "STV_Mine_BG\STV_Mine_BG_30_30.tile" [Debug] 01:43 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:43 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:43 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:43 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:43 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:43 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:43 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:43 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:43 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True [Debug] 01:43 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:43 - Spell(string spellName): spellName=Dark Regeneration => Failed [Debug] 01:43 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True [Debug] 01:43 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True [Debug] 01:43 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True [Debug] 01:43 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True [Debug] 01:43 - Spell(string spellName): spellName=Summon Felguard => Failed [Debug] 01:43 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed [Debug] 01:43 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:43 - Spell(string spellName): spellName=Mortal Coil => Failed [Navigator] 01:43 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_30.tile [Navigator] 01:43 - Download map "STV_Mine_BG\STV_Mine_BG_30_31.tile" [Navigator] 01:43 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_31.tile [Navigator] 01:43 - Path Count: 2 [Normal] 01:43 - Player Attack Toxicflow (lvl 90) [Error] 01:43 - Error injection [Normal] 01:43 - Stop Battlegrounder Complete [Fight] 01:44 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml [Normal] 01:44 - [bG] Battlegrounder Started. [Normal] 01:44 - Start Battlegrounder Complete [Navigator] 01:44 - Path Count: 2 [Normal] 01:44 - Player Attack Mintjelly (lvl 90) [Debug] 01:44 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:44 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:44 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:44 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:44 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:44 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True [Debug] 01:44 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True [Debug] 01:44 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True [Debug] 01:44 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True [Debug] 01:44 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True [Debug] 01:44 - Spell(string spellName): spellName=Dark Regeneration => Failed [Debug] 01:44 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True [Debug] 01:44 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True [Debug] 01:44 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True [Debug] 01:44 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True [Debug] 01:44 - Spell(string spellName): spellName=Summon Felguard => Failed [Debug] 01:44 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed [Debug] 01:44 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True [Debug] 01:44 - Spell(string spellName): spellName=Mortal Coil => Failed [Navigator] 01:44 - Path Count: 2 [Normal] 01:44 - Player Attack Sneakybich (lvl 90) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:44 - Path Count: 2 [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:44 - Path Count: 2 [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:44 - Path Count: 2 [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:44 - Path Count: 2 [Normal] 01:44 - Player Attack Misdotsalot (lvl 90) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:44 - Path Count: 2 [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt) [Navigator] 01:45 - Path Count: 2 [Normal] 01:45 - [A]SM.xml empty, use MapLandmarks. [Navigator] 01:45 - Path Count: 2 [Normal] 01:45 - Player Attack Misdotsalot (lvl 90) [Navigator] 01:45 - Path Count: 2 [Navigator] 01:45 - Think we are stuck [Navigator] 01:45 - Trying something funny, hang on [Navigator] 01:45 - Path Count: 2 [Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Summon Voidwalker (Summon Voidwalker) [Fight] 01:46 - Cast Summon Voidwalker (Summon Voidwalker) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Normal] 01:46 - Player dead [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Navigator] 01:46 - Failure No polyref found for end [Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0 [Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:46 - Failure No polyref found for start [Navigator] 01:46 - Failure No polyref found for end [Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:46 - Path Count: 2 [Fight] 01:46 - Cast Dark Intent (Dark Intent) [Normal] 01:46 - Mounting gound mount Black War Bear [Navigator] 01:46 - Think we are stuck [Navigator] 01:46 - Trying something funny, hang on [Normal] 01:46 - Dismount [Navigator] 01:46 - Think we are stuck [Navigator] 01:46 - Trying something funny, hang on [Debug] 01:46 - UnStuck() started. [Navigator] 01:46 - Path Count: 10 [Normal] 01:46 - Player Attack Unella (lvl 90) [Debug] 01:46 - UnStuck done - StuckCount updated, new value: 1. [Navigator] 01:46 - Waypoint timed out [Navigator] 01:46 - Failure No polyref found for end [Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 16777401 end: 0 [Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:46 - Failure No polyref found for start [Navigator] 01:46 - Failure No polyref found for end [Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:46 - Path Count: 2 [Navigator] 01:46 - Path Count: 10 [Normal] 01:46 - Mounting gound mount Black War Bear [Navigator] 01:46 - Path Count: 7 [Normal] 01:46 - Player Attack Unella (lvl 90) [Navigator] 01:46 - Path Count: 7 [Normal] 01:47 - Dismount [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Navigator] 01:47 - Failure No polyref found for end [Navigator] 01:47 - InvalidParam, Failure FindPath failed, start: 16777546 end: 0 [Error] 01:47 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:47 - Failure No polyref found for start [Navigator] 01:47 - Failure No polyref found for end [Navigator] 01:47 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:47 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:47 - Path Count: 2 [Normal] 01:47 - Mounting gound mount Black War Bear [Normal] 01:47 - Mounting gound mount Black War Bear [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Normal] 01:47 - Player Attacked by Toxicflow (lvl 90) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Navigator] 01:47 - Download map "STV_Mine_BG\STV_Mine_BG_30_29.tile" [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Fight] 01:47 - Cast Dark Intent (Dark Intent) [Navigator] 01:47 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_29.tile [Navigator] 01:47 - Path Count: 3 [Debug] 01:47 - BlackList Toxicflow during 30 sec [Normal] 01:47 - Player Attacked by Mileyvyrus (lvl 90) [Fight] 01:47 - Cast Corruption (Corruption) [Navigator] 01:47 - Path Count: 3 [Fight] 01:47 - Cast Shadow Bolt (Shadow Bolt) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Navigator] 01:47 - Path Count: 2 [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:47 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Debug] 01:48 - BlackList Mileyvyrus during 60 sec [Normal] 01:48 - Player Attacked by Misdotsalot (lvl 90) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Corruption (Corruption) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Normal] 01:48 - Player dead [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Fight] 01:48 - Cast Dark Intent (Dark Intent) [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Failure No polyref found for end [Navigator] 01:48 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0 [Error] 01:48 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:48 - Failure No polyref found for start [Navigator] 01:48 - Failure No polyref found for end [Navigator] 01:48 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:48 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:48 - Path Count: 2 [Normal] 01:48 - Mounting gound mount Black War Bear [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 5 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 6 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 8 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 8 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 9 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 3 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 3 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 3 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 3 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Warning, partial result: PartialResult, Success [Navigator] 01:48 - Path Count: 4 [Navigator] 01:48 - Path Count: 5 [Normal] 01:48 - Player Attack Desedris (lvl 90) [Navigator] 01:48 - Path Count: 7 [Navigator] 01:48 - Path Count: 6 [Normal] 01:48 - Player Attack Desedris (lvl 90) [Navigator] 01:48 - Path Count: 6 [Normal] 01:49 - Dismount [Navigator] 01:49 - Path Count: 4 [Normal] 01:49 - Player Attack Desedris (lvl 90) [Fight] 01:49 - Cast Corruption (Corruption) [Navigator] 01:49 - Path Count: 3 [Fight] 01:49 - Cast Corruption (Corruption) [Fight] 01:49 - Cast Corruption (Corruption) [Navigator] 01:49 - Path Count: 3 [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Debug] 01:49 - UnStuck() started. [Debug] 01:49 - UnStuck done - StuckCount updated, new value: 2. [Navigator] 01:49 - Waypoint timed out [Navigator] 01:49 - Path Count: 2 [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Debug] 01:49 - UnStuck() started. [Debug] 01:49 - UnStuck done - StuckCount updated, new value: 3. [Navigator] 01:49 - Waypoint timed out [Navigator] 01:49 - Path Count: 2 [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Navigator] 01:49 - Failure No polyref found for end [Navigator] 01:49 - InvalidParam, Failure FindPath failed, start: 16777376 end: 0 [Error] 01:49 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:49 - Failure No polyref found for start [Navigator] 01:49 - Failure No polyref found for end [Navigator] 01:49 - InvalidParam, Failure FindPath failed, start: 0 end: 0 [Error] 01:49 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs) at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& ) at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀) at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣) [Navigator] 01:49 - Path Count: 2 [Normal] 01:49 - Mounting aquatic mount Abyssal Seahorse [Normal] 01:49 - Player Attacked by Sneakybich (lvl 90) [Navigator] 01:49 - Path Count: 3 [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Debug] 01:49 - UnStuck() started. [Debug] 01:49 - UnStuck done - StuckCount updated, new value: 4. [Navigator] 01:49 - Waypoint timed out [Navigator] 01:49 - Path Count: 2 [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Navigator] 01:49 - Think we are stuck [Navigator] 01:49 - Trying something funny, hang on [Debug] 01:49 - UnStuck() started. [Error] 01:49 - Connection error, close bot, you have probably launched 2 times wrobot with same license key. [Error] 01:49 - System.Char[] [Debug] 01:49 - UnStuck done - StuckCount updated, new value: 5. [Navigator] 01:49 - Waypoint timed out [Navigator] 01:49 - Path Count: 3 [Normal] 01:49 - Stop Battlegrounder Complete [Normal] 01:49 - Stop Battlegrounder Complete [Normal] 01:49 - Dispose Battlegrounder Complete ---------------------------------------- Unknown [Navigator] 10:43 - Path Count: 9 [Normal] 10:43 - Dismount [Fight] 10:43 - Cast Corruption (Corruption) [Fight] 10:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 10:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 10:43 - Cast Shadow Bolt (Shadow Bolt) [Fight] 10:43 - Cast Hand of Gul'dan (Hand of Gul'dan) [Fight] 10:43 - Cast Hand of Gul'dan (Hand of Gul'dan) [Error] 10:43 - Connection error, close bot, you have probably launched 2 times wrobot with same license key. [Error] 10:43 - System.Char[] [Normal] 10:43 - Stop Battlegrounder Complete [Normal] 10:43 - Stop Battlegrounder Complete [Normal] 10:43 - Dispose Battlegrounder Complete Navigator] 10:18 - Waypoint timed out [Fight] 10:18 - Cast Dark Intent (Dark Intent) [Error] 10:22 - Connection error, close bot, you have probably launched 2 times wrobot with same license key. [Error] 10:22 - System.Char[] [Normal] 10:22 - Stop Battlegrounder Complete [Normal] 10:22 - Stop Battlegrounder Complete [Normal] 10:22 - Dispose Battlegrounder Complete why do i keep getting the cd key error? ---------------------------------------- Unknown I have replied on purchases support. Your changing address ip more times by minute. You use an proxy or you have shared your license key. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/427-call-to-arms-setup/ TITLE: Call to Arms Setup? ---------------------------------------------------------------------------------------------------- Unknown Is it possible for Battlegrounder to enter Call to Arms BG's? It's EoTS for about a week, and I can farm a lot of honor from it. ---------------------------------------- Unknown This would be nice. ---------------------------------------- Unknown Random Battleground: Reward per win Call Of arms: Reward are the same Conclusion, The Wrobot already includes a random battleground feature, therefore you do not need "Call of Arms" As for EoTS you can use the feature - FREE which will freely move anywhere. I'm also working on a private profile for this specific BG. ---------------------------------------- Unknown To queue for the CTA select the Battlegrounder product then press Product settings. Uncheck all boxes except for the battleground you wish to queue for, in this case EotS. Only check the box in the queue column. Also I like lowering the Distance Search Target to something just outside my max pull distance, like 40 yards. But that is unnecessary, it just prevents you from chasing targets which are ridiculously far away. Press save and close. I have found using a profile in EotS is obvious bot. The map is too small and there are too few players in the battleground. Without a profile wrobot decides which tower the player will go to, it may or may not be the same location every time. If your character reaches a tower, it will camp there. Camping a tower is not suspicious because it appears you are there to defend or in some cases capture. Which is exactly what real players do. A profile will not pause at an empty tower it will just keep on following its path looking all suspicious and shit. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/468-battleground-trouble/ TITLE: battleground trouble ---------------------------------------------------------------------------------------------------- Unknown how do i make the bot do battlegrounds on my 27 monk ---------------------------------------- Unknown Hello, You don't need special config. What is the problem exactly? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/480-battlegrounder-never-queues-for-bgs/ TITLE: Battlegrounder never queues for BGs ---------------------------------------------------------------------------------------------------- Unknown I select the battlegrounder profile and hit start and it fails to do anything (that I can tell). I feel it should auto queue for BGs but it doesn't. ---------------------------------------- Unknown Hello, Since the 5.3.0 you need to select an role (dps, heal, protect), the first time you need to select role manually. Tell me if it not problem, and share your log please. ---------------------------------------- Unknown i also got this problem! and i have selected role! worked great to i byed it  : S wtf ? ---------------------------------------- Unknown What battleground do you have checked in product settings? Can you share your log ---------------------------------------- Unknown i cant enter it now.. it just come up, uppdate question all the time .. : S ---------------------------------------- Unknown I have just fixed update problem, accept update and normally after this problem is solved (or reinstall bot in empty folder). ---------------------------------------- Unknown yeah, works now! : D tnx ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/533-temple/ TITLE: TEMPLE ---------------------------------------------------------------------------------------------------- Unknown Hi it seams to bug in Temple of Kotmogu and sends me to one of the starting pionts ally or horde side and dosnt move. Any ideas ---------------------------------------- Unknown Hello, In general settings activate Free mode for this bg, tell me if this solve your problem. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/554-strand-of-ancients-problem/ TITLE: Strand of Ancients problem ---------------------------------------------------------------------------------------------------- daz1977 My toon just runs around on the boat not doing anything ---------------------------------------- Unknown Hello, Can you share your log file please. ---------------------------------------- Unknown I would but my Power went out due to a blown transformer if it happens again i will post my log ---------------------------------------- Unknown [Error] 12:59 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at robotManager.Helpful.Others.EGXHNWWFHKKZWHDHSDFCZN() [Navigator] 12:59 - Load finish: C:\Program Files (x86)\WRobot\Meshes\NorthrendBG\NorthrendBG_32_31.tile [Navigator] 12:59 - Load finish: C:\Program Files (x86)\WRobot\Meshes\NorthrendBG\NorthrendBG_31_31.tile [Navigator] 12:59 - Warning, partial result: PartialResult, Success [Navigator] 12:59 - Warning, partial result: PartialResult, Success [Navigator] 12:59 - Path Count: 16 [Normal] 12:59 - Dismount [Navigator] 12:59 - Think we are stuck [Navigator] 12:59 - Trying something funny, hang on [Navigator] 12:59 - Think we are stuck [Navigator] 12:59 - Trying something funny, hang on [Normal] 12:59 - Dismount [Debug] 12:59 - UnStuck() started. [Debug] 12:59 - UnStuck done - StuckCount updated, new value: 51. [Navigator] 12:59 - Waypoint timed out [Navigator] 12:59 - Warning, partial result: PartialResult, Success [Navigator] 12:59 - Warning, partial result: PartialResult, Success [Navigator] 12:59 - Path Count: 16 [Navigator] 12:59 - Think we are stuck [Navigator] 12:59 - Trying something funny, hang on [Navigator] 12:59 - Think we are stuck [Navigator] 12:59 - Trying something funny, hang on [Normal] 12:59 - Dismount [Debug] 12:59 - UnStuck() started. [Debug] 12:59 - UnStuck done - StuckCount updated, new value: 52. [Navigator] 12:59 - Waypoint timed out [Navigator] 12:59 - Warning, partial result: PartialResult, Success [Navigator] 12:59 - Warning, partial result: PartialResult, Success [Navigator] 12:59 - Path Count: 16 [Navigator] 12:59 - Think we are stuck [Navigator] 12:59 - Trying something funny, hang on [Navigator] 12:59 - Think we are stuck [Navigator] 12:59 - Trying something funny, hang on [Normal] 12:59 - Dismount [Debug] 12:59 - UnStuck() started. [Debug] 12:59 - UnStuck done - StuckCount updated, new value: 53. [Navigator] 12:59 - Waypoint timed out [Navigator] 12:59 - Warning, partial result: PartialResult, Success [Navigator] 12:59 - Warning, partial result: PartialResult, Success [Navigator] 12:59 - Path Count: 16 [Navigator] 12:59 - Think we are stuck [Navigator] 12:59 - Trying something funny, hang on [Navigator] 12:59 - Think we are stuck [Navigator] 12:59 - Trying something funny, hang on [Normal] 12:59 - Dismount [Debug] 12:59 - UnStuck() started. [Debug] 12:59 - UnStuck done - StuckCount updated, new value: 54. [Navigator] 12:59 - Waypoint timed out [Navigator] 12:59 - Warning, partial result: PartialResult, Success [Navigator] 12:59 - Warning, partial result: PartialResult, Success [Navigator] 12:59 - Path Count: 16 [Navigator] 12:59 - Think we are stuck [Navigator] 12:59 - Trying something funny, hang on [Navigator] 12:59 - Think we are stuck [Navigator] 12:59 - Trying something funny, hang on [Normal] 12:59 - Dismount [Debug] 12:59 - UnStuck() started. [Debug] 13:00 - UnStuck done - StuckCount updated, new value: 55. [Navigator] 13:00 - Waypoint timed out [Navigator] 13:00 - Warning, partial result: PartialResult, Success [Navigator] 13:00 - Warning, partial result: PartialResult, Success [Navigator] 13:00 - Path Count: 16 [Navigator] 13:00 - Think we are stuck [Navigator] 13:00 - Trying something funny, hang on [Navigator] 13:00 - Think we are stuck [Navigator] 13:00 - Trying something funny, hang on [Normal] 13:00 - Dismount [Debug] 13:00 - UnStuck() started. [Normal] 13:00 - Pastebin link: http://pastebin.com/raw.php?i=YFujjhTE [Debug] 13:00 - UnStuck done - StuckCount updated, new value: 56. [Navigator] 13:00 - Waypoint timed out [Navigator] 13:00 - Warning, partial result: PartialResult, Success [Navigator] 13:00 - Warning, partial result: PartialResult, Success [Navigator] 13:00 - Path Count: 16 [Navigator] 13:00 - Think we are stuck [Navigator] 13:00 - Trying something funny, hang on [Navigator] 13:00 - Think we are stuck [Navigator] 13:00 - Trying something funny, hang on [Normal] 13:00 - Dismount [Debug] 13:00 - UnStuck() started. [Debug] 13:00 - UnStuck done - StuckCount updated, new value: 57. [Navigator] 13:00 - Waypoint timed out [Navigator] 13:00 - Warning, partial result: PartialResult, Success [Navigator] 13:00 - Warning, partial result: PartialResult, Success [Navigator] 13:00 - Path Count: 16 [Navigator] 13:00 - Think we are stuck [Navigator] 13:00 - Trying something funny, hang on [Navigator] 13:00 - Think we are stuck [Navigator] 13:00 - Trying something funny, hang on [Normal] 13:00 - Dismount [Debug] 13:00 - UnStuck() started. [Debug] 13:00 - UnStuck done - StuckCount updated, new value: 58. [Navigator] 13:00 - Waypoint timed out [Navigator] 13:00 - Warning, partial result: PartialResult, Success [Navigator] 13:00 - Warning, partial result: PartialResult, Success [Navigator] 13:00 - Path Count: 16 [Navigator] 13:00 - Think we are stuck [Navigator] 13:00 - Trying something funny, hang on [Navigator] 13:00 - Think we are stuck [Navigator] 13:00 - Trying something funny, hang on [Normal] 13:00 - Dismount [Debug] 13:00 - UnStuck() started. [Normal] 13:00 - Stop Battlegrounder Complete [Debug] 13:00 - UnStuck done - StuckCount updated, new value: 59. ---------------------------------------- Unknown It doesn't happen when you are on Defense for Strand only when your team is on Offense ---------------------------------------- iidreambiig This has being going on forever, I even quit botting on SOTA due to this. He just falls in the water and gets crazy... ---------------------------------------- Unknown You can try to activate/disable free mode for SOTA in product settings. But I recommand to disable SOTA and Isle of Conquest of the random queue in wow. ---------------------------------------- da8ball i get the same in sota, and isle. on isle sometimes I get a decent run other times the toon just stands there and runs at a closed gate. shame as isle is call to arms this week :( ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/566-pet-targeting/ TITLE: PET TARGETING ---------------------------------------------------------------------------------------------------- Unknown Is there a way to stop pet and totem targeting on BG? so our bot only attacks real players? ---------------------------------------- Unknown I use RunMacroText("/targetenemyplayer") with condition: Target is player - FALSE in the fightclass. Does its job as far as i have watched it. Although you no longer kill vehicles in some bgs :D. ---------------------------------------- Unknown Hello, What fight class do you use? ---------------------------------------- Unknown Shai... could you explain how you do that. thanks ---------------------------------------- Wutzy in your Fightclass profile (for whatever class you play) you can add a Spell called: RunMacroText("/targetenemyplayer") and for the condition when to use that, you put: Target Is Player - FALSE. Then whenever it targets a nonplayer unit (pet totem vehicle) it uses /targetenemyplayer and should have a player in target if there is one in range. I use it with affliction warlock profile, because it kinda sucked to try putting up dots on a totem for minutes and totems are immune to dots lol :D edit: forgot to mention you have to set "not spell, is lua script" TRUE in the spell settings (it is at the bottom). ---------------------------------------- Unknown Is this supposed to also fix the issue where a bot will be "stuck" trying to engage a companion type of pet? It seems to work on totems/etc but Perky Pugs have been the hordes MVP against my bot recently. ---------------------------------------- Unknown i seem to get the same problem and wont fix still atacks pets ---------------------------------------- Unknown Hello, Wait next update I have resolved problem. ---------------------------------------- Unknown Great news!  Keep up the good work! ---------------------------------------- Unknown Thanks! People have caught on and pretty much every organized wsg group can pin you to the graveyard or to your base. ---------------------------------------- da8ball I also will soon review the battleground bot to make it more human. If do you have suggestions for improve it. ---------------------------------------- Unknown You can try beta version for pet problem: ---------------------------------------- Unknown Using the beta for a few days and just caught my warrior fixated with a pet again. ---------------------------------------- Unknown Hello, Use live version. Ps: If base settings don't works I have added option in general settings "Ignore combat with all pet". You can look changelog . ---------------------------------------- Unknown Great idea, thank you. I'll test this out. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/597-wont-mount/ TITLE: Won't mount ---------------------------------------------------------------------------------------------------- Unknown Link to the paste bin. http://pastebin.com/0DXeMZGB Basically just runs around trying to unstuck all day. Thanks in advance. ---------------------------------------- Unknown Hello, Your mount name seem incorrect. I found " Summon Sunwalker Kodo " and " Summon Great Sunwalker Kodo " not " Sunwalker Kodo". ---------------------------------------- Unknown Thanks I will play around a bit. I got him to mount at one point but don't remember what I had set. I have changed the mount name around trying different things. Also, he is a twink so no Great sunwalker. Spooge ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/654-deserter-debuff/ TITLE: Deserter Debuff ---------------------------------------------------------------------------------------------------- Unknown Is it something wrong with the standart path ? ---------------------------------------- Unknown Going to need more information. Which BG's. Are you getting kicked because people are talking to you and you aren't responding? Are they seeing you looking like a bot and kicking? Are you afk'n? Is the toon LEAVING the BG on its own? Can you run the bot until he leaves BG and gets debuff then post ur log? ---------------------------------------- Unknown I will edit the post and give you more info, but as far as i know the bot was not doing many actions/minute.....or ha da bad patyhway...ive tryed different Unholy DK profiles. ---------------------------------------- Unknown Hi, Thanks, don't forget to share log of an wrobot session where you have bug. ---------------------------------------- Unknown After a moth away, I'm back and the issue is solved. If anything worng happens i will make sure to post here, case closed =) ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/665-creating-a-bg-profile/ TITLE: Creating a BG profile? ---------------------------------------------------------------------------------------------------- peterlustighdc Could someone write a brief rundown on how to set one up? Also is there a random option? For example when you spawn at a GY the bot chooses a random set of pre programmed coords? I will make a ton of these if I get a firm grasp on the capabilities and how to set one up. Im not sure anyone here used pirox but I had the best pirox bg profiles for 2-3 years and ide be more than happy to set these up for everyone. ---------------------------------------- Unknown Hello, For create bg profile. - Select "Battlegrounder" bot. - Click on "Product Settings". - In new window click on "Create profile" You need to record a loop path. Save your profile with good name in "WRobot\Profiles\Battlegrounder" folder (for "arathi basin" of alliance, save profile with the name "[A]AB.xml"). Do you have yet bg profiles of pirox? If yes can you share profile I'm interested to see the structure of the profile. ---------------------------------------- Unknown Is there a way to set path deviation for this? so that it stays within X of the path as opposed to right on top of that path? ---------------------------------------- Unknown i dont got any bg bot anymore:(? ---------------------------------------- Unknown Hello, Select Battlegrounder product(bot). You don't need to use profile (wrobot works without profile) (read only the instructions in battogrounder product settings). ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/737-only-queued-for-1-bg-when-i-have-2-bg-ticked-in-product-setting/ TITLE: only queued for 1 BG when i have 2 BG ticked in Product Setting ---------------------------------------------------------------------------------------------------- Unknown this only happens AFTER i finish the first BG that gets popped means it will only queue up for one of the 2 that i choosed. PS: i didn't have any BG blacklisted (in game) pls look it up. i didn't notice before but i think queue 2 BGs at same time will be more efficient. ---------------------------------------- zjxlsmr Hello, I have just test and works fine for me. I'll add a wait time (wow latency). Wait next update and tell me if this resolve your problem. ---------------------------------------- Unknown if you start this product without queued up for any bg, it will queue up 2 BGs. after 1 BG is done.(1 still in queue). the bot will NOT queue. UNTIL bot finish the second BG that queued up from the first time. this is what i mean. But anyway ,this is not a major issue in this product, so if you think it is unnecessary to concern, just ignore this post save more effort on what is important xDDD. ---------------------------------------- Unknown Ok thanks, I have also problem when 1 still on queue, I have resolved problem, wait next update. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/781-need-help-please-wont-do-anything/ TITLE: NEED HELP PLEASE WONT DO ANYTHING ---------------------------------------------------------------------------------------------------- Unknown ok im a 35 Destro warlock and i want to do bgs so i clicked the destro fight class and the bot ques for the bg but once it gets in it doesnt do anything i just sit there i also tied  to make my own fight class also the logs  keep saying casting dark intent over and over and over and over ---------------------------------------- Unknown Hello, Do you have log of bugged session? Do you have modified Battlegrounder settings? ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/793-conquest-point-summarize-in-in-game-tab/ TITLE: Conquest point summarize in "in game" tab ---------------------------------------------------------------------------------------------------- Unknown like so pls xD ---------------------------------------- Droidz i feel like droidz is fulfilling all my posts >.< ---------------------------------------- Unknown I'll add it in next updates ;) ---------------------------------------- zjxlsmr Wait next update I have added this ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/809-afk-in-bgs/ TITLE: AFK in BGs ---------------------------------------------------------------------------------------------------- Unknown Hello. I started to use the bot again after a while, since  I want to gather some holy gear, and I must say it´s really amazing :) Used it with great success when I had to gear my mage and rogue. But now I'm running into a problem with the bot. I get the Deserter buff alot lately. I dont know if it's because the bot is standing still, and gets auto AFK or because people report me AFK. Anyone have any idea what it could be? I have attached the log file, and I can see it display some errors. 14 okt 2013 17H16.log.html ---------------------------------------- Unknown Hello, Do you have exclude battleground such as written in product settings: This two battlegrounds don't works fine for the moment, but all others battlegrounds works fine. ---------------------------------------- Unknown I have not, but it's a problem in other BGs as well. Right now, it's doing WSG and in the beginning it tried to run op to GY in the alliance GY. It also targetted a player who ran through the tunnel to the Alliance flag room, and it was about to run in the mountains. ---------------------------------------- Unknown Do you have try to reset battlegrounder settings? I have changed default settings since the 1.1.0 and fixed a lot of bug. Try to reinstall wrobot in new folder, don't edit bg settings and tell me if you have again problem (keep your old wrobot folder). ---------------------------------------- Droidz Seems to be working now :) Thanks for the help. I will get back if it still happens. ---------------------------------------- Unknown So I was using the bot in BGs too and some of them were ok and in others I got dced. AV and Battle for Gilneas were dced although I was casting frostbolts. so noone reported me or seen me stuck anywhere since I'm monitoring the Bot! Another problem is that my mage always runs into meleerange and attacks with his staff and only casts if he's in eg roots. Any advice? ---------------------------------------- Unknown Hello, Can you share your log file please? What fightclass do you use? ---------------------------------------- Unknown I attached the logfile below. It seems like it occurs over andf over again. Sometimes it just Afks and I'll get deserter after a few min into the BG.. 2 Nov 2013 11H25.log.html ---------------------------------------- Unknown How I have written of Conquest. I can not find any other problem in the log. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/816-trying-to-use-grinder-while-using-battlegrounder/ TITLE: Trying to use grinder while using battlegrounder. ---------------------------------------------------------------------------------------------------- Unknown Hi there. With the new layout of the bot, I'm unable to select which grinder profile I'd like to select while using battlegrounder. Any assistance would be wonderful. I also managed to get this error message, see attached. I'm paranoid, hence all the white out. ---------------------------------------- Unknown Hello, Select grinder product (instead of Battlegrounder), go to product settings, select your profile, select now battlegrounder product ps: now you select your profile in product settings, no when you launch product. ---------------------------------------- Unknown Hey thanks for the response. I did figure that out, but I still get that error. Anything I should worry about? ---------------------------------------- Unknown What profile do you use? can you share your log? Do you have tried your profile with grinder bot directly? ---------------------------------------- Unknown I've deleted the log since, I'm using a grinder and a gatherer and both work directly, and when used with the BG bot despite that pop up. It always works, just get that error first. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/847-use-item-lua-in-fightclasses-still-working/ TITLE: use item lua in fightclasses still working? ---------------------------------------------------------------------------------------------------- Unknown Anyone else having issues getting your pvp trinket or bag items to trigger with the new update? I dont even seen it trying to use item slot 14 in the logs when stunned anymore. ---------------------------------------- Unknown Hello, Can you share your fightclass please. Thanks ---------------------------------------- Unknown It used to work on when stunned it would trigger itemslot 14 and I also had a useitem lua that would trigger to use my agility flask.  neither do anymore. AssRogue.xml ---------------------------------------- Unknown I don't found error on your fightclass. I'll look why stunned condition is skipped by moment, I come back after. Thanks. ---------------------------------------- pmpaul Problem fixed, you need to update WRobot. Thanks ---------------------------------------- Unknown Perfect, thanks! ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/891-battleground-profile-help/ TITLE: Battleground Profile help ---------------------------------------------------------------------------------------------------- Unknown Hi guys, I have just started using wrobot. Everything's working fine but I can't use the Battlegrounder. I've tried downloading profile but I'm not sure how to use it. Please help ---------------------------------------- Unknown Hello, I recommend to don't use profiles, keep default settings and don't forget to add to ignore list (read in product settings how to add at ignored list) ---------------------------------------- Unknown Thanks for the reply. Ok but how do i delete those profiles? Like those that I've installed ---------------------------------------- Unknown Remove all files in folder "WRobot\Profiles\Battlegrounder" ---------------------------------------- Unknown ok thanks! ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/922-player-gets-stuck-a-whole-bunch/ TITLE: Player gets stuck a whole bunch ---------------------------------------------------------------------------------------------------- johndeere16 Hi, my charicter wont run off the boat on strand of ancients & gets stuck in a few more places in other BGs. is there a way to fix this? Downloading the BG profiles didnt seem to work. I finally got my fight class running right. ---------------------------------------- johndeere16 It just jumps around & the log says im stuck, but im not stuck. sooooo yeah ---------------------------------------- johndeere16 Hello, Can your share your log file please ---------------------------------------- Droidz [N] 13:21:22 - Think we are stuck [N] 13:21:22 - Trying something funny, hang on [N] 13:21:23 - Think we are stuck [N] 13:21:23 - Trying something funny, hang on [D] 13:21:24 - UnStuck() started. [D] 13:21:26 - UnStuck done - StuckCount updated, new value: 6. [N] 13:22:29 - Download map "NorthrendBG\NorthrendBG_32_32.tile" [E] 13:22:30 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at robotManager.Helpful.Others.kUb2bSCVfe() [N] 13:22:30 - Download map "NorthrendBG\NorthrendBG_31_32.tile" [E] 13:22:30 - DownloadThread()#1: System.Net.WebException: The server committed a protocol violation. Section=ResponseStatusLine at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at robotManager.Helpful.Others.kUb2bSCVfe() [N] 13:22:30 - Load finish: C:\Users\Adam's Account\Desktop\WRobot\Meshes\NorthrendBG\NorthrendBG_32_31.tile [N] 13:22:30 - Load finish: C:\Users\Adam's Account\Desktop\WRobot\Meshes\NorthrendBG\NorthrendBG_31_31.tile [N] 13:22:30 - Warning, partial result: PartialResult, Success [N] 13:22:30 - Warning, partial result: PartialResult, Success [N] 13:22:30 - Path Count: 11 13:22:30 - Dismount 13:22:31 - [bG] Follow player Scfy 13:22:31 - Dismount [N] 13:22:32 - Think we are stuck [N] 13:22:32 - Trying something funny, hang on [N] 13:22:33 - Think we are stuck [N] 13:22:33 - Trying something funny, hang on 13:22:33 - Dismount [D] 13:22:35 - UnStuck() started. [D] 13:22:38 - UnStuck done - StuckCount updated, new value: 7. [N] 13:22:38 - Waypoint timed out [N] 13:22:38 - Warning, partial result: PartialResult, Success [N] 13:22:38 - Warning, partial result: PartialResult, Success [N] 13:22:38 - Path Count: 11 [N] 13:22:39 - Think we are stuck [N] 13:22:39 - Trying something funny, hang on [N] 13:22:41 - Think we are stuck [N] 13:22:41 - Trying something funny, hang on 13:22:41 - Dismount [D] 13:22:42 - UnStuck() started. [D] 13:22:44 - UnStuck done - StuckCount updated, new value: 8. [N] 13:22:44 - Waypoint timed out [N] 13:22:44 - Warning, partial result: PartialResult, Success [N] 13:22:44 - Warning, partial result: PartialResult, Success [N] 13:22:44 - Path Count: 11 [N] 13:22:45 - Think we are stuck [N] 13:22:45 - Trying something funny, hang on [N] 13:22:47 - Think we are stuck [N] 13:22:47 - Trying something funny, hang on 13:22:47 - Dismount [D] 13:22:48 - UnStuck() started. [D] 13:22:50 - UnStuck done - StuckCount updated, new value: 9. [N] 13:22:50 - Waypoint timed out [N] 13:22:50 - Warning, partial result: PartialResult, Success [N] 13:22:50 - Warning, partial result: PartialResult, Success [N] 13:22:50 - Path Count: 11 [N] 13:22:51 - Think we are stuck [N] 13:22:51 - Trying something funny, hang on [N] 13:22:53 - Think we are stuck [N] 13:22:53 - Trying something funny, hang on 13:22:53 - Dismount [D] 13:22:54 - UnStuck() started. [D] 13:22:57 - UnStuck done - StuckCount updated, new value: 10. [N] 13:22:57 - Waypoint timed out [N] 13:22:57 - Warning, partial result: PartialResult, Success [N] 13:22:57 - Warning, partial result: PartialResult, Success [N] 13:22:57 - Path Count: 11 [N] 13:22:58 - Think we are stuck [N] 13:22:58 - Trying something funny, hang on [N] 13:22:59 - Think we are stuck [N] 13:22:59 - Trying something funny, hang on 13:23:00 - Dismount [D] 13:23:01 - UnStuck() started. [D] 13:23:04 - UnStuck done - StuckCount updated, new value: 11. [N] 13:23:04 - Waypoint timed out [N] 13:23:04 - Warning, partial result: PartialResult, Success [N] 13:23:04 - Warning, partial result: PartialResult, Success [N] 13:23:04 - Path Count: 11 [N] 13:23:05 - Think we are stuck [N] 13:23:05 - Trying something funny, hang on [N] 13:23:06 - Think we are stuck [N] 13:23:06 - Trying something funny, hang on 13:23:06 - Dismount [D] 13:23:07 - UnStuck() started. [D] 13:23:10 - UnStuck done - StuckCount updated, new value: 12. [N] 13:23:10 - Waypoint timed out [N] 13:23:10 - Warning, partial result: PartialResult, Success [N] 13:23:10 - Warning, partial result: PartialResult, Success [N] 13:23:10 - Path Count: 11 [N] 13:23:11 - Think we are stuck [N] 13:23:11 - Trying something funny, hang on [N] 13:23:12 - Think we are stuck [N] 13:23:12 - Trying something funny, hang on 13:23:12 - Dismount [D] 13:23:13 - UnStuck() started. [D] 13:23:16 - UnStuck done - StuckCount updated, new value: 13. [N] 13:23:16 - Waypoint timed out [N] 13:23:16 - Warning, partial result: PartialResult, Success [N] 13:23:16 - Warning, partial result: PartialResult, Success [N] 13:23:16 - Path Count: 11 [N] 13:23:17 - Think we are stuck [N] 13:23:17 - Trying something funny, hang on [N] 13:23:18 - Think we are stuck [N] 13:23:18 - Trying something funny, hang on 13:23:18 - Dismount [D] 13:23:19 - UnStuck() started. [D] 13:23:20 - UnStuck done - StuckCount updated, new value: 14. [N] 13:23:20 - Waypoint timed out [N] 13:23:20 - Warning, partial result: PartialResult, Success [N] 13:23:20 - Warning, partial result: PartialResult, Success [N] 13:23:20 - Path Count: 11 [N] 13:23:21 - Think we are stuck [N] 13:23:21 - Trying something funny, hang on [N] 13:23:23 - Think we are stuck [N] 13:23:23 - Trying something funny, hang on 13:23:23 - Dismount [D] 13:23:25 - UnStuck() started. [D] 13:23:27 - UnStuck done - StuckCount updated, new value: 15. [N] 13:23:27 - Waypoint timed out [N] 13:23:27 - Warning, partial result: PartialResult, Success [N] 13:23:27 - Warning, partial result: PartialResult, Success [N] 13:23:27 - Path Count: 11 [N] 13:23:29 - Think we are stuck [N] 13:23:29 - Trying something funny, hang on ---------------------------------------- johndeere16 That is where it gets stuck on the boat ---------------------------------------- Unknown Hey, my bot is getting stuck a lot on Strand of ancients on the boat ..... and other places please fix bots for battle grounds ---------------------------------------- johndeere16 Read in battlegrounder Product settings it is written to remove from random queue Strand of the Ancients : ---------------------------------------- Unknown Thanks :) will you be updating it soon so we can do all of them? ---------------------------------------- Unknown Yes but not immediately. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/946-melee-attack-for-casters/ TITLE: melee attack for casters ---------------------------------------------------------------------------------------------------- Unknown hi , i would like to know if there is a way for casters like mage or shadow priest to keep casting far from their target . many time when i get melee players on me , my caracter just stay on melee and doest try to cast from 35 or 40m range . thanks you droidz ---------------------------------------- Unknown Hello, Do you use fightclass? ---------------------------------------- Unknown I'm using fire mage and a shadow priest ---------------------------------------- Unknown Ok, it is delicate to add system to avoid melee during combat, for the moment this feature is not available. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/170-battlegrounder-queue/ TITLE: Battlegrounder Queue ---------------------------------------------------------------------------------------------------- Unknown How do I get the battlegrounder to queue me up? ---------------------------------------- Unknown Nothing, just start the bot in "Battleground" mode and thats it. ---------------------------------------- Unknown Oki I see what you mean. This is from the 5.2 and is a problem. You should post this in the 5.2 patch thread. But since Im a darling, Im gonna do it for you. Devs: Battlegrounder doesnt que for BGs. Major issue! ---------------------------------------- Unknown Hi, I am sorry I haven't seen than ui has changed. I fix it now. ---------------------------------------- Unknown Problem fixed, just update wrobot. ---------------------------------------- Unknown Droidz, also, sometimes when player is dead he runs off when he should be still and wait for spawn. And since he is dead he cant mount up, and thus continues to run around like a drug addict trying to mount. [Fight] 12:33 - Cast Bloodthirst (Bloodthirst) [Normal] 12:33 - Player dead [Navigator] 12:33 - Path Count: 11 [Normal] 12:33 - Mounting gound mount Swift Brown Steed [Normal] 12:33 - [bG] Follow player Knivman [Normal] 12:33 - Mounting gound mount Swift Brown Steed [Normal] 12:33 - Mounting gound mount Swift Brown Steed [Debug] 12:33 - UnStuck() started. [Debug] 12:33 - UnStuck done - StuckCount updated, new value: 11. [Navigator] 12:33 - Path Count: 10 [Normal] 12:33 - Mounting gound mount Swift Brown Steed [Debug] 12:33 - UnStuck() started. [Debug] 12:33 - UnStuck done - StuckCount updated, new value: 12. [Navigator] 12:33 - Path Count: 5 [Navigator] 12:33 - Path Count: 10 [Normal] 12:33 - Mounting gound mount Swift Brown Steed [Debug] 12:33 - UnStuck() started. [Debug] 12:33 - UnStuck done - StuckCount updated, new value: 13. [Normal] 12:33 - [bG] Follow player Proxylel [Normal] 12:33 - Mounting gound mount Swift Brown Steed [Debug] 12:34 - UnStuck() started. [Debug] 12:34 - UnStuck done - StuckCount updated, new value: 14. [Normal] 12:34 - Mounting gound mount Swift Brown Steed [Debug] 12:34 - UnStuck() started. [Debug] 12:34 - UnStuck done - StuckCount updated, new value: 15. [Navigator] 12:34 - Path Count: 11 [Normal] 12:34 - Mounting gound mount Swift Brown Steed [Debug] 12:34 - UnStuck() started. [Debug] 12:34 - UnStuck done - StuckCount updated, new value: 16. [Navigator] 12:34 - Path Count: 9 [Normal] 12:34 - Mounting gound mount Swift Brown Steed [Debug] 12:34 - UnStuck() started. [Debug] 12:34 - UnStuck done - StuckCount updated, new value: 17. ---------------------------------------- Unknown I love stuff like this :P ---------------------------------------- Unknown If you have already updated bot for bg queue problem, update again I have also fixed this problem. ---------------------------------------- Unknown Sry m8 but you made a bobo this time. Your update choose "Specific battlegrounds" when we want "Random Battleground" ---------------------------------------- Unknown You need to Select "Random Battleground" (normally selected by default). When I'll found best method I'll fix this problem. ---------------------------------------- Unknown Oki never had to do that before, but if thats all you have to do the first time you enter BG than I guess its fine as long as it keeps selecting that option further more. Another thing I noticed from watching the bot for an hour is he randomly just stops and stand still. Especially after respawning. Might just need a reboot so I have to get back on that. Might be on my side, most likely tbh. ---------------------------------------- Unknown Uhm no It changes to specific so this is something the bot does. Needs to be changed to random BG. In the drop down manu its called "Bonus Battlegrounds" and there you can choose Random Battleground. please give it a second look. I can clearly see for 1/10 sec that the bot flips the TYPE to Specific Battleground . It needs to stop doing that :) And the problem with the standing still BG char is still here. It acts really stange and I probably will not use it until its sorted coz it screams bot about him atm. Whenever he spawns from a death he stands still for up to a minute before he moves. I just got afk kicked btw... ---------------------------------------- Unknown I haven't this problem, can you share the log when the bot don't move please. (say me also the state when the bot don't move ) ---------------------------------------- Unknown At first when I tried to que, I get this popup Date: 2013-03-07 17:36:15 ID: 162 Error occured in: AddOn: SpellFlash Count: 1 Message: Error: AddOn SpellFlash attempted to call a forbidden function (JoinBattlefield()) from a tainted execution path. Debug: [C]: JoinBattlefield() Blizzard_PVPUI\Blizzard_PVPUI.lua:475: HonorFrame_Queue() [string "*:OnClick"]:2: [string "*:OnClick"]:1 Let me get that state for you also. Im gonna see if Curse has an update for spellflash also. I will get back to you if thats the problem ---------------------------------------- Unknown Now whenever I hit "play" for Battlegrounder the bot freezed up and dies. And when I start it again it says "Char - In Use" and I cant start the bot. No more BG for me, not good for my temper. ---------------------------------------- Unknown These 3 pictures are taken within 5 seconds. Just as the window close between pic 1 and 2 you can see how the bot changes the value to Specific instead of Random. I cant catch this on a screenshot though coz its very fast. Take my word for it, this IS what happens :) I will write a new post with the "state" when standing still soon. ---------------------------------------- Unknown When it doesnt move, at the BG starting minute or just after resurrected it says: Bot > Battleground Manager and every 3-4 sec "Bot > StopIf" pops up for half a second and then back to the first. Logs is for BG, ín the beginning he was trying to follow someone but didnt, and I think that was when the "StopIf" turned up. The Char just stands like a stupid in spawn. On the other hand if I manually move him 50-100 yds forward he will pick up a path and move on. Is this a "follow" setting in the BG settings. What maps should have Free Move on? Also: [Debug] 19:01 - Spell(string spellName): spellName=Deadly Calm => Failed Warrior - Deadly Calm - has been removed. We added it in a weak moment - a perfect example of button bloat for limited gain. Our intentions, as always, were noble. 7 mar 2013 19H01.log.html ---------------------------------------- Unknown I have fix the problem for random bg. For your second problem loki I found this strange, I'll see it afterward. ---------------------------------------- Unknown Im currently in an BG now, but I will see what it does when its over. This time it started to walk himself in the start :P Also he used the teleport in Isle of Con. He refused to do that earlier. But perhaps that had something to do with the "following" part. I´ll see what more I can find out, and I will comeback with feedback about the que system. ---------------------------------------- Unknown Confirming queing is now working. Good job mate! ---------------------------------------- Unknown Only thing left now is the part where the char runs off when he is dead and waiting for ress. This is not every time but if he does it one time he will most likely not be ressed anymore that map and even afk voted out. That will also mean "Deserter" and not being able to join BG för a while. ---------------------------------------- Unknown I have updated again wrobot, can you check if this problem is solved please? ---------------------------------------- Droidz Doing dailies atm, but i will have it tested for sure. Ty bro ---------------------------------------- Unknown Yes sir, indeed it does no longer run off when dead. But I found another strange behaviour today, As I entered the BG where you arrive on two boats and your mission is to hit the relic it never left the boat :P He just ran around trying to "dismount" even though he wasnt mounted. Very strange, never seen that before. Start looking at 14:31 8 mar 2013 13H39.log.html ---------------------------------------- Unknown Strand of the Ancient that is. He is not functional at all on this map atm. Gonna have to blacklist the map for now. He also randomly stops anywhere at the map and just stands. The log just explodes with: [Navigator] 14:47 - Path Count: 2 [Navigator] 14:47 - Path Count: 2 [Navigator] 14:47 - Path Count: 2 [Navigator] 14:47 - Path Count: 1 [Navigator] 14:47 - Path Count: 1 [Navigator] 14:47 - Path Count: 1 [Navigator] 14:47 - Path Count: 1 [Navigator] 14:47 - Path Count: 1 [Navigator] 14:47 - Path Count: 1 [Navigator] 14:47 - Path Count: 1 [Navigator] 14:47 - Path Count: 1 [Navigator] 14:47 - Path Count: 1 and [Navigator] 14:49 - Warning, partial result: PartialResult, Success [Navigator] 14:49 - Warning, partial result: PartialResult, Success [Navigator] 14:49 - Path Count: 2 [Navigator] 14:49 - Warning, partial result: PartialResult, Success [Navigator] 14:49 - Warning, partial result: PartialResult, Success [Navigator] 14:49 - Path Count: 2 [Navigator] 14:49 - Warning, partial result: PartialResult, Success [Navigator] 14:49 - Warning, partial result: PartialResult, Success [Navigator] 14:49 - Path Count: 2 [Navigator] 14:49 - Warning, partial result: PartialResult, Success [Navigator] 14:49 - Warning, partial result: PartialResult, Success [Navigator] 14:49 - Path Count: 6 [Navigator] 14:49 - Warning, partial result: PartialResult, Success [Navigator] 14:49 - Warning, partial result: PartialResult, Success ---------------------------------------- Unknown I have problem with Strand of the Ancient and Isle of Conquest. this bg don't works very good, I works on it. ---------------------------------------- Unknown haha, thats the exact 2 ive blacklisted as of now. Strand of the Ancient was completely unplayable tbh. Good to have the man on the job though o7o7 ---------------------------------------- Unknown Figure I would post here instead of a new one. When I try to que it says "join as a group failed", but im not in a group. ---------------------------------------- Unknown Try relog and start bg que again. Sometimes when you have raided or done tol barad you are still in a group without knowing it. This shouldnt be a problem and it never happened to me. Hopefully a relog will sort it for you. When you done that and it still dont work please post uour log from your connection attempt. ---------------------------------------- Unknown Still getting "join as group failed". Log isnt showing an error. The message im getting is coming from the WOW game not the bot. [Debug] 14:04 - Log file created: 9 Mar 2013 14H04.log.html [Debug] 14:04 - WRobot Version: 1.0.0 for wow: 5.2.0_16669 [Debug] 14:04 - Operating System Details: Microsoft Windows NT 6.1.7601 Service Pack 1 [Debug] 14:04 - Lang: English (United States) [Debug] 14:04 - D3D11 used [Normal] 14:04 - Select game process: 3036 - Ste... [FileOnly] 14:04 - [Normal] 14:04 - Initializing SpellBook - (Wait few seconds) [Normal] 14:04 - Initialize SpellBook Finished (194 spell found) [Debug] 14:04 - List of id found in spellbook: 6603 ; 33697 ; 83968 ; 83958 ; 125439 ; 76272 ; 20574 ; 83964 ; 134732 ; 119467 ; 83966 ; 83941 ; 54197 ; 65222 ; 34090 ; 78632 ; 90267 ; 118483 ; 83951 ; 20573 ; 83944 ; 83960 ; 79743 ; 78633 ; 78635 ; 83943 ; 117983 ; 118076 ; 83950 ; 76296 ; 115913 ; 118021 ; 2008 ; 16188 ; 114049 ; 556 ; 108271 ; 76780 ; 2825 ; 108285 ; 1064 ; 421 ; 974 ; 8042 ; 6196 ; 8050 ; 8056 ; 2645 ; 77472 ; 73920 ; 8004 ; 331 ; 51514 ; 51505 ; 403 ; 324 ; 73899 ; 370 ; 51886 ; 61295 ; 79206 ; 36936 ; 73680 ; 52127 ; 546 ; 57994 ; 51558 ; 89920 ; 77747 ; 116956 ; 86529 ; 77226 ; 95862 ; 16213 ; 20608 ; 16196 ; 112858 ; 51564 ; 117012 ; 108269 ; 2062 ; 2484 ; 51730 ; 2894 ; 8024 ; 8033 ; 8177 ; 5394 ; 108280 ; 8190 ; 16190 ; 8017 ; 3599 ; 98008 ; 120668 ; 110504 ; 8143 ; 2008 ; 16188 ; 114049 ; 556 ; 108271 ; 76780 ; 2825 ; 108285 ; 1064 ; 421 ; 51886 ; 8042 ; 61882 ; 6196 ; 8050 ; 8056 ; 2645 ; 73920 ; 8004 ; 51514 ; 51505 ; 403 ; 324 ; 73899 ; 370 ; 30823 ; 79206 ; 51490 ; 36936 ; 73680 ; 52127 ; 546 ; 57994 ; 89920 ; 77747 ; 16164 ; 60188 ; 51470 ; 30674 ; 29000 ; 88766 ; 116956 ; 77756 ; 86529 ; 77222 ; 20608 ; 88764 ; 62099 ; 123099 ; 117012 ; 2008 ; 16188 ; 114049 ; 556 ; 108271 ; 76780 ; 2825 ; 108285 ; 1064 ; 421 ; 51886 ; 8042 ; 6196 ; 51533 ; 1535 ; 8050 ; 8056 ; 2645 ; 73920 ; 8004 ; 51514 ; 60103 ; 403 ; 324 ; 370 ; 30823 ; 58875 ; 79206 ; 17364 ; 36936 ; 73680 ; 52127 ; 546 ; 57994 ; 77747 ; 86629 ; 16282 ; 116956 ; 51530 ; 86529 ; 77223 ; 30814 ; 20608 ; 77657 ; 51527 ; 117012 ; 30809 ; [Normal] 14:04 - Initialize Battlegrounder Complete [FileOnly] 14:05 - [Normal] 14:05 - Battlegrounder Settings Complete [Fight] 14:05 - Loading Fight class: C:\Users\Steve\Desktop\WRobot\FightClass\Shamantest.xml [Normal] 14:05 - [bG] Battlegrounder Started. [Normal] 14:05 - Start Battlegrounder Complete [Debug] 14:05 - Spell(string spellName): spellName=Lava Burst, Id found: 51505, Name found: Lava Burst, NameInGame found: Lava Burst, know = True [Debug] 14:05 - Spell(string spellName): spellName=Flame Shock, Id found: 8050, Name found: Flame Shock, NameInGame found: Flame Shock, know = True [Debug] 14:05 - Spell(string spellName): spellName=Lightning Bolt, Id found: 403, Name found: Lightning Bolt, NameInGame found: Lightning Bolt, know = True [Debug] 14:05 - Spell(string spellName): spellName=Healing Surge, Id found: 8004, Name found: Healing Surge, NameInGame found: Healing Surge, know = True [Debug] 14:05 - Spell(string spellName): spellName=Healing Stream Totem, Id found: 5394, Name found: Healing Stream Totem, NameInGame found: Healing Stream Totem, know = True [Normal] 14:05 - Stop Battlegrounder Complete ---------------------------------------- Unknown I figured it out.  It was because I had AV black listed and was using the bot to que for AV.  One i unchecked it from the black list it worked normally. ---------------------------------------- Unknown But.... That.... Makes no sense? :) ---------------------------------------- Unknown lol. The "failed to join as a group" message wasn't really much help. Might have been better if it said "failed to join because you have this bg blacklisted" ---------------------------------------- Unknown I'm not having a q problem. My problem is the bot is not leaving the bg after it's over. Instead it's waiting for the 2 min thing to kick it out. ---------------------------------------- Unknown That is how it runs with the 2 min kick out, ---------------------------------------- Unknown Actually, mine takes me out from BG so fast i cant even see my score :) which is a good thing. ---------------------------------------- Unknown It use to take me out also. But not since 5.2 ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/170-battlegrounder-queue/?&page=2 TITLE: Battlegrounder Queue ---------------------------------------------------------------------------------------------------- Unknown I have problem with Strand of the Ancient and Isle of Conquest. this bg don't works very good, I works on it. ---------------------------------------- Unknown haha, thats the exact 2 ive blacklisted as of now. Strand of the Ancient was completely unplayable tbh. Good to have the man on the job though o7o7 ---------------------------------------- Unknown Figure I would post here instead of a new one. When I try to que it says "join as a group failed", but im not in a group. ---------------------------------------- Unknown Try relog and start bg que again. Sometimes when you have raided or done tol barad you are still in a group without knowing it. This shouldnt be a problem and it never happened to me. Hopefully a relog will sort it for you. When you done that and it still dont work please post uour log from your connection attempt. ---------------------------------------- Unknown Still getting "join as group failed". Log isnt showing an error. The message im getting is coming from the WOW game not the bot. [Debug] 14:04 - Log file created: 9 Mar 2013 14H04.log.html [Debug] 14:04 - WRobot Version: 1.0.0 for wow: 5.2.0_16669 [Debug] 14:04 - Operating System Details: Microsoft Windows NT 6.1.7601 Service Pack 1 [Debug] 14:04 - Lang: English (United States) [Debug] 14:04 - D3D11 used [Normal] 14:04 - Select game process: 3036 - Ste... [FileOnly] 14:04 - [Normal] 14:04 - Initializing SpellBook - (Wait few seconds) [Normal] 14:04 - Initialize SpellBook Finished (194 spell found) [Debug] 14:04 - List of id found in spellbook: 6603 ; 33697 ; 83968 ; 83958 ; 125439 ; 76272 ; 20574 ; 83964 ; 134732 ; 119467 ; 83966 ; 83941 ; 54197 ; 65222 ; 34090 ; 78632 ; 90267 ; 118483 ; 83951 ; 20573 ; 83944 ; 83960 ; 79743 ; 78633 ; 78635 ; 83943 ; 117983 ; 118076 ; 83950 ; 76296 ; 115913 ; 118021 ; 2008 ; 16188 ; 114049 ; 556 ; 108271 ; 76780 ; 2825 ; 108285 ; 1064 ; 421 ; 974 ; 8042 ; 6196 ; 8050 ; 8056 ; 2645 ; 77472 ; 73920 ; 8004 ; 331 ; 51514 ; 51505 ; 403 ; 324 ; 73899 ; 370 ; 51886 ; 61295 ; 79206 ; 36936 ; 73680 ; 52127 ; 546 ; 57994 ; 51558 ; 89920 ; 77747 ; 116956 ; 86529 ; 77226 ; 95862 ; 16213 ; 20608 ; 16196 ; 112858 ; 51564 ; 117012 ; 108269 ; 2062 ; 2484 ; 51730 ; 2894 ; 8024 ; 8033 ; 8177 ; 5394 ; 108280 ; 8190 ; 16190 ; 8017 ; 3599 ; 98008 ; 120668 ; 110504 ; 8143 ; 2008 ; 16188 ; 114049 ; 556 ; 108271 ; 76780 ; 2825 ; 108285 ; 1064 ; 421 ; 51886 ; 8042 ; 61882 ; 6196 ; 8050 ; 8056 ; 2645 ; 73920 ; 8004 ; 51514 ; 51505 ; 403 ; 324 ; 73899 ; 370 ; 30823 ; 79206 ; 51490 ; 36936 ; 73680 ; 52127 ; 546 ; 57994 ; 89920 ; 77747 ; 16164 ; 60188 ; 51470 ; 30674 ; 29000 ; 88766 ; 116956 ; 77756 ; 86529 ; 77222 ; 20608 ; 88764 ; 62099 ; 123099 ; 117012 ; 2008 ; 16188 ; 114049 ; 556 ; 108271 ; 76780 ; 2825 ; 108285 ; 1064 ; 421 ; 51886 ; 8042 ; 6196 ; 51533 ; 1535 ; 8050 ; 8056 ; 2645 ; 73920 ; 8004 ; 51514 ; 60103 ; 403 ; 324 ; 370 ; 30823 ; 58875 ; 79206 ; 17364 ; 36936 ; 73680 ; 52127 ; 546 ; 57994 ; 77747 ; 86629 ; 16282 ; 116956 ; 51530 ; 86529 ; 77223 ; 30814 ; 20608 ; 77657 ; 51527 ; 117012 ; 30809 ; [Normal] 14:04 - Initialize Battlegrounder Complete [FileOnly] 14:05 - [Normal] 14:05 - Battlegrounder Settings Complete [Fight] 14:05 - Loading Fight class: C:\Users\Steve\Desktop\WRobot\FightClass\Shamantest.xml [Normal] 14:05 - [bG] Battlegrounder Started. [Normal] 14:05 - Start Battlegrounder Complete [Debug] 14:05 - Spell(string spellName): spellName=Lava Burst, Id found: 51505, Name found: Lava Burst, NameInGame found: Lava Burst, know = True [Debug] 14:05 - Spell(string spellName): spellName=Flame Shock, Id found: 8050, Name found: Flame Shock, NameInGame found: Flame Shock, know = True [Debug] 14:05 - Spell(string spellName): spellName=Lightning Bolt, Id found: 403, Name found: Lightning Bolt, NameInGame found: Lightning Bolt, know = True [Debug] 14:05 - Spell(string spellName): spellName=Healing Surge, Id found: 8004, Name found: Healing Surge, NameInGame found: Healing Surge, know = True [Debug] 14:05 - Spell(string spellName): spellName=Healing Stream Totem, Id found: 5394, Name found: Healing Stream Totem, NameInGame found: Healing Stream Totem, know = True [Normal] 14:05 - Stop Battlegrounder Complete ---------------------------------------- Unknown I figured it out.  It was because I had AV black listed and was using the bot to que for AV.  One i unchecked it from the black list it worked normally. ---------------------------------------- Unknown But.... That.... Makes no sense? :) ---------------------------------------- Unknown lol. The "failed to join as a group" message wasn't really much help. Might have been better if it said "failed to join because you have this bg blacklisted" ---------------------------------------- Unknown I'm not having a q problem. My problem is the bot is not leaving the bg after it's over. Instead it's waiting for the 2 min thing to kick it out. ---------------------------------------- Unknown That is how it runs with the 2 min kick out, ---------------------------------------- Unknown Actually, mine takes me out from BG so fast i cant even see my score :) which is a good thing. ---------------------------------------- Unknown It use to take me out also. But not since 5.2 ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/192-strand-of-the-ancients/ TITLE: Strand of the Ancients ---------------------------------------------------------------------------------------------------- Unknown With most battlegrounds the bot works great, but as of right now it seems to be completely confused when in SoTA by constantly running into walls and patroling in noticeable patterns near graveyards. Wondering if they're are any settings I can edit to help rectify this problem? ---------------------------------------- Unknown Hi, I recommend for strand of the ancients to setting free mode (this option remove stuck problem). But Strand of the Ancient and Isle of Conquest don't works very well. I recommand to blacklist it (in wow now you can remove 2 battleground for random queue). ---------------------------------------- Unknown Yes blacklist those two until confirmed fix. Those two bg's is dangerous as of right now for all bots. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/200-bgs-flying-mounts-ground/ TITLE: BG's Flying mounts/ Ground ---------------------------------------------------------------------------------------------------- Unknown I Can't get flying and ground mounts work together for bgs and gathering while he waits for que. is there a way of fixing this or? I don't wanna walk in bg's makes it to obvious! ---------------------------------------- Unknown Stupid question maybe but did you setup both ground and flying mount in your WR settings? ---------------------------------------- Unknown Have you tried using a mount that can be used for both ground and flying? I believe all the Wind Riders work fine for this. ---------------------------------------- Unknown Yes I did try so many thing guys nothing seems to work for me.. ---------------------------------------- Unknown Continued here: ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/221-help-with-pvp-waypoints-and-hunter-pvp-issue/ TITLE: Help with pvp waypoints and hunter pvp issue ---------------------------------------------------------------------------------------------------- Unknown Hello and thanks for taking the time to read this post. I am new to this bot and have purchased a 1 year subscription. When pvping, I noticed that my toon sometimes walks to the edge of a cliff after rezzing before mounting. Is this normal? Moreover, my toon seems to walk to the same exact place every time. My other issue is how the bow seems to spin while attacking. I am a hunter and I want it to be more fluid... I feel there needs to be more strafing and backing up...Lastly and along the same lines, the spinning seems to be crazy fast! Like if a combat rogue does his dance, bouncing from person to person and he is my target, then I will spin crazy fast and seemingly look like a bot. Any tips or tricks would be greatly appreciated. ---------------------------------------- Unknown If the spinning is at close range you need to set uour fighting range to about 30 in your fight class. Not 5ish, thats melee range. The waypath in BGs are in order at spawn. Would be amazed if anyone reported you for that. Attach your fight class if u need more lookover ---------------------------------------- Unknown Moving this as its not a request for a profile, plz read the rules prior to posting issues as well. As posted by loki most of these are fight class issues. Please upload ur fight class. Sent from my PG06100 using Tapatalk 2 ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/237-bgs-flying-looting/ TITLE: BG's Flying Looting ---------------------------------------------------------------------------------------------------- Unknown While queued for bg's if the 2nd profile is "Grinder" the bot won't loot the mobs. If the bot is in grinder only mode the bot does loot everything as hes intended. Also is there a quick button to stop the bot? or is there a way to make a keybind to pause it? Also it's seem that the bot now has some alt tab problem anyone else noticed? It doesn't let you go to desktop it tabs wow back. ---------------------------------------- Unknown Hi, I'll see for bg/grinder. And you can keep wow on backdrop but no minimized (in taskbar). (use wow in window mode) ---------------------------------------- Unknown Cheers! hopefully it can be fixed soon, trying to farm shards + honor grind same time :) <3 ---------------------------------------- Unknown I was told that Skyshards have a .01% chance (1 in 10,0000) of dropping. Need 10 to kill the serpent... if that's not a grind, I don't know what is. xP ---------------------------------------- Unknown Hi, I have tried and works fine for me, no looting problem. If someone can try and tell me if he has this problem. ---------------------------------------- ==================================================================================================== TOPIC: https://wrobot.eu/forums/topic/289-bug-battlegrounder/ TITLE: [BUG] Battlegrounder ---------------------------------------------------------------------------------------------------- Unknown Quick one - if you use Battlegrounder and choose "Grinding" as well, it will not loot mobs or skin them, it just goes straight to the netx mob (it tries but attacks the next mob too quick).  Looting and skinning works fine if you choose just "grinding" without battlegrounds. Thanks Droidz. ---------------------------------------- Unknown Hi, I'll watch it ---------------------------------------- ####################################################################################################